# HG changeset patch # User Christian Hammond # Date 1058479771 0 # Node ID 0342af6a8b3644ac872c597d57a886a6767f72e6 # Parent 29fef9695c4d0f9ae4bc2039884d6fe6f3c0758d [gaim-migrate @ 6668] Added a function for causing one iteration through the "gaim mainloop," which is just a nice abstractive (?) way of causing one iteration through the glib mainloop. All non-glib/gtk UIs must call this in a timer or somewhere. committer: Tailor Script diff -r 29fef9695c4d -r 0342af6a8b36 src/core.c --- a/src/core.c Thu Jul 17 20:49:40 2003 +0000 +++ b/src/core.c Thu Jul 17 22:09:31 2003 +0000 @@ -120,6 +120,12 @@ _core = NULL; } +void +gaim_core_mainloop_iteration(void) +{ + g_main_context_iteration(g_main_context_default(), FALSE); +} + const char * gaim_core_get_ui(void) { diff -r 29fef9695c4d -r 0342af6a8b36 src/core.h --- a/src/core.h Thu Jul 17 20:49:40 2003 +0000 +++ b/src/core.h Thu Jul 17 22:09:31 2003 +0000 @@ -53,6 +53,16 @@ void gaim_core_quit(void); /** + * Iterates once through the gaim mainloop. + * + * This is in actuality a wrapper around glib's mainloop iteration + * function, but provides a nice, healthy level of abstraction. + * + * All UIs not using glib must call this in a timer. + */ +void gaim_core_mainloop_iteration(void); + +/** * Returns the ID of the UI that is using the core. * * @return The ID of the UI that is currently using the core.