# HG changeset patch # User Luke Schierer # Date 1112885702 0 # Node ID 0caa9827edf5ea0a240741accd1a037420ea16c6 # Parent 19de830330cfdd7e28e1faa623ed4e7e7952aa81 [gaim-migrate @ 12431] " The following log snippets should explain it: " --rlaager (20:24:00) rlaager: Regarding the signal handling conversation the other day... I've written a patch to stop calling signal handlers and return as soon as we find one signal handler that returns TRUE to indicate that it's handled the signal. Is this the right approach? (20:24:22) Ethan Blanton (Paco-Paco): the trouble is that it's documented to behave exactly the way it does (20:24:31) Ethan Blanton (Paco-Paco): so changing it is notbackwards compatible (20:24:31) rlaager: I'm talking for HEAD. (20:24:41) Ethan Blanton (Paco-Paco): oh, I think that's a good approach, yes (20:24:53) rlaager: The way I've described is how I *expected* it to work, having not read the documentation. (20:25:09) Ethan Blanton (Paco-Paco): I'm convinced (20:27:04) Stu Tomlinson (nosnilmot): rlaager: this, I assume, breaks the generic-ness of signals, by assuming that any that return values return booleans? (20:27:26) Ethan Blanton (Paco-Paco): please break it (20:27:33) Ethan Blanton (Paco-Paco): we already have out-parameters (20:27:42) rlaager: nosnilmot: from what I can see, the return type is handled as a (void *)... so I'm checking that ret_value != NULL (20:27:57) rlaager: nosnilmot: that's the correct way to do it, right? ... (20:29:01) Ethan Blanton (Paco-Paco): allowing a meaningful return value is an over-engineering (20:30:07) rlaager: even after this patch, you should be able to return meaningful return values (20:30:15) rlaager: it'll just short-circuit on the first handler that does committer: Tailor Script diff -r 19de830330cf -r 0caa9827edf5 src/signals.c --- a/src/signals.c Thu Apr 07 14:41:18 2005 +0000 +++ b/src/signals.c Thu Apr 07 14:55:02 2005 +0000 @@ -512,7 +512,6 @@ GaimInstanceData *instance_data; GaimSignalData *signal_data; GaimSignalHandlerData *handler_data; - void *ret_val = NULL; GList *l, *l_next; va_list tmp; @@ -536,6 +535,8 @@ for (l = signal_data->handlers; l != NULL; l = l_next) { + void *ret_val = NULL; + l_next = l->next; handler_data = (GaimSignalHandlerData *)l->data; @@ -552,9 +553,12 @@ handler_data->data, &ret_val); } va_end(tmp); + + if (ret_val != NULL) + return ret_val; } - return ret_val; + return NULL; } void diff -r 19de830330cf -r 0caa9827edf5 src/signals.h --- a/src/signals.h Thu Apr 07 14:41:18 2005 +0000 +++ b/src/signals.h Thu Apr 07 14:55:02 2005 +0000 @@ -226,23 +226,29 @@ void gaim_signal_emit_vargs(void *instance, const char *signal, va_list args); /** - * Emits a signal and returns the return value from the last handler. + * Emits a signal and returns the first non-NULL return value. + * + * Further signal handlers are NOT called after a handler returns + * something other than NULL. * * @param instance The instance emitting the signal. * @param signal The signal being emitted. * - * @return The return value from the last handler. + * @return The first non-NULL return value */ void *gaim_signal_emit_return_1(void *instance, const char *signal, ...); /** - * Emits a signal and returns the return value from the last handler. + * Emits a signal and returns the first non-NULL return value. + * + * Further signal handlers are NOT called after a handler returns + * something other than NULL. * * @param instance The instance emitting the signal. * @param signal The signal being emitted. * @param args The arguments list. * - * @return The return value from the last handler. + * @return The first non-NULL return value */ void *gaim_signal_emit_vargs_return_1(void *instance, const char *signal, va_list args);