Mercurial > pidgin.yaz
view src/protocols/oscar/Makefile.mingw @ 13434:ffd724befbf8
[gaim-migrate @ 15809]
Cleanup the busy cursor handling code to eliminate a bunch of these loops:
while (gtk_events_pending())
gtk_main_iteration();
They seem like a race condition waiting to happen. This code is also simpler,
and more generic.
This leaves only one such loop, in src/gtkblist.c's gaim_gtk_blist_expand_contact_cb().
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Tue, 07 Mar 2006 05:48:54 +0000 |
parents | e9802db22b06 |
children | 6519aeb66b31 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of liboscar # # # PATHS # OSCAR_ROOT := . GTK_TOP := ../../../../win32-dev/gtk_2_0 GAIM_TOP := ../../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = liboscar # Compiler Options CFLAGS = DEFINES = # Static or Plugin... ifeq ($(TYPE),STATIC) DEFINES += -DSTATIC DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR) else ifeq ($(TYPE),PLUGIN) DLL_INSTALL_DIR = $(GAIM_INSTALL_DIR)/plugins endif endif ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(OSCAR_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = \ bstream.c \ conn.c \ family_admin.c \ family_advert.c \ family_alert.c \ family_auth.c \ family_bart.c \ family_bos.c \ family_buddy.c \ family_chat.c \ family_chatnav.c \ family_icq.c \ family_icbm.c \ family_invite.c \ family_locate.c \ family_odir.c \ family_popup.c \ family_oservice.c \ family_feedbag.c \ family_stats.c \ family_translate.c \ family_userlookup.c \ misc.c \ msgcookie.c \ oscar.c \ peer.c \ rxhandlers.c \ rxqueue.c \ session.c \ snac.c \ tlv.c \ txqueue.c \ util.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lintl \ -lws2_32 \ -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(OSCAR_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib