view src/pounce.h @ 4853:fbfdacf7c611

[gaim-migrate @ 5180] This is better auto-getting of icons for oscar. Ethan made me write a tobase16 fucntion and a from16 function (and he done gave me some good advice for that, too) which convert to and from arbitrary data and a null terminated string of hex. I use these to get and store the md5 checksum for each icon sent to you. This way, Gaim will request the icon when the md5sum differs. Er, so the md5sum is stored in blist.xml. Previously, Gaim would only request the icon if you did not have any buddy icon for the other person. Now it will request it if the local md5sum differs from the server md5sum. To sum it up again, if their icon changes, gaim will request the new one. I tried using the base64 functions, but they look like they want to work with null terminated strings, rather than arbitrary data. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 22 Mar 2003 07:29:34 +0000
parents 283fb289c510
children cb700c07ee07
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/*
 * gaim
 *
 * Copyright (C) 1998-2003, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifndef _POUNCE_H_
#define _POUNCE_H_

struct buddy_pounce {
        char name[80];
        char message[2048];
        char command[2048];
        char sound[2048];
        
        char pouncer[80];
        int protocol;

        int options;
};

struct addbp {
	GtkWidget *window;
	GtkWidget *nameentry;
	GtkWidget *messentry;
	GtkWidget *commentry;
	GtkWidget *command;
	GtkWidget *sendim;
	GtkWidget *openwindow;
	GtkWidget *popupnotify;
	GtkWidget *p_signon;
	GtkWidget *p_unaway;
	GtkWidget *p_unidle;
	GtkWidget *p_typing;
	GtkWidget *save;
	GtkWidget *menu;
	GtkWidget *sound;
	GtkWidget *soundentry;

	struct gaim_account *account;
	struct buddy_pounce *buddy_pounce;
};

void rem_bp(GtkWidget *w, struct buddy_pounce *b);

void do_pounce(struct gaim_connection *gc, char *name, int when);

void do_bp_menu();

#endif /* _POUNCE_H_ */