Mercurial > pidgin.yaz
view src/win32/win32dep.h @ 4582:ff3b123aed43
[gaim-migrate @ 4865]
I think Chipmeister forgot this. If not, he can just slap me and
tell me the right way to do it.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 15 Feb 2003 07:40:29 +0000 |
parents | 75f75ef235e4 |
children | 89a5b0e23ea4 |
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/* * win32dep.h */ #ifndef _WIN32DEP_H_ #define _WIN32DEP_H_ #include <winsock.h> #include <gtk/gtk.h> #include <gdk/gdkevents.h> #include "wgaimerror.h" #include "libc_interface.h" #include "systray.h" /* * PROTOS */ /** ** win32dep.c **/ /* Misc */ FARPROC wgaim_find_and_loadproc(char*, char*); HINSTANCE wgaim_hinstance(void); extern void wgaim_im_blink(GtkWidget*); extern char* wgaim_escape_dirsep(char*); /* Determine Gaim paths */ extern char* wgaim_install_dir(void); extern char* wgaim_lib_dir(void); extern char* wgaim_locale_dir(void); /* init / cleanup */ extern void wgaim_init(void); extern void wgaim_cleanup(void); /* * MACROS */ /* * Gaim specific */ #define DATADIR wgaim_install_dir() #define LIBDIR wgaim_lib_dir() #define LOCALEDIR wgaim_locale_dir() /* Temp solution for gtk_window_get_pos & gtk_window_move conflict */ #define gtk_window_move( window, x, y ) \ wgaim_gtk_window_move( ## window ##, ## x ##, ## y ## ) /* * Gtk specific */ /* Needed for accessing global variables outside the current module */ #ifdef G_MODULE_IMPORT #undef G_MODULE_IMPORT #endif #define G_MODULE_IMPORT __declspec(dllimport) #endif /* _WIN32DEP_H_ */