# HG changeset patch # User Mark Doliner # Date 1066186274 0 # Node ID dc3918a729e851240f5bab2e801064e839500b8d # Parent d565594c1bae1127d7f68a1b16dafa24949d2bf7 [gaim-migrate @ 7843] This should fix any spurious "user info for whomever not available" messages. I actually coded this little logic hole in on purpose so that I could fix it and use the work "spurious." Also, SimGuy get's to wear the tester-of-the-week crown. committer: Tailor Script diff -r d565594c1bae -r dc3918a729e8 src/protocols/oscar/locate.c --- a/src/protocols/oscar/locate.c Tue Oct 14 21:17:20 2003 +0000 +++ b/src/protocols/oscar/locate.c Wed Oct 15 02:51:14 2003 +0000 @@ -293,11 +293,21 @@ faim_internal void aim_locate_requestuserinfo(aim_session_t *sess, const char *sn) { struct userinfo_node *cur; + /* Make sure we aren't already requesting info for this buddy */ + cur = sess->locate.request_queue; + while (cur != NULL) { + if (aim_sncmp(sn, cur->sn) == 0) + return; + cur = cur->next; + } + + /* Add a new node to our request queue */ cur = (struct userinfo_node *)malloc(sizeof(struct userinfo_node)); cur->sn = strdup(sn); cur->next = sess->locate.request_queue; sess->locate.request_queue = cur; + /* Actually request some info up in this piece */ aim_locate_dorequest(sess); }