view doc/blist-signals.dox @ 11837:fa742ad8068c

[gaim-migrate @ 14128] Don't pass our active GaimStatus to the login PRPL callback... It's not used by most PRPLS, and that ones that DO use it probably shouldn't. Ideally the PRPLs won't store any info about their own status, message, etc. All that should be in the core status API, and when it needs some info it should query the core to get it. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 26 Oct 2005 05:40:02 +0000
parents 201617d49573
children cb73483c9f63
line wrap: on
line source

/** @page blist-signals Buddy List Signals

 @signals
  @signal buddy-away
  @signal buddy-back
  @signal buddy-idle
  @signal buddy-unidle
  @signal buddy-signed-on
  @signal buddy-signed-off
  @signal update-idle
  @signal blist-node-extended-menu
  @signal buddy-added
  @signal buddy-removed
  @signal blist-node-aliased
 @endsignals

 <hr>

 @signaldef buddy-away
  @signalproto
void (*buddy_away)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list goes away.
  @param buddy The buddy that went away.
 @endsignaldef

 @signaldef buddy-back
  @signalproto
void (*buddy_back)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list comes back from being away.
  @param buddy The buddy that came back from being away.
 @endsignaldef

 @signaldef buddy-idle
  @signalproto
void (*buddy_idle)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list becomes idle.
  @param buddy The buddy that became idle.
 @endsignaldef

 @signaldef buddy-unidle
  @signalproto
void (*buddy_unidle)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list returns from being idle.
  @param buddy The buddy that returned from being idle.
 @endsignaldef

 @signaldef buddy-idle-updated
  @signalproto
void (*buddy_idle_updated)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy's idle time changes. The exceptions are when the
   buddy goes from being idle to being unidle, or from unidle to idle.
  @param buddy The buddy whose idle time changed.
 @endsignaldef

 @signaldef buddy-signed-on
  @signalproto
void (*buddy_signed_on)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs on.
  @param buddy The buddy that signed on.
 @endsignaldef

 @signaldef buddy-signed-off
  @signalproto
void (*buddy_signed_off)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs off.
  @param buddy The buddy that signed off.
 @endsignaldef

 @signaldef update-idle
  @signalproto
void (*update_idle)();
  @endsignalproto
  @signaldesc
   Emitted when the buddy list is refreshed and the idle times are updated.
 @endsignaldef

 @signaldef blist-node-extended-menu
  @signalproto
void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu)
  @endsignalproto
  @signaldesc
   Emitted when a buddlist menu is being constructed @a menu is a pointer to
   a GList of GaimBlistNodeAction's allowing a plugin to add menu items
 @endsignaldef

 @signaldef buddy-added
  @signalproto
void (*buddy_added)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a new buddy is added to the buddy list.
  @endsignaldef

 @signaldef buddy-removed
  @signalproto
void (*buddy_removed)(GaimBuddy *buddy)
  @endsignalproto
  @signaldesc
   Emitted when a buddy is removed from the buddy list.
  @endsignaldef

 @signaldef blist-node-aliased
  @signalproto
void (*blist_node_aliased)(GaimBlistNode *node, const char *old_alias)
  @endsignalproto
  @signaldesc
   Emitted when a blist node (buddy, chat, or contact) is aliased.
  @endsignaldef

 */
// vim: syntax=c tw=75 et