Mercurial > pidgin.yaz
view src/protocols/oscar/invite.c @ 5205:fefad67de2c7
[gaim-migrate @ 5573]
I had a damn good commit message, but it was eaten. Let's try it again.
Announcing, Gaim Plugin API version 2.0, or GPAPIV2.0 for short.
There are lots'a cool thingies here.
Okay now, this isn't as cool as the previous message, but:
1) There's now a single entry function for all plugin types. It returns a
detailed information structure on the plugin. This removes a lot of the
ugliness from old plugins. Oh yeah, libicq wasn't converted to this, so
if you use it, well, you shouldn't have used it anyway, but now you
can't! bwahahaha. Use AIM/ICQ.
2) There are now 3 types of plugins: Standard, Loader, and Protocol
plugins.
Standard plugins are, well, standard, compiled plugins.
Loader plugins load other plugins. For example, the perl support is now
a loader plugin. It loads perl scripts. In the future, we'll have
Ruby and Python loader plugins.
Protocol plugins are, well, protocol plugins... yeah...
3) Plugins have unique IDs, so they can be referred to or automatically
updated from a plugin database in the future. Neat, huh?
4) Plugins will have dependency support in the future, and can be hidden,
so if you have, say, a logging core plugin, it won't have to show up,
but then you load the GTK+ logging plugin and it'll auto-load the core
plugin. Core/UI split plugins!
5) There will eventually be custom plugin signals and RPC of some sort, for
the core/ui split plugins.
So, okay, back up .gaimrc.
I'd like to thank my parents for their support, javabsp for helping convert
a bunch of protocol plugins, and Etan for helping convert a bunch of
standard plugins.
Have fun. If you have any problems, please let me know, but you probably
won't have anything major happen. You will have to convert your plugins,
though, and I'm not guaranteeing that all perl scripts will still work.
I'll end up changing the perl script API eventually, so I know they won't
down the road. Don't worry, though. It'll be mass cool.
faceprint wants me to just commit the damn code already. So, here we go!!!
..
..
I need a massage. From a young, cute girl. Are there any young, cute girls
in the audience? IM me plz k thx.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Fri, 25 Apr 2003 06:47:33 +0000 |
parents | 2532f1192da3 |
children |
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/* * Family 0x0006 - This isn't really ever used by anyone anymore. * * Once upon a time, there used to be a menu item in AIM clients that * said something like "Invite a friend to use AIM..." and then it would * ask for an email address and it would sent a mail to them saying * how perfectly wonderful the AIM service is and why you should use it * and click here if you hate the person who sent this to you and want to * complain and yell at them in a small box with pretty fonts. * * I could've sworn libfaim had this implemented once, a long long time ago, * but I can't find it. * * I'm mainly adding this so that I can keep advertising that we support * group 6, even though we don't. * */ #define FAIM_INTERNAL #include <aim.h> faim_internal int invite_modfirst(aim_session_t *sess, aim_module_t *mod) { mod->family = 0x0006; mod->version = 0x0001; mod->toolid = 0x0110; mod->toolversion = 0x0629; mod->flags = 0; strncpy(mod->name, "invite", sizeof(mod->name)); mod->snachandler = NULL; return 0; }