view src/protocols/bonjour/buddy.c @ 11837:fa742ad8068c

[gaim-migrate @ 14128] Don't pass our active GaimStatus to the login PRPL callback... It's not used by most PRPLS, and that ones that DO use it probably shouldn't. Ideally the PRPLs won't store any info about their own status, message, etc. All that should be in the core status API, and when it needs some info it should query the core to get it. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 26 Oct 2005 05:40:02 +0000
parents 5a2c38d33eb4
children b10030f6eab7
line wrap: on
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/*
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU Library General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#include <glib.h>
#include <stdlib.h>

#include "buddy.h"
#include "account.h"
#include "blist.h"
#include "bonjour.h"
#include "debug.h"

/**
 * Creates a new buddy.
 */
BonjourBuddy *
bonjour_buddy_new(gchar *name, gchar *first, gint port_p2pj,
	gchar *phsh, gchar *status, gchar *email, gchar *last, gchar *jid, gchar *AIM,
	gchar *vc, gchar *ip, gchar *msg)
{
	BonjourBuddy *buddy = malloc(sizeof(BonjourBuddy));

	buddy->name = g_strdup(name);
	buddy->first = g_strdup(first);
	buddy->port_p2pj = port_p2pj;
	buddy->phsh = g_strdup(phsh);
	buddy->status = g_strdup(status);
	buddy->email = g_strdup(email);
	buddy->last = g_strdup(last);
	buddy->jid = g_strdup(jid);
	buddy->AIM = g_strdup(AIM);
	buddy->vc = g_strdup(vc);
	buddy->ip = g_strdup(ip);
	buddy->msg = g_strdup(msg);
	buddy->conversation = NULL;

	return buddy;
}

/**
 * Check if all the compulsory buddy data is present.
 */
gboolean
bonjour_buddy_check(BonjourBuddy *buddy)
{
	if (buddy->name == NULL) {
		return FALSE;
	}

	if (buddy->first == NULL) {
		return FALSE;
	}

	if (buddy->last == NULL) {
		return FALSE;
	}

	if (buddy->port_p2pj == -1) {
		return FALSE;
	}

	if (buddy->status == NULL) {
		return FALSE;
	}

	return TRUE;
}

/**
 * If the buddy does not yet exist, then create it and add it to
 * our buddy list.  In either case we set the correct status for
 * the buddy.
 */
void
bonjour_buddy_add_to_gaim(GaimAccount *account, BonjourBuddy *bonjour_buddy)
{
	GaimBuddy *buddy;
	GaimGroup *group;
	const char *status_id, *first, *last;
	char *alias;

	/* Translate between the Bonjour status and the Gaim status */
	if (g_ascii_strcasecmp("dnd", bonjour_buddy->status) == 0)
		status_id = BONJOUR_STATUS_ID_AWAY;
	else
		status_id = BONJOUR_STATUS_ID_AVAILABLE;

	/*
	 * TODO: Figure out the idle time by getting the "away"
	 * field from the DNS SD.
	 */

	/* Create the alias for the buddy using the first and the last name */
	first = bonjour_buddy->first;
	last = bonjour_buddy->last;
	alias = g_strdup_printf("%s%s%s",
							(first && *first ? first : ""),
							(first && *first && last && *last ? " " : ""),
							(last && *last ? last : ""));

	/* Make sure the Bonjour group exists in our buddy list */
	group = gaim_find_group(BONJOUR_GROUP_NAME); /* Use the buddy's domain, instead? */
	if (group == NULL)
	{
		group = gaim_group_new(BONJOUR_GROUP_NAME);
		gaim_blist_add_group(group, NULL);
	}

	/* Make sure the buddy exists in our buddy list */
	buddy = gaim_find_buddy(account, bonjour_buddy->name);
	if (buddy == NULL)
	{
		buddy = gaim_buddy_new(account, bonjour_buddy->name, alias);
		buddy->proto_data = bonjour_buddy;
		gaim_blist_node_set_flags((GaimBlistNode *)buddy, GAIM_BLIST_NODE_FLAG_NO_SAVE);
		gaim_blist_add_buddy(buddy, NULL, group, NULL);
	}

	/* Set the user's status */
	if (bonjour_buddy->msg != NULL)
		gaim_prpl_got_user_status(account, buddy->name, status_id,
								  "message", bonjour_buddy->msg,
								  NULL);
	else
		gaim_prpl_got_user_status(account, buddy->name, status_id,
								  NULL);
	gaim_prpl_got_user_idle(account, buddy->name, FALSE, 0);

	g_free(alias);
}

/**
 * Deletes a buddy from memory.
 */
void
bonjour_buddy_delete(BonjourBuddy *buddy)
{
	g_free(buddy->name);
	g_free(buddy->first);
	g_free(buddy->phsh);
	g_free(buddy->status);
	g_free(buddy->email);
	g_free(buddy->last);
	g_free(buddy->jid);
	g_free(buddy->AIM);
	g_free(buddy->vc);
	g_free(buddy->ip);
	g_free(buddy->msg);

	if (buddy->conversation != NULL)
	{
		g_free(buddy->conversation->buddy_name);
		g_free(buddy->conversation);
	}

	free(buddy);
}