Mercurial > pidgin.yaz
view src/gaim-socket.h @ 10568:fed2a7c2471d
[gaim-migrate @ 11954]
Some MSN bits:
- Fix HTTP Method works when using an HTTP proxy that require authentication
(Bastien Durel)
- Better error reporting when the MSN servers are temporarily unavailable
- Prevent zombie failed switchboard connections swallowing up messages
- Fix win32 crashes receiving messages from aMSN with no formatting info
- Fix a crash when the connection to the nexus server fails
- maybe some other stuff, I forgot how much had piled up
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Thu, 03 Feb 2005 19:47:52 +0000 |
parents | db62420a53a2 |
children |
line wrap: on
line source
/* * gaim-remote * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GAIM_GAIM_SOCKET_H_ #define _GAIM_GAIM_SOCKET_H_ struct gaim_cui_packet { guchar type; guchar subtype; guint32 length; char *data; }; void cui_send_packet (int fd, struct gaim_cui_packet *p); gint gaim_connect_to_session(gint session); gboolean gaim_session_exists(int sess); struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype); void cui_packet_free(struct gaim_cui_packet *p); void cui_packet_append_string(struct gaim_cui_packet *p, char *str); void cui_packet_append_char(struct gaim_cui_packet *p, char c); void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len); #endif /* _GAIM_GAIM_SOCKET_H_ */