view plugins/perl/perl-common.h @ 11837:fa742ad8068c

[gaim-migrate @ 14128] Don't pass our active GaimStatus to the login PRPL callback... It's not used by most PRPLS, and that ones that DO use it probably shouldn't. Ideally the PRPLs won't store any info about their own status, message, etc. All that should be in the core status API, and when it needs some info it should query the core to get it. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 26 Oct 2005 05:40:02 +0000
parents 0e9e2b923d09
children 455610a80747
line wrap: on
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#ifndef _GAIM_PERL_COMMON_H_
#define _GAIM_PERL_COMMON_H_

#include <glib.h>
#ifdef _WIN32
#undef pipe
#endif
#include <XSUB.h>
#include <EXTERN.h>
#include <perl.h>

#include "value.h"

#define is_hvref(o) \
	((o) && SvROK(o) && SvRV(o) && (SvTYPE(SvRV(o)) == SVt_PVHV))

#define hvref(o) \
	(is_hvref(o) ? (HV *)SvRV(o) : NULL);

#define GAIM_PERL_BOOT(x) \
	{ \
		extern void boot_Gaim__##x(pTHX_ CV *cv); \
		gaim_perl_callXS(boot_Gaim__##x, cv, mark); \
	}

void gaim_perl_normalize_script_name(char *name);


SV *newSVGChar(const char *str);

void gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark);
void gaim_perl_bless_plain(const char *stash, void *object);
SV *gaim_perl_bless_object(void *object, const char *stash);
gboolean gaim_perl_is_ref_object(SV *o);
void *gaim_perl_ref_object(SV *o);

int execute_perl(const char *function, int argc, char **args);

#if 0
gboolean gaim_perl_value_from_sv(GaimValue *value, SV *sv);
SV *gaim_perl_sv_from_value(const GaimValue *value);
#endif

void *gaim_perl_data_from_sv(GaimValue *value, SV *sv);
SV *gaim_perl_sv_from_vargs(const GaimValue *value, va_list *args,
							void ***copy_arg);

#endif /* _GAIM_PERL_COMMON_H_ */