view plugins/extplacement.c @ 12744:fcd9477e4476

[gaim-migrate @ 15091] " Adds an emblem to a buddy if they have a queued message (hidden conversation). In the large buddy list it is added in the northwest corner, sliding the existing northwest emblem (if specified) to the northeast position and discarding the northeast emblem. In the small buddy list, the emblem is added to the southeast. Attached is a patch and an emblem image to be dropped in pixmaps/status/default/. The emblem image is a scaled down version of the send-im.png image." -- Casey Harkins as I asked for this patch, and since there don't seem to be objections to it (yet), I'm going ahead and applying it. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 06 Jan 2006 04:46:00 +0000
parents e856f985a0b9
children
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/*
 * Extra conversation placement options for Gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#include "internal.h"
#include "gtkgaim.h"
#include "conversation.h"
#include "version.h"
#include "gtkplugin.h"
#include "gtkconv.h"
#include "gtkconvwin.h"

static void
conv_placement_by_number(GaimGtkConversation *conv)
{
	GaimGtkWindow *win = NULL;
	GList *wins = NULL;

	if (gaim_prefs_get_bool("/plugins/gtk/extplacement/placement_number_separate"))
		win = gaim_gtk_conv_window_last_with_type(gaim_conversation_get_type(conv->active_conv));
	else if ((wins = gaim_gtk_conv_windows_get_list()) != NULL)
		win = g_list_last(wins)->data;

	if (win == NULL) {
		win = gaim_gtk_conv_window_new();

		gaim_gtk_conv_window_add_gtkconv(win, conv);
		gaim_gtk_conv_window_show(win);
	} else {
		int max_count = gaim_prefs_get_int("/plugins/gtk/extplacement/placement_number");
		int count = gaim_gtk_conv_window_get_gtkconv_count(win);

		if (count < max_count)
			gaim_gtk_conv_window_add_gtkconv(win, conv);
		else {
			GList *l = NULL;

			for (l = gaim_gtk_conv_windows_get_list(); l != NULL; l = l->next) {
				win = l->data;

				if (gaim_prefs_get_bool("/plugins/gtk/extplacement/placement_number_separate") &&
					gaim_conversation_get_type(gaim_gtk_conv_window_get_active_conversation(win)) != gaim_conversation_get_type(conv->active_conv))
					continue;

				count = gaim_gtk_conv_window_get_gtkconv_count(win);
				if (count < max_count) {
					gaim_gtk_conv_window_add_gtkconv(win, conv);
					return;
				}
			}
			win = gaim_gtk_conv_window_new();

			gaim_gtk_conv_window_add_gtkconv(win, conv);
			gaim_gtk_conv_window_show(win);
		}
	}
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_gtkconv_placement_add_fnc("number", _("By conversation count"),
							   &conv_placement_by_number);
	gaim_prefs_trigger_callback("/gaim/gtk/conversations/placement");
	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_gtkconv_placement_remove_fnc("number");
	gaim_prefs_trigger_callback("/gaim/gtk/conversations/placement");
	return TRUE;
}

static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin) {
	GaimPluginPrefFrame *frame;
	GaimPluginPref *ppref;

	frame = gaim_plugin_pref_frame_new();

	ppref = gaim_plugin_pref_new_with_label(_("Conversation Placement"));
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/gtk/extplacement/placement_number",
							_("Number of conversations per window"));
	gaim_plugin_pref_set_bounds(ppref, 1, 50);
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
							"/plugins/gtk/extplacement/placement_number_separate",
							_("Separate IM and Chat windows when placing by number"));
	gaim_plugin_pref_frame_add(frame, ppref);

	return frame;
}

static GaimPluginUiInfo prefs_info = {
	get_plugin_pref_frame,
	0,   /* page_num (Reserved) */
	NULL /* frame (Reserved) */
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,							/**< type			*/
	GAIM_GTK_PLUGIN_TYPE,							/**< ui_requirement	*/
	0,												/**< flags			*/
	NULL,											/**< dependencies	*/
	GAIM_PRIORITY_DEFAULT,							/**< priority		*/
	"gtk-extplacement",								/**< id				*/
	N_("ExtPlacement"),								/**< name			*/
	VERSION,										/**< version		*/
	N_("Extra conversation placement options."),	/**< summary		*/
													/**  description	*/
	N_("Restrict the number of conversations per windows,"
	   " optionally separating IMs and Chats"),
	"Stu Tomlinson <stu@nosnilmot.com>",			/**< author			*/
	GAIM_WEBSITE,									/**< homepage		*/
	plugin_load,									/**< load			*/
	plugin_unload,									/**< unload			*/
	NULL,											/**< destroy		*/
	NULL,											/**< ui_info		*/
	NULL,											/**< extra_info		*/
	&prefs_info,									/**< prefs_info		*/
	NULL											/**< actions		*/
};

static void
init_plugin(GaimPlugin *plugin)
{
	gaim_prefs_add_none("/plugins/gtk/extplacement");
	gaim_prefs_add_int("/plugins/gtk/extplacement/placement_number", 4);
	gaim_prefs_add_bool("/plugins/gtk/extplacement/placement_number_separate", FALSE);
}

GAIM_INIT_PLUGIN(extplacement, init_plugin, info)