view src/imgstore.c @ 8831:ffecda0c1f45

[gaim-migrate @ 9595] Another patch by Daniel Atallah. The host and port for the MSN HTTP Method were being excessively manually overwritten in several places during login, so he removed the unnecessary ones. Thanks again. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Tue, 27 Apr 2004 02:42:01 +0000
parents fa6395637e2c
children 4ff4c34b7500
line wrap: on
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/**
 * @file imgstore.h IM Image Store API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
*/

#include <glib.h>
#include <debug.h>
#include <imgstore.h>

static GSList *imgstore = NULL;
static int nextid = 0;

typedef struct
{
	int id;
	int refcount;
	GaimStoredImage *img;
} GaimStoredImagePriv;

/* private functions */

static GaimStoredImagePriv *gaim_imgstore_get_priv(int id) {
	GSList *tmp = imgstore;
	GaimStoredImagePriv *priv = NULL;

	g_return_val_if_fail(id > 0, NULL);

	while (tmp && !priv) {
		GaimStoredImagePriv *tmp_priv = tmp->data;

		if (tmp_priv->id == id)
			priv = tmp_priv;

		tmp = tmp->next;
	}

	if (!priv)
		gaim_debug(GAIM_DEBUG_ERROR, "imgstore", "failed to find image id %d\n", id);

	return priv;
}

static void gaim_imgstore_free_priv(GaimStoredImagePriv *priv) {
	GaimStoredImage *img = NULL;

	g_return_if_fail(priv != NULL);

	img = priv->img;
	if (img) {
		if (img->data)
			g_free(img->data);
		if (img->filename)
			g_free(img->filename);
		g_free(img);
	}

	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "freed image id %d\n", priv->id);

	g_free(priv);

	imgstore = g_slist_remove(imgstore, priv);
}

/* public functions */

int gaim_imgstore_add(const void *data, size_t size, const char *filename) {
	GaimStoredImagePriv *priv;
	GaimStoredImage *img;

	g_return_val_if_fail(data != NULL, 0);
	g_return_val_if_fail(size > 0, 0);

	img = g_new0(GaimStoredImage, 1);
	img->data = g_memdup(data, size);
	img->size = size;
	img->filename = g_strdup(filename);

	priv = g_new0(GaimStoredImagePriv, 1);
	priv->id = ++nextid;
	priv->refcount = 1;
	priv->img = img;

	imgstore = g_slist_append(imgstore, priv);
	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "added image id %d\n", priv->id);

	return priv->id;
}

GaimStoredImage *gaim_imgstore_get(int id) {
	GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id);

	g_return_val_if_fail(priv != NULL, NULL);

	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "retrieved image id %d\n", priv->id);

	return priv->img;
}

void gaim_imgstore_ref(int id) {
	GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id);

	g_return_if_fail(priv != NULL);

	(priv->refcount)++;

	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "referenced image id %d (count now %d)\n", priv->id, priv->refcount);
}

void gaim_imgstore_unref(int id) {
	GaimStoredImagePriv *priv = gaim_imgstore_get_priv(id);

	g_return_if_fail(priv != NULL);
	g_return_if_fail(priv->refcount > 0);

	(priv->refcount)--;

	gaim_debug(GAIM_DEBUG_INFO, "imgstore", "unreferenced image id %d (count now %d)\n", priv->id, priv->refcount);

	if (priv->refcount == 0)
		gaim_imgstore_free_priv(priv);
}