Mercurial > pidgin.yaz
changeset 7669:109a917692c1
[gaim-migrate @ 8313]
I noticed that gaim_find_contact() was never actually implemented, so I
wrote this implementation. Nathan, this may not be want is wanted, but
you're very much idle right now, so feel free to rewrite it :) I just
needed something that worked for now.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sun, 30 Nov 2003 08:07:59 +0000 |
parents | 90ed8fcca27c |
children | 5076246a211b |
files | src/blist.c |
diffstat | 1 files changed, 32 insertions(+), 0 deletions(-) [+] |
line wrap: on
line diff
--- a/src/blist.c Sun Nov 30 06:55:09 2003 +0000 +++ b/src/blist.c Sun Nov 30 08:07:59 2003 +0000 @@ -1305,6 +1305,38 @@ return NULL; } +GaimContact * +gaim_find_contact(GaimGroup *group, const char *name) +{ + GaimBlistNode *node; + + g_return_val_if_fail(gaim_get_blist() != NULL, NULL); + g_return_val_if_fail(name != NULL, NULL); + + for (node = ((GaimBlistNode *)group)->child; + node != NULL; + node = node->next) + { + GaimContact *contact; + GaimBuddy *buddy; + + if (!GAIM_BLIST_NODE_IS_CONTACT(node)) + continue; + + contact = (GaimContact *)node; + + if (contact->alias != NULL && !strcmp(contact->alias, name)) + return contact; + + buddy = gaim_contact_get_priority_buddy(contact); + + if (!strcmp(gaim_get_buddy_alias(buddy), name)) + return contact; + } + + return NULL; +} + GaimChat * gaim_blist_find_chat(GaimAccount *account, const char *name) {