# HG changeset patch # User Nathan Walp # Date 1070822689 0 # Node ID 21be2d9e8399fe81dcc63b7855a80c66ce35f532 # Parent c2e391c480b6644de38c36c09cb453768db58c4f [gaim-migrate @ 8437] what I came up with while disconnected committer: Tailor Script diff -r c2e391c480b6 -r 21be2d9e8399 src/log.c --- a/src/log.c Sun Dec 07 16:41:24 2003 +0000 +++ b/src/log.c Sun Dec 07 18:44:49 2003 +0000 @@ -716,7 +716,7 @@ int logfound = 0; int lastoff = 0; int newlen; - time_t lasttime; + time_t lasttime = 0; GaimLog *log = NULL; GList *list = NULL; diff -r c2e391c480b6 -r 21be2d9e8399 src/stringref.h --- a/src/stringref.h Sun Dec 07 16:41:24 2003 +0000 +++ b/src/stringref.h Sun Dec 07 18:44:49 2003 +0000 @@ -33,17 +33,17 @@ * directly! */ typedef struct _GaimStringref { - unsigned int ref; /**< The reference count of this string. - * Note that reference counts are only - * 31 bits, and the high-order bit - * indicates whether this string is up - * for GC at the next idle handler... - * But you aren't going to touch this - * anyway, right? */ - char value[0]; /**< The string contained in this ref. - * Notice that it is simply "hanging - * off the end" of the ref ... this - * is to save an allocation. */ + guint32 ref; /**< The reference count of this string. + * Note that reference counts are only + * 31 bits, and the high-order bit + * indicates whether this string is up + * for GC at the next idle handler... + * But you aren't going to touch this + * anyway, right? */ + char value[0]; /**< The string contained in this ref. + * Notice that it is simply "hanging + * off the end" of the ref ... this + * is to save an allocation. */ } GaimStringref; /**