# HG changeset patch # User Mark Doliner # Date 1139323888 0 # Node ID eed97963252a65c1153f8f6064ba0f2338173f0d # Parent 3a97c65196d154a82bf0b51003b030ef90f30c0d [gaim-migrate @ 15521] I think this'll fix a crash that hit me last night. What happened was, Gaim couldn't fetch the buddy list on the first attempt. It set up a timer to do it 30 seconds later. The timer callback set the reference to the timer to 0, so Gaim was not able to remove the timer. Then at some point I got disconnected and the timer callback got called and exploded. Unfortunately, I have a feeling this hit everyone using either of the betas. committer: Tailor Script diff -r 3a97c65196d1 -r eed97963252a src/protocols/oscar/oscar.c --- a/src/protocols/oscar/oscar.c Tue Feb 07 09:50:55 2006 +0000 +++ b/src/protocols/oscar/oscar.c Tue Feb 07 14:51:28 2006 +0000 @@ -6910,11 +6910,8 @@ static gboolean gaim_ssi_rerequestdata(gpointer data) { aim_session_t *sess = data; - GaimConnection *gc = sess->aux_data; - OscarData *od = gc->proto_data; aim_ssi_reqdata(sess); - od->getblisttimer = 0; return TRUE; }