Mercurial > pidgin.yaz
view src/win32/libc_interface.h @ 4269:ff0642fab1d5
[gaim-migrate @ 4520]
Our cable was out again, so I was left doing dull stuff.
I changed the alias_buddy prpl function so that it takes the alias as well as
just the buddy name. It seemed silly not to pass the alias to a function
that changes the alias.
I added a call back for this prpl function in oscar.c. This has the effect
of, when you add/change/remove the alias of a buddy, it also changes the
alias in the server list.
I changed some normalize calls in oscar.c because I think it's better this
way. I could be wrong.
I added the ability to re-request authorization from contacts that have not
authorized you yet. Just right-click on those mofo's.
I shuffled some functions around. oscar.c is a little messy.
Our cable was out some today. Here's the message they have when you call
their customer support:
"All high speed data customers in the 919 and 252 area code may experience
flashing status lights on their cable modems with inability to access
online services at this time."
919 is basically all of Raleigh. I'm going to estimate at least 10,000
people with Time Warner cable. That's a lot of people. Time Warner
sucks. This is from a few hours today:
"15566 packets transmitted, 598 packets received, +8 duplicates, 96% packet loss"
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 09 Jan 2003 21:21:00 +0000 |
parents | c297b9d4f67c |
children | dcc6c130c6d9 |
line wrap: on
line source
/* * libc_interface.h */ #ifndef _LIBC_INTERFACE_H_ #define _LIBC_INTERFACE_H_ #include <winsock.h> #include <errno.h> #include "libc_internal.h" /* sys/socket.h */ extern int wgaim_socket(int namespace, int style, int protocol); #define socket( namespace, style, protocol ) \ wgaim_socket( ## namespace ##, ## style ##, ## protocol ## ) extern int wgaim_connect(int socket, struct sockaddr *addr, u_long length); #define connect( socket, addr, length ) \ wgaim_connect( ## socket ##, ## addr ##, ## length ## ) extern int wgaim_getsockopt(int socket, int level, int optname, void *optval, unsigned int *optlenptr); #define getsockopt( args... ) \ wgaim_getsockopt( ## args ) /* sys/ioctl.h */ extern int wgaim_ioctl(int fd, int command, void* opt); #define ioctl( fd, command, val ) \ wgaim_ioctl( ## fd ##, ## command ##, ## val ## ) /* fcntl.h */ extern int wgaim_fcntl(int socket, int command, int val); #define fcntl( fd, command, val ) \ wgaim_fcntl( ## fd ##, ## command ##, ## val ## ) #define open( args... ) _open( ## args ) /* arpa/inet.h */ extern int wgaim_inet_aton(const char *name, struct in_addr *addr); #define inet_aton( name, addr ) \ wgaim_inet_aton( ## name ##, ## addr ## ) /* netdb.h */ extern struct hostent* wgaim_gethostbyname(const char *name); #define gethostbyname( name ) \ wgaim_gethostbyname( ## name ## ) /* string.h */ extern char* wgaim_strerror( int errornum ); #define hstrerror( herror ) \ wgaim_strerror( errno ) #define strerror( errornum ) \ wgaim_strerror( ## errornum ## ) extern char* wgaim_strsep(char **stringp, const char *delim); #define strsep( stringp, delim ) \ wgaim_strsep( ## stringp ##, ## delim ## ) #define bzero( dest, size ) memset( ## dest ##, 0, ## size ## ) /* unistd.h */ extern int wgaim_read(int fd, void *buf, unsigned int size); #define read( fd, buf, buflen ) \ wgaim_read( ## fd ##, ## buf ##, ## buflen ## ) extern int wgaim_write(int fd, const void *buf, unsigned int size); #define write( socket, buf, buflen ) \ wgaim_write( ## socket ##, ## buf ##, ## buflen ## ) extern int wgaim_close(int fd); #define close( fd ) \ wgaim_close( ## fd ## ) #define sleep(x) Sleep((x)*1000) /* sys/time.h */ extern int wgaim_gettimeofday(struct timeval *p, struct timezone *z); #define gettimeofday( timeval, timezone ) \ wgaim_gettimeofday( ## timeval ##, ## timezone ## ) /* stdio.h */ #define snprintf _snprintf #define vsnprintf _vsnprintf /* sys/stat.h */ #define mkdir(a,b) _mkdir((a)) #endif /* _LIBC_INTERFACE_H_ */