Mercurial > pidgin.yaz
view plugins/gaiminc.c @ 5344:fda2d94b9434
[gaim-migrate @ 5720]
Tim Mooney (enchanter) writes:
"configure.ac calls AC_PATH_XTRA and then assumes
$x_libraries will be
set. You can't rely on this, because on platforms
where the libraries and headers are in places that the
development toolchain searches by default, configure
will *NOT* set $x_libraries or $x_includes.
This incorrect assumption causes configure to miss
several X-related tests, and it causes the final link
to fail on platforms like Tru64 UNIX or Solaris
(and likely others)."
as this did not break my compile, i'm going ahead and committing this.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 10 May 2003 12:47:17 +0000 |
parents | c0baa01cdeda |
children | 7d385de2f9cd |
line wrap: on
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//#include <gtk/gtk.h> #include <time.h> #include <stdio.h> #include <fcntl.h> #include <string.h> #include "gaim.h" #define GAIMINC_PLUGIN_ID "core-gaiminc" void echo_hi(void *m) { /* this doesn't do much, just lets you know who we are :) */ show_about(NULL, NULL); } void reverse(struct gaim_connection *gc, char **who, char **message, void *m) { /* this will drive you insane. whenever you receive a message, * the text of the message (HTML and all) will be reversed. */ int i, l; char tmp; /* this check is necessary in case bad plugins do bad things */ if (message == NULL || *message == NULL) return; l = strlen(*message); if (!strcmp(*who, gc->username)) return; for (i = 0; i < l/2; i++) { tmp = (*message)[i]; (*message)[i] = (*message)[l - i - 1]; (*message)[l - i - 1] = tmp; } } void bud(struct gaim_connection *gc, char *who, void *m) { /* whenever someone comes online, it sends them a message. if i * cared more, i'd make it so it popped up on your screen too */ serv_send_im(gc, who, "Hello!", -1, 0); } /* * EXPORTED FUNCTIONS */ static gboolean plugin_load(GaimPlugin *plugin) { /* this is for doing something fun when we sign on */ gaim_signal_connect(plugin, event_signon, echo_hi, NULL); /* this is for doing something fun when we get a message */ gaim_signal_connect(plugin, event_im_recv, reverse, NULL); /* this is for doing something fun when a buddy comes online */ gaim_signal_connect(plugin, event_buddy_signon, bud, NULL); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ GAIMINC_PLUGIN_ID, /**< id */ N_("Gaim Demonstration Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("An example plugin that does stuff - see the description."), /** description */ N_("This is a really cool plugin that does a lot of stuff:\n" "- It tells you who wrote the program when you log in\n" "- It reverses all incoming text\n" "- It sends a message to people on your list immediately" " when they sign on"), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void __init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(gaiminc, __init_plugin, info);