Mercurial > pidgin.yaz
changeset 9830:2e3c63811475
[gaim-migrate @ 10701]
See the ChangeLog.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 22 Aug 2004 21:30:53 +0000 |
parents | e98c9a80fb74 |
children | 0d02a51ea1c3 |
files | ChangeLog src/protocols/oscar/oscar.c |
diffstat | 2 files changed, 152 insertions(+), 138 deletions(-) [+] |
line wrap: on
line diff
--- a/ChangeLog Sun Aug 22 20:04:33 2004 +0000 +++ b/ChangeLog Sun Aug 22 21:30:53 2004 +0000 @@ -2,6 +2,8 @@ version 0.82: New Features: + * Ability to specify a custom character set for messages sent to ICQ + users and messages received from ICQ users * Ability to edit your current away message (Rhett Robinson) * Topics in the conversation window (not the topic field at the top) with URLs will now appear as links (Stu Tomlinson)
--- a/src/protocols/oscar/oscar.c Sun Aug 22 20:04:33 2004 +0000 +++ b/src/protocols/oscar/oscar.c Sun Aug 22 21:30:53 2004 +0000 @@ -55,6 +55,7 @@ #define AIMHASHDATA "http://gaim.sourceforge.net/aim_data.php3" #define OSCAR_CONNECT_STEPS 6 +#define OSCAR_DEFAULT_CUSTOM_ENCODING "ISO-8859-1" static GaimPlugin *my_protocol = NULL; @@ -366,7 +367,8 @@ return ret; } -gchar *oscar_encoding_to_utf8(const char *encoding, const char *text, int textlen) +static gchar * +oscar_encoding_to_utf8(const char *encoding, const char *text, int textlen) { gchar *utf8 = NULL; @@ -403,6 +405,138 @@ return utf8; } +static gchar * +gaim_plugin_oscar_parse_im_part(GaimAccount *account, const char *sourcesn, fu16_t charset, fu16_t charsubset, fu8_t *data, fu16_t datalen) +{ + gchar *ret = NULL; + const gchar *charsetstr; + GError *err = NULL; + + gaim_debug_misc("oscar", "Parsing IM part, charset=0x%04hx, charsubset=0x%04hx, datalen=%hd\n", charset, charsubset, datalen); + + if ((datalen == 0) || (data == NULL)) + return NULL; + + if (charset == AIM_CHARSET_UNICODE) + charsetstr = "UCS-2BE"; + else if (charset == AIM_CHARSET_CUSTOM) + /* If this is ICQ then use the character set is specified in + * account settings, otherwise use ISO-8859-1 */ + if ((sourcesn != NULL) && isdigit(sourcesn[0])) + charsetstr = gaim_account_get_string(account, "encoding", OSCAR_DEFAULT_CUSTOM_ENCODING); + else + charsetstr = "ISO-8859-1"; + else if (charset == AIM_CHARSET_ASCII) + charsetstr = "UTF-8"; + else if (charset == 0x000d) + /* Mobile AIM client on a Nokia 3100 and an LG VX6000 */ + charsetstr = "UTF-8"; + else + /* Unknown, hope for valid UTF-8... */ + charsetstr = "UTF-8"; + + if ((*charsetstr != '\0') && strcasecmp("UTF-8", charsetstr)) { + ret = g_convert(data, datalen, "UTF-8", charsetstr, NULL, NULL, &err); + if (err != NULL) { + gaim_debug_warning("oscar", "Conversation from %s failed: %s. Will attempt to use as UTF-8.\n", + charsetstr, err->message); + g_error_free(err); + } + } + + if (ret == NULL) { + if (g_utf8_validate(data, datalen, NULL)) { + ret = g_strndup(data, datalen); + } else { + gaim_debug_warning("oscar", "Received invalid UTF-8.\n"); + ret = g_strdup(_("(There was an error receiving this message)")); + } + } + + return ret; +} + +static void +gaim_plugin_oscar_convert_to_best_encoding(GaimConnection *gc, const char *destsn, const gchar *from, + gchar **msg, int *msglen, + fu16_t *charset, fu16_t *charsubset) +{ + OscarData *od = gc->proto_data; + GaimAccount *account = gaim_connection_get_account(gc); + GError *err = NULL; + aim_userinfo_t *userinfo = NULL; + const gchar *charsetstr; + + /* Attempt to send as ASCII */ + *msg = g_convert(from, strlen(from), "ASCII", "UTF-8", NULL, msglen, NULL); + if (*msg != NULL) { + *charset = AIM_CHARSET_ASCII; + *charsubset = 0x0000; + return; + } + + /* + * If we're sending to an ICQ user, and they have are advertising the + * UNICODE capability, then attempt to send as UCS-2BE. + */ + if ((destsn != NULL) && isdigit(destsn[0])) + userinfo = aim_locate_finduserinfo(od->sess, destsn); + + if ((userinfo != NULL) && (userinfo->capabilities & AIM_CAPS_ICQUTF8)) { + *msg = g_convert(from, strlen(from), "UCS-2BE", "UTF-8", NULL, msglen, &err); + if (*msg != NULL) { + *charset = AIM_CHARSET_UNICODE; + *charsubset = 0x0000; + return; + } + + gaim_debug_error("oscar", "Error converting a unicode message: %s\n", err->message); + g_error_free(err); + + gaim_debug_error("oscar", "This should NEVER happen! Sending UTF-8 text flagged as ASCII.\n"); + *msg = g_strdup(from); + *msglen = strlen(*msg); + *charset = AIM_CHARSET_ASCII; + *charsubset = 0x0000; + return; + } + + /* + * If this is AIM then attempt to send as ISO-8859-1. If this is + * ICQ then attempt to send as the user specified character encoding. + */ + charsetstr = "ISO-8859-1"; + if ((destsn != NULL) && isdigit(destsn[0])) + charsetstr = gaim_account_get_string(account, "encoding", OSCAR_DEFAULT_CUSTOM_ENCODING); + + *msg = g_convert(from, strlen(from), charsetstr, "UTF-8", NULL, msglen, NULL); + if (*msg != NULL) { + *charset = AIM_CHARSET_CUSTOM; + *charsubset = 0x0000; + return; + } + + /* + * Nothing else worked, so send as UCS-2BE. + */ + *msg = g_convert(from, strlen(from), "UCS-2BE", "UTF-8", NULL, msglen, &err); + if (*msg != NULL) { + *charset = AIM_CHARSET_UNICODE; + *charsubset = 0x0000; + return; + } + + gaim_debug_error("oscar", "Error converting a unicode message: %s\n", err->message); + g_error_free(err); + + gaim_debug_error("oscar", "This should NEVER happen! Sending UTF-8 text flagged as ASCII.\n"); + *msg = g_strdup(from); + *msglen = strlen(*msg); + *charset = AIM_CHARSET_ASCII; + *charsubset = 0x0000; + return; +} + gchar *oscar_caps_to_string(guint caps) { GString *str; @@ -3025,56 +3159,6 @@ return 0; } -static gchar * -gaim_plugin_oscar_parse_im_part(fu16_t charset, fu16_t charsubset, fu8_t *data, fu16_t datalen) -{ - gchar *ret; - gsize convlen; - GError *err = NULL; - - gaim_debug_misc("oscar", "Parsing IM part, charset=0x%04hx, charsubset=0x%04hx, datalen=%hd\n", charset, charsubset, datalen); - - if ((datalen == 0) || (data == NULL)) - return NULL; - - switch (charset) { - case AIM_CHARSET_UNICODE: /* UCS-2BE */ - ret = g_convert(data, datalen, "UTF-8", "UCS-2BE", NULL, &convlen, &err); - if (err != NULL) { - gaim_debug_warning("oscar", - "UCS-2BE conversation failed: %s\n", err->message); - g_error_free(err); - ret = g_strdup(_("(There was an error receiving this message)")); - } - break; - - case AIM_CHARSET_CUSTOM: /* Use the value specified for this account */ - /* XXX - Make the encoding user customizable */ - ret = g_convert(data, datalen, "UTF-8", "ISO-8859-1", NULL, &convlen, &err); - if (err != NULL) { - gaim_debug_warning("oscar", - "UCS-2BE conversation failed: %s\n", err->message); - g_error_free(err); - ret = g_strdup(_("(There was an error receiving this message)")); - } - break; - - case AIM_CHARSET_ASCII: - case 0x000d: /* Mobile AIM client on a Nokia 3100 and an LG VX6000 */ - default: /* Unknown, hope for valid UTF-8... */ - if (g_utf8_validate(data, datalen, NULL)) { - ret = g_strndup(data, datalen); - } else { - gaim_debug_warning("oscar", - "Received invalid UTF-8.\n"); - ret = g_strdup(_("(There was an error receiving this message)")); - } - break; - } - - return ret; -} - static int incomingim_chan1(aim_session_t *sess, aim_conn_t *conn, aim_userinfo_t *userinfo, struct aim_incomingim_ch1_args *args) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; @@ -3144,7 +3228,7 @@ message = g_string_new(""); curpart = args->mpmsg.parts; while (curpart != NULL) { - tmp = gaim_plugin_oscar_parse_im_part(curpart->charset, curpart->charsubset, + tmp = gaim_plugin_oscar_parse_im_part(account, userinfo->sn, curpart->charset, curpart->charsubset, curpart->data, curpart->datalen); if (tmp != NULL) { g_string_append(message, tmp); @@ -5194,7 +5278,6 @@ OscarData *od = (OscarData *)gc->proto_data; struct oscar_direct_im *dim = oscar_direct_im_find(od, name); int ret = 0; - GError *err = NULL; const char *iconfile = gaim_account_get_buddy_icon(gaim_connection_get_account(gc)); char *tmpmsg = NULL, *tmpmsg2 = NULL; @@ -5298,46 +5381,11 @@ } len = strlen(tmpmsg); - args.charset = oscar_charset_check(tmpmsg); - if (args.charset == AIM_CHARSET_UNICODE) { - gaim_debug_info("oscar", "Sending Unicode IM\n"); - args.charsubset = 0x0000; - args.msg = g_convert(tmpmsg, len, "UCS-2BE", "UTF-8", NULL, &len, &err); - if (err) { - gaim_debug_error("oscar", - "Error converting a unicode message: %s\n", err->message); - gaim_debug_error("oscar", - "This really shouldn't happen!\n"); - /* We really shouldn't try to send the - * IM now, but I'm not sure what to do */ - g_error_free(err); - } - } else if (args.charset == AIM_CHARSET_CUSTOM) { - gaim_debug_info("oscar", "Sending ISO-8859-1 IM\n"); - args.charsubset = 0x0000; - args.msg = g_convert(tmpmsg, len, "ISO-8859-1", "UTF-8", NULL, &len, &err); - if (err) { - gaim_debug_error("oscar", - "conversion error: %s\n", err->message); - gaim_debug_error("oscar", - "Someone tell Ethan his 8859-1 detection is wrong\n"); - len = strlen(tmpmsg); - g_error_free(err); - args.msg = g_convert(tmpmsg, len, "UCS-2BE", "UTF8", NULL, &len, &err); - if (err) { - gaim_debug_error("oscar", - "Error in unicode fallback: %s\n", err->message); - g_error_free(err); - } - } - } else { - args.charset = 0x0000; - args.charsubset = 0x0000; - args.msg = tmpmsg; - } - args.msglen = len; - + gaim_plugin_oscar_convert_to_best_encoding(gc, name, tmpmsg, (char **)&args.msg, &args.msglen, &args.charset, &args.charsubset); + gaim_debug_info("oscar", "Sending IM, charset=0x%04hx, charsubset=0x%04hx, length=%d\n", + args.charset, args.charsubset, args.msglen); ret = aim_im_sendch1_ext(od->sess, &args); + g_free((char *)args.msg); } g_free(tmpmsg); @@ -6345,11 +6393,10 @@ static int oscar_send_chat(GaimConnection *gc, int id, const char *message) { OscarData *od = (OscarData *)gc->proto_data; - GError *err = NULL; GaimConversation *conv = NULL; struct chat_connection *c = NULL; char *buf, *buf2; - int charset; + fu16_t charset, charsubset; char *charsetstr = NULL; gsize len; @@ -6368,42 +6415,7 @@ "You cannot send IM Images in AIM chats."), GAIM_MESSAGE_ERROR, time(NULL)); - charset = oscar_charset_check(buf); - if (charset == AIM_CHARSET_UNICODE) { - gaim_debug_info("oscar", "Sending Unicode chat\n"); - charsetstr = "unicode-2-0"; - buf2 = g_convert(buf, len, "UCS-2BE", "UTF-8", NULL, &len, &err); - if (err) { - gaim_debug_error("oscar", - "Error converting to unicode-2-0: %s\n", err->message); - g_error_free(err); - } - } else if (charset == AIM_CHARSET_CUSTOM) { - gaim_debug_info("oscar", "Sending ISO-8859-1 chat\n"); - charsetstr = "iso-8859-1"; - buf2 = g_convert(buf, len, "ISO-8859-1", "UTF-8", NULL, &len, &err); - if (err) { - gaim_debug_error("oscar", - "Error converting to iso-8859-1: %s\n", err->message); - g_error_free(err); - err = NULL; - - gaim_debug_info("oscar", "Falling back to Unicode\n"); - charsetstr = "unicode-2-0"; - buf2 = g_convert(buf, len, "UCS-2BE", "UTF-8", NULL, &len, &err); - if (err) { - gaim_debug_error("oscar", - "Error converting to unicode-2-0: %s\n", - err->message); - g_error_free(err); - } - } - } else { - charsetstr = "us-ascii"; - buf2 = g_strdup(buf); - } - g_free(buf); - + gaim_plugin_oscar_convert_to_best_encoding(gc, NULL, buf, &buf2, &len, &charset, &charsubset); if ((len > c->maxlen) || (len > c->maxvis)) { g_free(buf2); return -E2BIG; @@ -7322,14 +7334,14 @@ { GaimAccountOption *option; - option = gaim_account_option_string_new(_("Auth host"), "server", - "login.oscar.aol.com"); - prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, - option); - - option = gaim_account_option_int_new(_("Auth port"), "port", 5190); - prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, - option); + option = gaim_account_option_string_new(_("Auth host"), "server", FAIM_LOGIN_SERVER); + prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); + + option = gaim_account_option_int_new(_("Auth port"), "port", FAIM_LOGIN_PORT); + prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); + + option = gaim_account_option_string_new(_("Encoding"), "encoding", OSCAR_DEFAULT_CUSTOM_ENCODING); + prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); my_protocol = plugin; }