Mercurial > pidgin.yaz
view src/gtkpounce.c @ 5205:fefad67de2c7
[gaim-migrate @ 5573]
I had a damn good commit message, but it was eaten. Let's try it again.
Announcing, Gaim Plugin API version 2.0, or GPAPIV2.0 for short.
There are lots'a cool thingies here.
Okay now, this isn't as cool as the previous message, but:
1) There's now a single entry function for all plugin types. It returns a
detailed information structure on the plugin. This removes a lot of the
ugliness from old plugins. Oh yeah, libicq wasn't converted to this, so
if you use it, well, you shouldn't have used it anyway, but now you
can't! bwahahaha. Use AIM/ICQ.
2) There are now 3 types of plugins: Standard, Loader, and Protocol
plugins.
Standard plugins are, well, standard, compiled plugins.
Loader plugins load other plugins. For example, the perl support is now
a loader plugin. It loads perl scripts. In the future, we'll have
Ruby and Python loader plugins.
Protocol plugins are, well, protocol plugins... yeah...
3) Plugins have unique IDs, so they can be referred to or automatically
updated from a plugin database in the future. Neat, huh?
4) Plugins will have dependency support in the future, and can be hidden,
so if you have, say, a logging core plugin, it won't have to show up,
but then you load the GTK+ logging plugin and it'll auto-load the core
plugin. Core/UI split plugins!
5) There will eventually be custom plugin signals and RPC of some sort, for
the core/ui split plugins.
So, okay, back up .gaimrc.
I'd like to thank my parents for their support, javabsp for helping convert
a bunch of protocol plugins, and Etan for helping convert a bunch of
standard plugins.
Have fun. If you have any problems, please let me know, but you probably
won't have anything major happen. You will have to convert your plugins,
though, and I'm not guaranteeing that all perl scripts will still work.
I'll end up changing the perl script API eventually, so I know they won't
down the road. Don't worry, though. It'll be mass cool.
faceprint wants me to just commit the damn code already. So, here we go!!!
..
..
I need a massage. From a young, cute girl. Are there any young, cute girls
in the audience? IM me plz k thx.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Fri, 25 Apr 2003 06:47:33 +0000 |
parents | 777f56b95a92 |
children | 1a53330dfd34 |
line wrap: on
line source
/** * @file gtkpounce.h GTK+ buddy pounce API * * gaim * * Copyright (C) 2003, Christian Hammond <chipx86@gnupdate.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include <unistd.h> #include "gaim.h" #include "gtkpounce.h" #include "gtklist.h" #include "prpl.h" #include "sound.h" struct gaim_gtkpounce_dialog { /* Pounce data */ struct gaim_pounce *pounce; struct gaim_account *account; /* The window */ GtkWidget *window; /* Pounce Who */ GtkWidget *account_menu; GtkWidget *buddy_entry; /* Pounce When */ GtkWidget *signon; GtkWidget *signoff; GtkWidget *away; GtkWidget *away_return; GtkWidget *idle; GtkWidget *idle_return; GtkWidget *typing; GtkWidget *stop_typing; /* Pounce Action */ GtkWidget *open_win; GtkWidget *popup; GtkWidget *send_msg; GtkWidget *send_msg_entry; GtkWidget *exec_cmd; GtkWidget *exec_cmd_entry; GtkWidget *play_sound; GtkWidget *play_sound_entry; GtkWidget *save_pounce; }; /************************************************************************** * Callbacks **************************************************************************/ static gint delete_win_cb(GtkWidget *w, GdkEventAny *e, struct gaim_gtkpounce_dialog *dialog) { gtk_widget_destroy(dialog->window); g_free(dialog); return TRUE; } static void delete_cb(GtkWidget *w, struct gaim_gtkpounce_dialog *dialog) { gaim_pounce_destroy(dialog->pounce); delete_win_cb(NULL, NULL, dialog); } static void cancel_cb(GtkWidget *w, struct gaim_gtkpounce_dialog *dialog) { delete_win_cb(NULL, NULL, dialog); } static void save_pounce_cb(GtkWidget *w, struct gaim_gtkpounce_dialog *dialog) { const char *name; const char *message, *command, *sound; struct gaim_buddy_list *blist; struct gaim_gtk_buddy_list *gtkblist; GaimPounceEvent events = GAIM_POUNCE_NONE; GaimGtkPounceAction actions = GAIM_GTKPOUNCE_NONE; gboolean save; name = gtk_entry_get_text(GTK_ENTRY(dialog->buddy_entry)); if (*name == '\0') { do_error_dialog(_("Please enter a buddy to pounce."), NULL, GAIM_ERROR); return; } /* Events */ if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->signon))) events |= GAIM_POUNCE_SIGNON; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->signoff))) events |= GAIM_POUNCE_SIGNOFF; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->away))) events |= GAIM_POUNCE_AWAY; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->away_return))) events |= GAIM_POUNCE_AWAY_RETURN; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->idle))) events |= GAIM_POUNCE_IDLE; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->idle_return))) events |= GAIM_POUNCE_IDLE_RETURN; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->typing))) events |= GAIM_POUNCE_TYPING; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->stop_typing))) events |= GAIM_POUNCE_TYPING_STOPPED; /* Actions */ if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->open_win))) actions |= GAIM_GTKPOUNCE_OPEN_WIN; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->popup))) actions |= GAIM_GTKPOUNCE_POPUP; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->send_msg))) actions |= GAIM_GTKPOUNCE_SEND_MSG; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd))) actions |= GAIM_GTKPOUNCE_EXEC_CMD; if (gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->play_sound))) actions |= GAIM_GTKPOUNCE_PLAY_SOUND; save = gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(dialog->save_pounce)); /* Data fields */ message = gtk_entry_get_text(GTK_ENTRY(dialog->send_msg_entry)); command = gtk_entry_get_text(GTK_ENTRY(dialog->exec_cmd_entry)); sound = gtk_entry_get_text(GTK_ENTRY(dialog->play_sound_entry)); if (*message == '\0') message = NULL; if (*command == '\0') command = NULL; if (*sound == '\0') sound = NULL; if (dialog->pounce == NULL) { gaim_gtkpounce_new(dialog->account, name, events, actions, message, command, sound, save); } else { struct gaim_gtkpounce_data *pounce_data; gaim_pounce_set_events(dialog->pounce, events); gaim_pounce_set_pouncer(dialog->pounce, dialog->account); gaim_pounce_set_pouncee(dialog->pounce, name); pounce_data = GAIM_GTKPOUNCE(dialog->pounce); if (pounce_data->message != NULL) g_free(pounce_data->message); if (pounce_data->command != NULL) g_free(pounce_data->command); if (pounce_data->sound != NULL) g_free(pounce_data->sound); pounce_data->message = (message == NULL ? NULL : g_strdup(message)); pounce_data->command = (command == NULL ? NULL : g_strdup(command)); pounce_data->sound = (sound == NULL ? NULL : g_strdup(sound)); pounce_data->actions = actions; pounce_data->save = save; } delete_win_cb(NULL, NULL, dialog); /* Rebuild the pounce menu */ blist = gaim_get_blist(); if (GAIM_IS_GTK_BLIST(blist)) { gtkblist = GAIM_GTK_BLIST(blist); gaim_gtkpounce_menu_build(gtkblist->bpmenu); } save_prefs(); } static void pounce_choose_cb(GtkWidget *item, struct gaim_gtkpounce_dialog *dialog) { dialog->account = g_object_get_data(G_OBJECT(item), "user_data"); } static GtkWidget * pounce_user_menu(struct gaim_gtkpounce_dialog *dialog) { struct gaim_account *account; GaimPlugin *prpl; GtkWidget *opt_menu; GtkWidget *menu; GtkWidget *item; GSList *l; char buf[2048]; int count, place = 0; opt_menu = gtk_option_menu_new(); menu = gtk_menu_new(); for (l = gaim_accounts, count = 0; l != NULL; l = l->next, count++) { account = (struct gaim_account *)l->data; prpl = gaim_find_prpl(account->protocol); g_snprintf(buf, sizeof(buf), "%s (%s)", account->username, (prpl && prpl->info->name) ? prpl->info->name : _("Unknown")); item = gtk_menu_item_new_with_label(buf); g_object_set_data(G_OBJECT(item), "user_data", account); g_signal_connect(G_OBJECT(item), "activate", G_CALLBACK(pounce_choose_cb), dialog); gtk_menu_shell_append(GTK_MENU_SHELL(menu), item); gtk_widget_show(item); if (dialog->account == account) { gtk_menu_item_activate(GTK_MENU_ITEM(item)); place = count; } } gtk_option_menu_set_menu(GTK_OPTION_MENU(opt_menu), menu); gtk_option_menu_set_history(GTK_OPTION_MENU(opt_menu), place); return opt_menu; } static void pounce_cb(struct gaim_pounce *pounce, GaimPounceEvent events, void *data) { struct gaim_conversation *conv; struct gaim_account *account; struct gaim_gtkpounce_data *pounce_data; const char *pouncee; pounce_data = (struct gaim_gtkpounce_data *)data; pouncee = gaim_pounce_get_pouncee(pounce); account = gaim_pounce_get_pouncer(pounce); if (pounce_data->actions & GAIM_GTKPOUNCE_OPEN_WIN) { conv = gaim_find_conversation(pouncee); if (conv == NULL) conv = gaim_conversation_new(GAIM_CONV_IM, account, pouncee); } if (pounce_data->actions & GAIM_GTKPOUNCE_POPUP) { char tmp[1024]; g_snprintf(tmp, sizeof(tmp), (events & GAIM_POUNCE_TYPING) ? _("%s has started typing to you") : (events & GAIM_POUNCE_SIGNON) ? _("%s has signed on") : (events & GAIM_POUNCE_IDLE_RETURN) ? _("%s has returned from being idle") : (events & GAIM_POUNCE_AWAY_RETURN) ? _("%s has returned from being away") : (events & GAIM_POUNCE_TYPING_STOPPED) ? _("%s has stopped typing to you") : (events & GAIM_POUNCE_SIGNOFF) ? _("%s has signed off") : (events & GAIM_POUNCE_IDLE) ? _("%s has become idle") : (events & GAIM_POUNCE_AWAY) ? _("%s has gone away.") : _("Unknown pounce event. Please report this!"), pouncee); do_error_dialog(tmp, NULL, GAIM_INFO); } if (pounce_data->actions & GAIM_GTKPOUNCE_SEND_MSG && pounce_data->message != NULL) { conv = gaim_find_conversation(pouncee); if (conv == NULL) conv = gaim_conversation_new(GAIM_CONV_IM, account, pouncee); gaim_conversation_write(conv, NULL, pounce_data->message, -1, WFLAG_SEND, time(NULL)); serv_send_im(account->gc, (char *)pouncee, pounce_data->message, -1, 0); } if (pounce_data->actions & GAIM_GTKPOUNCE_EXEC_CMD && pounce_data->command != NULL) { #ifndef _WIN32 int pid = fork(); if (pid == 0) { char *args[4]; args[0] = "sh"; args[1] = "-c"; args[2] = pounce_data->command; args[3] = NULL; execvp(args[0], args); _exit(0); } #endif /* _WIN32 */ } if (pounce_data->actions & GAIM_GTKPOUNCE_PLAY_SOUND) { if (pounce_data->sound != NULL) gaim_sound_play_file(pounce_data->sound); else gaim_sound_play_event(GAIM_SOUND_POUNCE_DEFAULT); } if (!pounce_data->save) gaim_pounce_destroy(pounce); } static void free_pounce(void *data) { struct gaim_gtkpounce_data *pounce_data; struct gaim_buddy_list *blist; struct gaim_gtk_buddy_list *gtkblist; pounce_data = (struct gaim_gtkpounce_data *)data; if (pounce_data->message != NULL) g_free(pounce_data->message); if (pounce_data->command != NULL) g_free(pounce_data->command); if (pounce_data->sound != NULL) g_free(pounce_data->sound); g_free(data); /* Rebuild the pounce menu */ blist = gaim_get_blist(); if (GAIM_IS_GTK_BLIST(blist)) { gtkblist = GAIM_GTK_BLIST(blist); gaim_gtkpounce_menu_build(gtkblist->bpmenu); } save_prefs(); } struct gaim_pounce * gaim_gtkpounce_new(struct gaim_account *pouncer, const char *pouncee, GaimPounceEvent events, GaimGtkPounceAction actions, const char *message, const char *command, const char *sound, gboolean save) { struct gaim_gtkpounce_data *data; data = g_new0(struct gaim_gtkpounce_data, 1); data->actions = actions; if (message != NULL) data->message = g_strdup(message); if (command != NULL) data->command = g_strdup(command); if (sound != NULL) data->sound = g_strdup(sound); data->save = save; return gaim_pounce_new(pouncer, pouncee, events, pounce_cb, data, free_pounce); } void gaim_gtkpounce_dialog_show(struct buddy *buddy, struct gaim_pounce *cur_pounce) { struct gaim_gtkpounce_dialog *dialog; GtkWidget *window; GtkWidget *label; GtkWidget *bbox; GtkWidget *vbox1, *vbox2; GtkWidget *hbox; GtkWidget *button; GtkWidget *frame; GtkWidget *table; GtkWidget *sep; GtkSizeGroup *sg; dialog = g_new0(struct gaim_gtkpounce_dialog, 1); if (cur_pounce != NULL) { dialog->pounce = cur_pounce; dialog->account = gaim_pounce_get_pouncer(cur_pounce); } else if (buddy != NULL) { dialog->pounce = NULL; dialog->account = buddy->account; } else { dialog->pounce = NULL; dialog->account = gaim_accounts->data; } sg = gtk_size_group_new(GTK_SIZE_GROUP_HORIZONTAL); /* Create the window. */ dialog->window = window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_window_set_type_hint(GTK_WINDOW(window), GDK_WINDOW_TYPE_HINT_DIALOG); gtk_window_set_role(GTK_WINDOW(window), "buddy_pounce"); gtk_window_set_resizable(GTK_WINDOW(window), FALSE); gtk_window_set_title(GTK_WINDOW(window), (cur_pounce == NULL ? _("New Buddy Pounce") : _("Edit Buddy Pounce"))); gtk_container_set_border_width(GTK_CONTAINER(window), 12); gtk_widget_realize(window); g_signal_connect(G_OBJECT(window), "delete_event", G_CALLBACK(delete_win_cb), dialog); /* Create the parent vbox for everything. */ vbox1 = gtk_vbox_new(FALSE, 12); gtk_container_add(GTK_CONTAINER(window), vbox1); gtk_widget_show(vbox1); /* Create the vbox that will contain all the prefs stuff. */ vbox2 = gtk_vbox_new(FALSE, 18); gtk_box_pack_start(GTK_BOX(vbox1), vbox2, TRUE, TRUE, 0); /* Create the "Pounce Who" frame. */ frame = make_frame(vbox2, _("Pounce Who")); /* Account: */ hbox = gtk_hbox_new(FALSE, 6); gtk_box_pack_start(GTK_BOX(frame), hbox, FALSE, FALSE, 0); gtk_widget_show(hbox); label = gtk_label_new_with_mnemonic(_("_Account:")); gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0); gtk_widget_show(label); gtk_size_group_add_widget(sg, label); dialog->account_menu = pounce_user_menu(dialog); gtk_box_pack_start(GTK_BOX(hbox), dialog->account_menu, FALSE, FALSE, 0); gtk_widget_show(dialog->account_menu); /* Buddy: */ hbox = gtk_hbox_new(FALSE, 6); gtk_box_pack_start(GTK_BOX(frame), hbox, FALSE, FALSE, 0); gtk_widget_show(hbox); label = gtk_label_new_with_mnemonic(_("_Buddy Name:")); gtk_misc_set_alignment(GTK_MISC(label), 0, 0.5); gtk_box_pack_start(GTK_BOX(hbox), label, FALSE, FALSE, 0); gtk_widget_show(label); gtk_size_group_add_widget(sg, label); dialog->buddy_entry = gtk_entry_new(); gtk_box_pack_start(GTK_BOX(hbox), dialog->buddy_entry, TRUE, TRUE, 0); gtk_widget_show(dialog->buddy_entry); if (cur_pounce != NULL) { gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), gaim_pounce_get_pouncee(cur_pounce)); } else if (buddy != NULL) { gtk_entry_set_text(GTK_ENTRY(dialog->buddy_entry), buddy->name); } /* Create the "Pounce When" frame. */ frame = make_frame(vbox2, _("Pounce When")); table = gtk_table_new(2, 4, FALSE); gtk_container_add(GTK_CONTAINER(frame), table); gtk_table_set_col_spacings(GTK_TABLE(table), 12); gtk_widget_show(table); dialog->signon = gtk_check_button_new_with_label(_("Sign on")); dialog->signoff = gtk_check_button_new_with_label(_("Sign off")); dialog->away = gtk_check_button_new_with_label(_("Away")); dialog->away_return = gtk_check_button_new_with_label(_("Return from away")); dialog->idle = gtk_check_button_new_with_label(_("Idle")); dialog->idle_return = gtk_check_button_new_with_label(_("Return from idle")); dialog->typing = gtk_check_button_new_with_label(_("Buddy starts typing")); dialog->stop_typing = gtk_check_button_new_with_label(_("Buddy stops typing")); gtk_table_attach(GTK_TABLE(table), dialog->signon, 0, 1, 0, 1, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->signoff, 1, 2, 0, 1, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->away, 0, 1, 1, 2, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->away_return, 1, 2, 1, 2, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->idle, 0, 1, 2, 3, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->idle_return, 1, 2, 2, 3, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->typing, 0, 1, 3, 4, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->stop_typing, 1, 2, 3, 4, GTK_FILL, 0, 0, 0); gtk_widget_show(dialog->signon); gtk_widget_show(dialog->signoff); gtk_widget_show(dialog->away); gtk_widget_show(dialog->away_return); gtk_widget_show(dialog->idle); gtk_widget_show(dialog->idle_return); gtk_widget_show(dialog->typing); gtk_widget_show(dialog->stop_typing); /* Create the "Pounce Action" frame. */ frame = make_frame(vbox2, _("Pounce Action")); table = gtk_table_new(2, 5, FALSE); gtk_container_add(GTK_CONTAINER(frame), table); gtk_table_set_col_spacings(GTK_TABLE(table), 12); gtk_widget_show(table); dialog->open_win = gtk_check_button_new_with_label(_("Open an IM window")); dialog->popup = gtk_check_button_new_with_label(_("Popup notification")); dialog->send_msg = gtk_check_button_new_with_label(_("Send a message")); dialog->exec_cmd = gtk_check_button_new_with_label(_("Execute a command")); dialog->play_sound = gtk_check_button_new_with_label(_("Play a sound")); dialog->send_msg_entry = gtk_entry_new(); dialog->exec_cmd_entry = gtk_entry_new(); dialog->play_sound_entry = gtk_entry_new(); gtk_widget_set_sensitive(dialog->send_msg_entry, FALSE); gtk_widget_set_sensitive(dialog->exec_cmd_entry, FALSE); gtk_widget_set_sensitive(dialog->play_sound_entry, FALSE); gtk_table_attach(GTK_TABLE(table), dialog->open_win, 0, 1, 0, 1, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->popup, 0, 1, 1, 2, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->send_msg, 0, 1, 2, 3, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->send_msg_entry, 1, 2, 2, 3, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd, 0, 1, 3, 4, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->exec_cmd_entry, 1, 2, 3, 4, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->play_sound, 0, 1, 4, 5, GTK_FILL, 0, 0, 0); gtk_table_attach(GTK_TABLE(table), dialog->play_sound_entry, 1, 2, 4, 5, GTK_FILL, 0, 0, 0); gtk_widget_show(dialog->open_win); gtk_widget_show(dialog->popup); gtk_widget_show(dialog->send_msg); gtk_widget_show(dialog->send_msg_entry); gtk_widget_show(dialog->exec_cmd); gtk_widget_show(dialog->exec_cmd_entry); gtk_widget_show(dialog->play_sound); gtk_widget_show(dialog->play_sound_entry); g_signal_connect(G_OBJECT(dialog->send_msg), "clicked", G_CALLBACK(gaim_gtk_toggle_sensitive), dialog->send_msg_entry); g_signal_connect(G_OBJECT(dialog->exec_cmd), "clicked", G_CALLBACK(gaim_gtk_toggle_sensitive), dialog->exec_cmd_entry); g_signal_connect(G_OBJECT(dialog->play_sound), "clicked", G_CALLBACK(gaim_gtk_toggle_sensitive), dialog->play_sound_entry); g_signal_connect(G_OBJECT(dialog->send_msg_entry), "activate", G_CALLBACK(save_pounce_cb), dialog); g_signal_connect(G_OBJECT(dialog->exec_cmd_entry), "activate", G_CALLBACK(save_pounce_cb), dialog); g_signal_connect(G_OBJECT(dialog->play_sound_entry), "activate", G_CALLBACK(save_pounce_cb), dialog); /* Now the last part, where we have the Save checkbox */ dialog->save_pounce = gtk_check_button_new_with_mnemonic( _("_Save this pounce after activation")); gtk_box_pack_start(GTK_BOX(vbox2), dialog->save_pounce, FALSE, FALSE, 0); /* Separator... */ sep = gtk_hseparator_new(); gtk_box_pack_start(GTK_BOX(vbox1), sep, FALSE, FALSE, 0); gtk_widget_show(sep); /* Now the button box! */ bbox = gtk_hbutton_box_new(); gtk_box_set_spacing(GTK_BOX(bbox), 6); gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END); gtk_box_pack_end(GTK_BOX(vbox1), bbox, FALSE, FALSE, 0); gtk_widget_show(bbox); /* Delete button */ button = gtk_button_new_from_stock(GTK_STOCK_DELETE); gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0); gtk_widget_show(button); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(delete_cb), dialog); /* Cancel button */ button = gtk_button_new_from_stock(GTK_STOCK_CANCEL); gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0); gtk_widget_show(button); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(cancel_cb), dialog); /* OK button */ button = gtk_button_new_from_stock(GTK_STOCK_OK); gtk_box_pack_start(GTK_BOX(bbox), button, FALSE, FALSE, 0); gtk_widget_show(button); g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(save_pounce_cb), dialog); /* Set the values of stuff. */ if (cur_pounce != NULL) { GaimPounceEvent events; GaimGtkPounceAction actions; struct gaim_gtkpounce_data *pounce_data; pounce_data = GAIM_GTKPOUNCE(cur_pounce); events = gaim_pounce_get_events(cur_pounce); actions = pounce_data->actions; gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->signon), (events & GAIM_POUNCE_SIGNON)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->signoff), (events & GAIM_POUNCE_SIGNOFF)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->away), (events & GAIM_POUNCE_AWAY)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->away_return), (events & GAIM_POUNCE_AWAY_RETURN)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->idle), (events & GAIM_POUNCE_IDLE)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->idle_return), (events & GAIM_POUNCE_IDLE_RETURN)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->typing), (events & GAIM_POUNCE_TYPING)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->stop_typing), (events & GAIM_POUNCE_TYPING_STOPPED)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->open_win), (actions & GAIM_GTKPOUNCE_OPEN_WIN)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->popup), (actions & GAIM_GTKPOUNCE_POPUP)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->send_msg), (actions & GAIM_GTKPOUNCE_SEND_MSG)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->exec_cmd), (actions & GAIM_GTKPOUNCE_EXEC_CMD)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->play_sound), (actions & GAIM_GTKPOUNCE_PLAY_SOUND)); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->save_pounce), pounce_data->save); gtk_entry_set_text(GTK_ENTRY(dialog->send_msg_entry), pounce_data->message); gtk_entry_set_text(GTK_ENTRY(dialog->exec_cmd_entry), pounce_data->command); gtk_entry_set_text(GTK_ENTRY(dialog->play_sound_entry), pounce_data->sound); } else { /* Set some defaults */ gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->send_msg), TRUE); gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(dialog->signon), TRUE); } gtk_widget_show_all(vbox2); gtk_widget_show(window); } static void new_pounce_cb(GtkWidget *w, struct buddy *b) { gaim_gtkpounce_dialog_show(b, NULL); } static void delete_pounce_cb(GtkWidget *w, struct gaim_pounce *pounce) { gaim_pounce_destroy(pounce); } static void edit_pounce_cb(GtkWidget *w, struct gaim_pounce *pounce) { struct buddy *buddy; buddy = gaim_find_buddy(gaim_pounce_get_pouncer(pounce), gaim_pounce_get_pouncee(pounce)); gaim_gtkpounce_dialog_show(buddy, pounce); } static void fill_menu(GtkWidget *menu, GCallback cb) { GtkWidget *image; GtkWidget *item; GdkPixbuf *pixbuf, *scale; struct gaim_pounce *pounce; const char *buddy; GList *bp; for (bp = gaim_get_pounces(); bp != NULL; bp = bp->next) { pounce = (struct gaim_pounce *)bp->data; buddy = gaim_pounce_get_pouncee(pounce); /* Build the menu item */ item = gtk_image_menu_item_new_with_label(buddy); /* Create a pixmap for the protocol icon. */ pixbuf = create_prpl_icon(gaim_pounce_get_pouncer(pounce)); if(pixbuf) { scale = gdk_pixbuf_scale_simple(pixbuf, 16, 16, GDK_INTERP_BILINEAR); /* Now convert it to GtkImage */ image = gtk_image_new_from_pixbuf(scale); g_object_unref(G_OBJECT(scale)); g_object_unref(G_OBJECT(pixbuf)); gtk_widget_show(image); gtk_image_menu_item_set_image(GTK_IMAGE_MENU_ITEM(item), image); } /* Put the item in the menu */ gtk_menu_shell_append(GTK_MENU_SHELL(menu), item); gtk_widget_show(item); /* Set our callbacks. */ g_signal_connect(G_OBJECT(item), "activate", cb, pounce); } } void gaim_gtkpounce_menu_build(GtkWidget *menu) { GtkWidget *remmenu; GtkWidget *item; GList *l; for (l = gtk_container_get_children(GTK_CONTAINER(menu)); l != NULL; l = l->next) { gtk_widget_destroy(GTK_WIDGET(l->data)); } /* "New Buddy Pounce" */ item = gtk_menu_item_new_with_label(_("New Buddy Pounce")); gtk_menu_shell_append(GTK_MENU_SHELL(menu), item); gtk_widget_show(item); g_signal_connect(G_OBJECT(item), "activate", G_CALLBACK(new_pounce_cb), NULL); /* "Remove Buddy Pounce" */ item = gtk_menu_item_new_with_label(_("Remove Buddy Pounce")); gtk_menu_shell_append(GTK_MENU_SHELL(menu), item); /* "Remove Buddy Pounce" menu */ remmenu = gtk_menu_new(); fill_menu(remmenu, G_CALLBACK(delete_pounce_cb)); gtk_menu_item_set_submenu(GTK_MENU_ITEM(item), remmenu); gtk_widget_show(remmenu); gtk_widget_show(item); /* Separator */ item = gtk_separator_menu_item_new(); gtk_menu_shell_append(GTK_MENU_SHELL(menu), item); gtk_widget_show(item); fill_menu(menu, G_CALLBACK(edit_pounce_cb)); }