view src/protocols/gg/buddylist.c @ 11620:fbc4eeab2227

[gaim-migrate @ 13894] this lets you leave a highlighted tab by control-tab (forward) or control-shift-tab (backwards). its not 100% intuitive though, because it leaves the tab highlighed, which means that in the case of 1 highlighted tab, the current one, you will leave the tab on the first control-tab, then immediately return to it on the second one. For this reason, removing the highlighting of current tabs would be a better permanent solution. In talking with Tim however, he suggested we do both, on the off chance we change our minds about the tab highlighting and go back to the autoswitching. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 06 Oct 2005 15:01:08 +0000
parents d5599677bf32
children 8724718d387f
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/**
 * @file buddylist.c
 *
 * gaim
 *
 * Copyright (C) 2005  Bartosz Oler <bartosz@bzimage.us>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */


#include "lib/libgadu.h"

#include "gg.h"
#include "utils.h"
#include "buddylist.h"


/* void ggp_buddylist_send(GaimConnection *gc) {{{ */
void ggp_buddylist_send(GaimConnection *gc)
{
	GGPInfo *info = gc->proto_data;

	GaimBuddyList *blist;
	GaimBlistNode *gnode, *cnode, *bnode;
	GaimBuddy *buddy;
	uin_t *userlist = NULL;
	gchar *types = NULL;
	int userlist_size = 0;

	if ((blist = gaim_get_blist()) != NULL)
	{
		for (gnode = blist->root; gnode != NULL; gnode = gnode->next)
		{
			if (!GAIM_BLIST_NODE_IS_GROUP(gnode))
				continue;
			for (cnode = gnode->child; cnode != NULL; cnode = cnode->next)
			{
				if (!GAIM_BLIST_NODE_IS_CONTACT(cnode))
					continue;
				for (bnode = cnode->child; bnode != NULL; bnode = bnode->next)
				{
					if (!GAIM_BLIST_NODE_IS_BUDDY(bnode))
						continue;
					buddy = (GaimBuddy *)bnode;

					if (buddy->account != gc->account)
						continue;

					userlist_size++;
					userlist = (uin_t *) g_renew(uin_t, userlist, userlist_size);
					types = (gchar *) g_renew(gchar, types, userlist_size);
					userlist[userlist_size - 1] = ggp_str_to_uin(buddy->name);
					types[userlist_size - 1] = GG_USER_NORMAL;
					gaim_debug_info("gg", "ggp_buddylist_send: adding %d\n", userlist[userlist_size - 1]);
				}
			}
		}
	}

	if (userlist) {
		int ret = gg_notify_ex(info->session, userlist, types, userlist_size);
		g_free(userlist);
		g_free(types);

		gaim_debug_info("gg", "send: ret=%d; size=%d\n", ret, userlist_size);
	}
}
/* }}} */

/* void ggp_buddylist_load(GaimConnection *gc, char *buddylist) {{{ */
void ggp_buddylist_load(GaimConnection *gc, char *buddylist)
{
	GaimBuddy *buddy;
	GaimGroup *group;
	gchar **users_tbl;
	int i;

	users_tbl = g_strsplit(buddylist, "\r\n", 200);

	for (i = 0; users_tbl[i] != NULL; i++) {
		gchar **data_tbl;
		gchar *name, *show, *g;

		if (strlen(users_tbl[i]) == 0)
			continue;

		data_tbl = g_strsplit(users_tbl[i], ";", 8);

		show = charset_convert(data_tbl[3], "CP1250", "UTF-8");
		name = data_tbl[6];

		gaim_debug_info("gg", "got buddy: name=%s show=%s\n", name, show);

		if (gaim_find_buddy(gaim_connection_get_account(gc), name)) {
			g_free(show);
			g_strfreev(data_tbl);
			continue;
		}

		g = g_strdup("Gadu-Gadu");

		if (strlen(data_tbl[5])) {
			/* Hard limit to at most 50 groups */
			gchar **group_tbl = g_strsplit(data_tbl[5], ",", 50);
			if (strlen(group_tbl[0]) > 0) {
				g_free(g);
				g = g_strdup(group_tbl[0]);
			}
			g_strfreev(group_tbl);
		}

		buddy = gaim_buddy_new(gaim_connection_get_account(gc), name, strlen(show) ? show : NULL);
		if (!(group = gaim_find_group(g))) {
			group = gaim_group_new(g);
			gaim_blist_add_group(group, NULL);
		}

		gaim_blist_add_buddy(buddy, NULL, group, NULL);
		g_free(g);

		g_free(show);
		g_strfreev(data_tbl);
	}
	g_strfreev(users_tbl);

	ggp_buddylist_send(gc);

}
/* }}} */

/* void ggp_buddylist_offline(GaimConnection *gc) {{{ */
void ggp_buddylist_offline(GaimConnection *gc)
{
	GaimBuddyList *blist;
	GaimBlistNode *gnode, *cnode, *bnode;
	GaimBuddy *buddy;

	if ((blist = gaim_get_blist()) != NULL)
	{
		for (gnode = blist->root; gnode != NULL; gnode = gnode->next)
		{
			if (!GAIM_BLIST_NODE_IS_GROUP(gnode))
				continue;
			for (cnode = gnode->child; cnode != NULL; cnode = cnode->next)
			{
				if (!GAIM_BLIST_NODE_IS_CONTACT(cnode))
					continue;
				for (bnode = cnode->child; bnode != NULL; bnode = bnode->next)
				{
					if (!GAIM_BLIST_NODE_IS_BUDDY(bnode))
						continue;

					buddy = (GaimBuddy *)bnode;

					if (buddy->account != gc->account)
						continue;

					gaim_prpl_got_user_status(
						gaim_connection_get_account(gc),
						buddy->name, "offline", NULL);
					gaim_debug_info("gg", "ggp_buddylist_offline: gone: %s\n", buddy->name);
				}
			}
		}
	}
}
/* }}} */

/* char *ggp_buddylist_dump(GaimAccount *account) {{{ */
char *ggp_buddylist_dump(GaimAccount *account)
{
	GaimBuddyList *blist;
	GaimBlistNode *gnode, *cnode, *bnode;
	GaimGroup *group;
	GaimBuddy *buddy;

	char *buddylist = g_strdup("");
	char *ptr;

	if ((blist = gaim_get_blist()) == NULL)
		return NULL;

	for (gnode = blist->root; gnode != NULL; gnode = gnode->next) {
		if (!GAIM_BLIST_NODE_IS_GROUP(gnode))
			continue;

		group = (GaimGroup *)gnode;

		for (cnode = gnode->child; cnode != NULL; cnode = cnode->next) {
			if (!GAIM_BLIST_NODE_IS_CONTACT(cnode))
				continue;

			for (bnode = cnode->child; bnode != NULL; bnode = bnode->next) {
				gchar *newdata, *name, *show, *gname;

				if (!GAIM_BLIST_NODE_IS_BUDDY(bnode))
					continue;

				buddy = (GaimBuddy *)bnode;
				if (buddy->account != account)
					continue;

				name = buddy->name;
				show = buddy->alias ? buddy->alias : buddy->name;
				gname = group->name;

				newdata = g_strdup_printf("%s;%s;%s;%s;%s;%s;%s;%s%s\r\n",
						show, show, show, show, "", gname, name, "", "");

				ptr = buddylist;
				buddylist = g_strconcat(ptr, newdata, NULL);

				g_free(newdata);
				g_free(ptr);
			}
		}
	}

	return buddylist;
}
/* }}} */


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