view src/gaim-client-example.c @ 11862:f8cd06753755

[gaim-migrate @ 14153] Make "make distcheck" work, which also makes the perl plugin loader loadable when installed to a non-standard prefix (it still can't find Gaim.pm though) Add some extra warning CFLAGS if a) --enable-debug was used and b) your compiler supports them. Plug a couple of leaks The gaimrc plugin's GtkTreeView expander_size setting now works (but doesn't seem to instant-apply - should it?) staticify some functions that don't need to be exposed probably something else I forgot about committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Thu, 27 Oct 2005 20:43:43 +0000
parents 421a8523ad04
children c9312177821a
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#define DBUS_API_SUBJECT_TO_CHANGE

#include <stdio.h>
#include <stdlib.h>

#include "gaim-client.h"

/* 
   This example demonstrates how to use libgaim-client to communicate
   with gaim.  The names and signatures of functions provided by
   libgaim-client are the same as those in gaim.  However, all
   structures (such as GaimAccount) are opaque, that is, you can only
   use pointer to them.  In fact, these pointers DO NOT actually point
   to anything, they are just integer identifiers of assigned to these
   structures by gaim.  So NEVER try to dereference these pointers.
   Integer ids as disguised as pointers to provide type checking and
   prevent mistakes such as passing an id of GaimAccount when an id of
   GaimBuddy is expected.  According to glib manual, this technique is
   portable.
*/

int main (int argc, char **argv)
{
    GaimAccount *account;
    GList *alist, *node;

    gaim_init();
    
    alist = gaim_accounts_get_all();
    for (node = alist; node; node = node->next) {
	GaimAccount *account = (GaimAccount*) node->data;
	char *name = gaim_account_get_username(account);
	g_print("Name: %s\n", name);
	g_free(name);
    }

    g_list_free(alist);

    return 0;
}