# HG changeset patch # User Daniel Atallah # Date 1121223148 0 # Node ID 8b346ce5cdb8962c6ba950efe1a11f6ed5314eba # Parent b3ca6fcaec056042b3e42b5b59c4bc53721c53b5 [gaim-migrate @ 13140] This fixes a crash when renaming a group causes a merge with an existing group. It is kind of hackish, but works. committer: Tailor Script diff -r b3ca6fcaec05 -r 8b346ce5cdb8 src/blist.c --- a/src/blist.c Wed Jul 13 01:16:58 2005 +0000 +++ b/src/blist.c Wed Jul 13 02:52:28 2005 +0000 @@ -1170,6 +1170,9 @@ cnode->parent->child = cnode->next; ops->remove(gaimbuddylist, cnode); + /* ops->remove() cleaned up the cnode's ui_data, so we need to + * reinitialize it */ + ops->new_node(cnode); gaim_blist_schedule_save(); }