Mercurial > pidgin.yaz
changeset 11977:0ea9a52fd333
[gaim-migrate @ 14270]
"Clean up on idle 7!"
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 04 Nov 2005 23:16:44 +0000 |
parents | e33a9171aceb |
children | 3b6b39b86771 |
files | src/gtkidle.c src/savedstatuses.c |
diffstat | 2 files changed, 32 insertions(+), 16 deletions(-) [+] |
line wrap: on
line diff
--- a/src/gtkidle.c Fri Nov 04 19:18:39 2005 +0000 +++ b/src/gtkidle.c Fri Nov 04 23:16:44 2005 +0000 @@ -40,8 +40,8 @@ #include "savedstatuses.h" #include "signals.h" -#define IDLEMARK 600 /* 10 minutes! */ -#define IDLE_CHECK_INTERVAL 20000 /* 20 seconds */ +#define IDLEMARK 60 /* 10 minutes! */ +#define IDLE_CHECK_INTERVAL 20 /* 20 seconds */ typedef enum { @@ -152,7 +152,7 @@ idle_time = t - gc->last_sent_time; #endif /* USE_SCREENSAVER */ - /* Should we become auto-away? */ + /* Begining of auto-away stuff */ if (gaim_prefs_get_bool("/core/away/away_when_idle") && (idle_time > (60 * gaim_prefs_get_int("/core/away/mins_before_away"))) && (!gc->is_auto_away)) @@ -169,38 +169,52 @@ idleaway_name = gaim_prefs_get_string("/core/status/idleaway"); saved_status = gaim_savedstatus_find(idleaway_name); if (saved_status) - gaim_savedstatus_activate(saved_status); + gaim_savedstatus_activate_for_account(saved_status, account); gc->is_auto_away = GAIM_IDLE_AUTO_AWAY; } else { gc->is_auto_away = GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY; } - /* Should we return from being auto-away? */ } else if (gc->is_auto_away && - idle_time < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) { + idle_time < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) + { + /* Return from being idle */ + const char *idleaway_name; + GaimSavedStatus *saved_status; + if (gc->is_auto_away == GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY) { gc->is_auto_away = GAIM_IDLE_NOT_AWAY; - return TRUE; - } - gc->is_auto_away = GAIM_IDLE_NOT_AWAY; + } else { + gc->is_auto_away = GAIM_IDLE_NOT_AWAY; + + gaim_debug_info("idle", "%s returning from auto-away\n", + gaim_account_get_username(account)); - /* XXX STATUS AWAY CORE/UI */ - /* Need to set this connection to available here */ + /* Return our account to its previous status */ + idleaway_name = gaim_prefs_get_string("/core/status/current"); + saved_status = gaim_savedstatus_find(idleaway_name); + if (saved_status) + gaim_savedstatus_activate_for_account(saved_status, account); + } } + /* End of auto-away stuff */ - /* Deal with reporting idleness to the server, if appropriate */ - if (report_idle && idle_time >= IDLEMARK && !have_set_idle && !gaim_presence_is_idle(presence)) { + /* Begining of idle reporting stuff */ + if (report_idle && idle_time >= IDLEMARK && !have_set_idle && !gaim_presence_is_idle(presence)) + { gaim_debug_info("idle", "Setting %s idle %d seconds\n", gaim_account_get_username(account), idle_time); - gaim_presence_set_idle(presence, TRUE, time(NULL)); + gaim_presence_set_idle(presence, TRUE, time(NULL) - idle_time); have_set_idle = TRUE; - } else if ((!report_idle || idle_time < IDLEMARK) && have_set_idle && gaim_presence_is_idle(presence)) { + } else if ((!report_idle || idle_time < IDLEMARK) && have_set_idle && gaim_presence_is_idle(presence)) + { gaim_debug_info("idle", "Setting %s unidle\n", gaim_account_get_username(account)); gaim_presence_set_idle(presence, FALSE, time(NULL)); have_set_idle = FALSE; } + /* End of idle reporting stuff */ return TRUE; } @@ -235,7 +249,7 @@ { /* Now that we are connected, check for idleness every 20 seconds */ remove_idle_timer(gc); - gc->idle_timer = gaim_timeout_add(IDLE_CHECK_INTERVAL, gaim_gtk_idle_check, gc); + gc->idle_timer = gaim_timeout_add(IDLE_CHECK_INTERVAL * 1000, gaim_gtk_idle_check, gc); /* Immediately update our idleness, in case we connected while idle */ gaim_gtk_idle_check(gc);
--- a/src/savedstatuses.c Fri Nov 04 19:18:39 2005 +0000 +++ b/src/savedstatuses.c Fri Nov 04 23:16:44 2005 +0000 @@ -458,6 +458,8 @@ GList *l; GaimSavedStatus *status; + g_return_val_if_fail(title != NULL, NULL); + for (l = saved_statuses; l != NULL; l = g_list_next(l)) { status = (GaimSavedStatus *)l->data;