Mercurial > pidgin.yaz
view src/notify.c @ 12744:fcd9477e4476
[gaim-migrate @ 15091]
" Adds an emblem to a buddy if they have a queued message
(hidden conversation). In the large buddy list it is
added in the northwest corner, sliding the existing
northwest emblem (if specified) to the northeast
position and discarding the northeast emblem. In the
small buddy list, the emblem is added to the southeast.
Attached is a patch and an emblem image to be dropped
in pixmaps/status/default/. The emblem image is a
scaled down version of the send-im.png image." -- Casey Harkins
as I asked for this patch, and since there don't seem to be objections to
it (yet), I'm going ahead and applying it.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 06 Jan 2006 04:46:00 +0000 |
parents | 852df2d9d4f8 |
children | d12bbe6da705 |
line wrap: on
line source
/** * @file notify.c Notification API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "notify.h" static GaimNotifyUiOps *notify_ui_ops = NULL; static GList *handles = NULL; typedef struct { GaimNotifyType type; void *handle; void *ui_handle; GaimNotifyCloseCallback cb; gpointer cb_user_data; } GaimNotifyInfo; void * gaim_notify_message(void *handle, GaimNotifyMsgType type, const char *title, const char *primary, const char *secondary, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_message != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_MESSAGE; info->handle = handle; info->ui_handle = ops->notify_message(type, title, primary, secondary); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_email(void *handle, const char *subject, const char *from, const char *to, const char *url, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_email != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_EMAIL; info->handle = handle; info->ui_handle = ops->notify_email(handle, subject, from, to, url); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_emails(void *handle, size_t count, gboolean detailed, const char **subjects, const char **froms, const char **tos, const char **urls, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(count != 0, NULL); if (count == 1) { return gaim_notify_email(handle, (subjects == NULL ? NULL : *subjects), (froms == NULL ? NULL : *froms), (tos == NULL ? NULL : *tos), (urls == NULL ? NULL : *urls), cb, user_data); } ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_emails != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_EMAILS; info->handle = handle; info->ui_handle = ops->notify_emails(handle, count, detailed, subjects, froms, tos, urls); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_formatted(void *handle, const char *title, const char *primary, const char *secondary, const char *text, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_formatted != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_FORMATTED; info->handle = handle; info->ui_handle = ops->notify_formatted(title, primary, secondary, text); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_searchresults(GaimConnection *gc, const char *title, const char *primary, const char *secondary, GaimNotifySearchResults *results, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_searchresults != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_SEARCHRESULTS; info->handle = gc; info->ui_handle = ops->notify_searchresults(gc, title, primary, secondary, results); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void gaim_notify_searchresults_free(GaimNotifySearchResults *results) { GList *l; g_return_if_fail(results != NULL); for (l = results->buttons; l; l = g_list_delete_link(l, l)) { GaimNotifySearchButton *button = l->data; g_free(button); } results->buttons = NULL; for (l = results->rows; l; l = g_list_delete_link(l, l)) { GList *row = l->data; for (; row; row = g_list_delete_link(row, row)) { gchar *str = row->data; g_free(str); } } results->rows = NULL; for (l = results->columns; l; l = g_list_delete_link(l, l)) { GaimNotifySearchColumn *column = l->data; g_free(column->title); g_free(column); } results->columns = NULL; g_free(results); } void gaim_notify_searchresults_new_rows(GaimConnection *gc, GaimNotifySearchResults *results, void *data, gpointer user_data) { GaimNotifyUiOps *ops; ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_searchresults != NULL) { ops->notify_searchresults_new_rows(gc, results, data, user_data); } } void gaim_notify_searchresults_button_add(GaimNotifySearchResults *results, GaimNotifySearchButtonType type, GaimNotifySearchResultsCallback cb) { GaimNotifySearchButton *button; g_return_if_fail(results != NULL); g_return_if_fail(cb != NULL); button = g_new0(GaimNotifySearchButton, 1); button->callback = cb; button->type = type; results->buttons = g_list_append(results->buttons, button); } void gaim_notify_searchresults_button_add_labeled(GaimNotifySearchResults *results, const char *label, GaimNotifySearchResultsCallback cb) { GaimNotifySearchButton *button; g_return_if_fail(results != NULL); g_return_if_fail(cb != NULL); g_return_if_fail(label != NULL); g_return_if_fail(*label != '\0'); button = g_new0(GaimNotifySearchButton, 1); button->callback = cb; button->type = GAIM_NOTIFY_BUTTON_LABELED; button->label = g_strdup(label); results->buttons = g_list_append(results->buttons, button); } GaimNotifySearchResults * gaim_notify_searchresults_new() { GaimNotifySearchResults *rs = g_new0(GaimNotifySearchResults, 1); return rs; } void gaim_notify_searchresults_column_add(GaimNotifySearchResults *results, GaimNotifySearchColumn *column) { g_return_if_fail(results != NULL); g_return_if_fail(column != NULL); results->columns = g_list_append(results->columns, column); } void gaim_notify_searchresults_row_add(GaimNotifySearchResults *results, GList *row) { g_return_if_fail(results != NULL); g_return_if_fail(row != NULL); results->rows = g_list_append(results->rows, row); } GaimNotifySearchColumn * gaim_notify_searchresults_column_new(const char *title) { GaimNotifySearchColumn *sc; g_return_val_if_fail(title != NULL, NULL); sc = g_new0(GaimNotifySearchColumn, 1); sc->title = g_strdup(title); return sc; } guint gaim_notify_searchresults_get_columns_count(GaimNotifySearchResults *results) { g_return_val_if_fail(results != NULL, 0); return g_list_length(results->columns); } guint gaim_notify_searchresults_get_rows_count(GaimNotifySearchResults *results) { g_return_val_if_fail(results != NULL, 0); return g_list_length(results->rows); } char * gaim_notify_searchresults_column_get_title(GaimNotifySearchResults *results, unsigned int column_id) { g_return_val_if_fail(results != NULL, NULL); return ((GaimNotifySearchColumn *)g_list_nth_data(results->columns, column_id))->title; } GList * gaim_notify_searchresults_row_get(GaimNotifySearchResults *results, unsigned int row_id) { g_return_val_if_fail(results != NULL, NULL); return g_list_nth_data(results->rows, row_id); } void * gaim_notify_userinfo(GaimConnection *gc, const char *who, const char *text, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(who != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_userinfo != NULL) { GaimNotifyInfo *info; char *infotext = g_strdup(text); info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_USERINFO; info->handle = gc; gaim_signal_emit(gaim_notify_get_handle(), "displaying-userinfo", gaim_connection_get_account(gc), who, &infotext); info->ui_handle = ops->notify_userinfo(gc, who, infotext); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); g_free(infotext); return info->ui_handle; } return NULL; } void * gaim_notify_uri(void *handle, const char *uri) { GaimNotifyUiOps *ops; g_return_val_if_fail(uri != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_uri != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_URI; info->handle = handle; info->ui_handle = ops->notify_uri(uri); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void gaim_notify_close(GaimNotifyType type, void *ui_handle) { GList *l; GaimNotifyUiOps *ops; g_return_if_fail(ui_handle != NULL); ops = gaim_notify_get_ui_ops(); for (l = handles; l != NULL; l = l->next) { GaimNotifyInfo *info = l->data; if (info->ui_handle == ui_handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_notify != NULL) ops->close_notify(info->type, ui_handle); if (info->cb != NULL) info->cb(info->cb_user_data); g_free(info); break; } } } void gaim_notify_close_with_handle(void *handle) { GList *l, *l_next; GaimNotifyUiOps *ops; g_return_if_fail(handle != NULL); ops = gaim_notify_get_ui_ops(); for (l = handles; l != NULL; l = l_next) { GaimNotifyInfo *info = l->data; l_next = l->next; if (info->handle == handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_notify != NULL) ops->close_notify(info->type, info->ui_handle); if (info->cb != NULL) info->cb(info->cb_user_data); g_free(info); } } } void gaim_notify_set_ui_ops(GaimNotifyUiOps *ops) { notify_ui_ops = ops; } GaimNotifyUiOps * gaim_notify_get_ui_ops(void) { return notify_ui_ops; } void * gaim_notify_get_handle(void) { static int handle; return &handle; } void gaim_notify_init(void) { gpointer handle = gaim_notify_get_handle(); gaim_signal_register(handle, "displaying-userinfo", gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3, gaim_value_new(GAIM_TYPE_SUBTYPE, GAIM_SUBTYPE_ACCOUNT), gaim_value_new(GAIM_TYPE_STRING), gaim_value_new_outgoing(GAIM_TYPE_STRING)); } void gaim_notify_uninit(void) { gaim_signals_unregister_by_instance(gaim_notify_get_handle()); }