view src/protocols/oscar/snac.c @ 5205:fefad67de2c7

[gaim-migrate @ 5573] I had a damn good commit message, but it was eaten. Let's try it again. Announcing, Gaim Plugin API version 2.0, or GPAPIV2.0 for short. There are lots'a cool thingies here. Okay now, this isn't as cool as the previous message, but: 1) There's now a single entry function for all plugin types. It returns a detailed information structure on the plugin. This removes a lot of the ugliness from old plugins. Oh yeah, libicq wasn't converted to this, so if you use it, well, you shouldn't have used it anyway, but now you can't! bwahahaha. Use AIM/ICQ. 2) There are now 3 types of plugins: Standard, Loader, and Protocol plugins. Standard plugins are, well, standard, compiled plugins. Loader plugins load other plugins. For example, the perl support is now a loader plugin. It loads perl scripts. In the future, we'll have Ruby and Python loader plugins. Protocol plugins are, well, protocol plugins... yeah... 3) Plugins have unique IDs, so they can be referred to or automatically updated from a plugin database in the future. Neat, huh? 4) Plugins will have dependency support in the future, and can be hidden, so if you have, say, a logging core plugin, it won't have to show up, but then you load the GTK+ logging plugin and it'll auto-load the core plugin. Core/UI split plugins! 5) There will eventually be custom plugin signals and RPC of some sort, for the core/ui split plugins. So, okay, back up .gaimrc. I'd like to thank my parents for their support, javabsp for helping convert a bunch of protocol plugins, and Etan for helping convert a bunch of standard plugins. Have fun. If you have any problems, please let me know, but you probably won't have anything major happen. You will have to convert your plugins, though, and I'm not guaranteeing that all perl scripts will still work. I'll end up changing the perl script API eventually, so I know they won't down the road. Don't worry, though. It'll be mass cool. faceprint wants me to just commit the damn code already. So, here we go!!! .. .. I need a massage. From a young, cute girl. Are there any young, cute girls in the audience? IM me plz k thx. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Fri, 25 Apr 2003 06:47:33 +0000
parents 858979ab3867
children 92cbf9713795
line wrap: on
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/*
 *
 * Various SNAC-related dodads... 
 *
 * outstanding_snacs is a list of aim_snac_t structs.  A SNAC should be added
 * whenever a new SNAC is sent and it should remain in the list until the
 * response for it has been receieved.  
 *
 * cleansnacs() should be called periodically by the client in order
 * to facilitate the aging out of unreplied-to SNACs. This can and does
 * happen, so it should be handled.
 *
 */

#define FAIM_INTERNAL
#include <aim.h>

/*
 * Called from aim_session_init() to initialize the hash.
 */
faim_internal void aim_initsnachash(aim_session_t *sess)
{
	int i;

	for (i = 0; i < FAIM_SNAC_HASH_SIZE; i++)
		sess->snac_hash[i] = NULL;

	return;
}

faim_internal aim_snacid_t aim_cachesnac(aim_session_t *sess, const fu16_t family, const fu16_t type, const fu16_t flags, const void *data, const int datalen)
{
	aim_snac_t snac;

	snac.id = sess->snacid_next++;
	snac.family = family;
	snac.type = type;
	snac.flags = flags;

	if (datalen) {
		if (!(snac.data = malloc(datalen)))
			return 0; /* er... */
		memcpy(snac.data, data, datalen);
	} else
		snac.data = NULL;

	return aim_newsnac(sess, &snac);
}

/*
 * Clones the passed snac structure and caches it in the
 * list/hash.
 */
faim_internal aim_snacid_t aim_newsnac(aim_session_t *sess, aim_snac_t *newsnac)
{
	aim_snac_t *snac;
	int index;

	if (!newsnac)
		return 0;

	if (!(snac = malloc(sizeof(aim_snac_t))))
		return 0;
	memcpy(snac, newsnac, sizeof(aim_snac_t));
	snac->issuetime = time(NULL);

	index = snac->id % FAIM_SNAC_HASH_SIZE;

	snac->next = (aim_snac_t *)sess->snac_hash[index];
	sess->snac_hash[index] = (void *)snac;

	return snac->id;
}

/*
 * Finds a snac structure with the passed SNAC ID, 
 * removes it from the list/hash, and returns a pointer to it.
 *
 * The returned structure must be freed by the caller.
 *
 */
faim_internal aim_snac_t *aim_remsnac(aim_session_t *sess, aim_snacid_t id) 
{
	aim_snac_t *cur, **prev;
	int index;

	index = id % FAIM_SNAC_HASH_SIZE;

	for (prev = (aim_snac_t **)&sess->snac_hash[index]; (cur = *prev); ) {
		if (cur->id == id) {
			*prev = cur->next;
			if (cur->flags & AIM_SNACFLAGS_DESTRUCTOR) {
				free(cur->data);
				cur->data = NULL;
			}
			return cur;
		} else
			prev = &cur->next;
	}

	return cur;
}

/*
 * This is for cleaning up old SNACs that either don't get replies or
 * a reply was never received for.  Garabage collection. Plain and simple.
 *
 * maxage is the _minimum_ age in seconds to keep SNACs.
 *
 */
faim_export void aim_cleansnacs(aim_session_t *sess, int maxage)
{
	int i;

	for (i = 0; i < FAIM_SNAC_HASH_SIZE; i++) {
		aim_snac_t *cur, **prev;
		time_t curtime;

		if (!sess->snac_hash[i])
			continue;

		curtime = time(NULL); /* done here in case we waited for the lock */

		for (prev = (aim_snac_t **)&sess->snac_hash[i]; (cur = *prev); ) {
			if ((curtime - cur->issuetime) > maxage) {

				*prev = cur->next;

				free(cur->data);
				free(cur);
			} else
				prev = &cur->next;
		}
	}

	return;
}

faim_internal int aim_putsnac(aim_bstream_t *bs, fu16_t family, fu16_t subtype, fu16_t flags, aim_snacid_t snacid)
{

	aimbs_put16(bs, family);
	aimbs_put16(bs, subtype);
	aimbs_put16(bs, flags);
	aimbs_put32(bs, snacid);

	return 10;
}