changeset 14231:4249e5debe3a

[gaim-migrate @ 16913] re-add as a svn copy to preserve history. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Sun, 20 Aug 2006 18:07:53 +0000
parents dda138722bb9
children a7590884324d
files gtk/win32/win_gaim.c
diffstat 1 files changed, 544 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/gtk/win32/win_gaim.c	Sun Aug 20 18:07:53 2006 +0000
@@ -0,0 +1,544 @@
+/*
+ *  win_gaim.c
+ *
+ *  Date: June, 2002
+ *  Description: Entry point for win32 gaim, and various win32 dependant
+ *  routines.
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ */
+
+/* This is for ATTACH_PARENT_PROCESS */
+#ifndef _WIN32_WINNT
+#define _WIN32_WINNT 0x501
+#endif
+#include <windows.h>
+#include <fcntl.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdio.h>
+
+#define WIN32_PROXY_REGKEY "Software\\Microsoft\\Windows\\CurrentVersion\\Internet Settings"
+
+typedef int (CALLBACK* LPFNGAIMMAIN)(HINSTANCE, int, char**);
+typedef void (CALLBACK* LPFNSETDLLDIRECTORY)(LPCTSTR);
+typedef BOOL (CALLBACK* LPFNATTACHCONSOLE)(DWORD);
+
+/*
+ *  PROTOTYPES
+ */
+static LPFNGAIMMAIN gaim_main = NULL;
+static LPFNSETDLLDIRECTORY MySetDllDirectory = NULL;
+
+
+static BOOL read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len) {
+	HKEY hkey;
+	BOOL ret = FALSE;
+	LONG retv;
+
+	if (ERROR_SUCCESS == (retv = RegOpenKeyEx(key, sub_key, 0,
+					KEY_QUERY_VALUE, &hkey))) {
+		if (ERROR_SUCCESS == (retv = RegQueryValueEx(hkey, val_name,
+						NULL, NULL, data, data_len)))
+			ret = TRUE;
+		else {
+			TCHAR szBuf[80];
+
+			FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM,
+					NULL, retv, 0,
+					(LPTSTR) &szBuf, sizeof(szBuf), NULL);
+
+			printf("Could not read reg key '%s' subkey '%s' value: '%s'\nError: (%ld) %s\n",
+					((key == HKEY_LOCAL_MACHINE) ? "HKLM" :
+					 (key == HKEY_CURRENT_USER) ? "HKCU" :
+					 "???"),
+					sub_key, val_name, retv, szBuf);
+		}
+		RegCloseKey(hkey);
+	}
+	else {
+		TCHAR szBuf[80];
+
+		FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, retv, 0,
+				(LPTSTR) &szBuf, sizeof(szBuf), NULL);
+		printf("Could not open reg subkey: %s\nError: (%ld) %s\n",
+				sub_key, retv, szBuf);
+	}
+
+	return ret;
+}
+
+static void dll_prep() {
+	char path[MAX_PATH + 1];
+	HMODULE hmod;
+	HKEY hkey;
+#ifdef PORTABLE
+	/* We assume that GTK+ is installed under \\path\to\Gaim\..\GTK
+	 * First we find \\path\to
+	 */
+	if (GetModuleFileName(NULL, path, MAX_PATH) != 0) {
+		char *tmp = path;
+		char *prev = NULL;
+		char *prev2 = NULL;
+
+		while ((tmp = strchr(tmp, '\\'))) {
+			prev2 = prev;
+			prev = tmp;
+			tmp++;
+		}
+
+		if (prev2) {
+			prev2[0] = '\0';
+		}
+	} else {
+		printf("Unable to determine current executable path. \n"
+			"This will prevent the settings dir from being set.\n"
+			"Assuming GTK+ is in the PATH.\n");
+	}
+
+	if (path) {
+		/* Set up the settings dir base to be \\path\to
+		 * The actual settings dir will be \\path\to\.gaim */
+		char settingsdir[strlen(path) + strlen("GAIMHOME=") + 1];
+		char aspelldir[strlen(path) + strlen("GAIM_ASPELL_DIR=\\Aspell\\bin") + 1];
+
+		snprintf(settingsdir, sizeof(settingsdir), "GAIMHOME=%s", path);
+		printf("Setting settings dir: %s\n", settingsdir);
+		putenv(settingsdir);
+
+		snprintf(aspelldir, sizeof(aspelldir), "GAIM_ASPELL_DIR=%s\\Aspell\\bin", path);
+		printf(aspelldir);
+		putenv(aspelldir);
+
+		/* set the GTK+ path to be \\path\to\GTK\bin */
+		strcat(path, "\\GTK\\bin");
+	} else
+		return;
+#else /* PORTABLE */
+	char gtkpath[MAX_PATH + 1];
+	DWORD plen;
+
+	plen = sizeof(gtkpath);
+	hkey = HKEY_CURRENT_USER;
+	if (!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "Path",
+			(LPBYTE) &gtkpath, &plen)) {
+		hkey = HKEY_LOCAL_MACHINE;
+		if (!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "Path",
+				(LPBYTE) &gtkpath, &plen)) {
+			printf("GTK+ Path Registry Key not found. "
+				"Assuming GTK+ is in the PATH.\n");
+			return;
+		}
+	}
+
+	/* this value is replaced during a successful RegQueryValueEx() */
+	plen = sizeof(path);
+	/* Determine GTK+ dll path .. */
+	if (!read_reg_string(hkey, "SOFTWARE\\GTK\\2.0", "DllPath",
+				(LPBYTE) &path, &plen)) {
+		strcpy(path, gtkpath);
+		strcat(path, "\\bin");
+	}
+#endif
+	printf("GTK+ path found: %s\n", path);
+
+	if ((hmod = GetModuleHandle("kernel32.dll"))) {
+		MySetDllDirectory = (LPFNSETDLLDIRECTORY) GetProcAddress(
+			hmod, "SetDllDirectoryA");
+		if (!MySetDllDirectory)
+			printf("SetDllDirectory not supported\n");
+	} else
+		printf("Error getting kernel32.dll module handle\n");
+
+	/* For Windows XP SP1+ / Server 2003 we use SetDllDirectory to avoid dll hell */
+	if (MySetDllDirectory) {
+		printf("Using SetDllDirectory\n");
+		MySetDllDirectory(path);
+	}
+
+	/* For the rest, we set the current directory and make sure
+	 * SafeDllSearch is set to 0 where needed. */
+	else {
+		OSVERSIONINFO osinfo;
+
+		printf("Setting current directory to GTK+ dll directory\n");
+		SetCurrentDirectory(path);
+		/* For Windows 2000 (SP3+) / WinXP (No SP):
+		 * If SafeDllSearchMode is set to 1, Windows system directories are
+		 * searched for dlls before the current directory. Therefore we set it
+		 * to 0.
+		 */
+		osinfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+		GetVersionEx(&osinfo);
+		if ((osinfo.dwMajorVersion == 5 &&
+			osinfo.dwMinorVersion == 0 &&
+			strcmp(osinfo.szCSDVersion, "Service Pack 3") >= 0) ||
+			(osinfo.dwMajorVersion == 5 &&
+			osinfo.dwMinorVersion == 1 &&
+			strcmp(osinfo.szCSDVersion, "") >= 0)
+		) {
+			DWORD regval = 1;
+			DWORD reglen = sizeof(DWORD);
+
+			printf("Using Win2k (SP3+) / WinXP (No SP)... Checking SafeDllSearch\n");
+			read_reg_string(HKEY_LOCAL_MACHINE,
+				"System\\CurrentControlSet\\Control\\Session Manager",
+				"SafeDllSearchMode",
+				(LPBYTE) &regval,
+				&reglen);
+
+			if (regval != 0) {
+				printf("Trying to set SafeDllSearchMode to 0\n");
+				regval = 0;
+				if (RegOpenKeyEx(HKEY_LOCAL_MACHINE,
+					"System\\CurrentControlSet\\Control\\Session Manager", 
+					0,  KEY_SET_VALUE, &hkey
+				) == ERROR_SUCCESS) {
+					if (RegSetValueEx(hkey,
+						"SafeDllSearchMode", 0,
+						REG_DWORD, (LPBYTE) &regval,
+						sizeof(DWORD)
+					) != ERROR_SUCCESS)
+						printf("Error writing SafeDllSearchMode. Error: %u\n",
+						(UINT) GetLastError());
+					RegCloseKey(hkey);
+				} else
+					printf("Error opening Session Manager key for writing. Error: %u\n",
+						(UINT) GetLastError());
+			} else
+				printf("SafeDllSearchMode is set to 0\n");
+		}/*end else*/
+	}
+}
+
+static char* wgaim_lcid_to_posix(LCID lcid) {
+	char *posix = NULL;
+	int lang_id = PRIMARYLANGID(lcid);
+	int sub_id = SUBLANGID(lcid);
+
+	switch (lang_id) {
+		case LANG_ARABIC: break;
+		case LANG_BULGARIAN: posix = "bg"; break;
+		case LANG_CATALAN: posix = "ca"; break;
+		case LANG_CHINESE:
+			switch (sub_id) {
+				case SUBLANG_CHINESE_SIMPLIFIED:
+					posix = "zh_CN"; break;
+				case SUBLANG_CHINESE_TRADITIONAL:
+					posix = "zh_TW"; break;
+				default:
+					posix = "zh"; break;
+			}
+			break;
+		case LANG_CZECH: posix = "cs"; break;
+		case LANG_DANISH: posix = "da"; break;
+		case LANG_GERMAN: posix = "de"; break;
+		case LANG_GREEK: posix = "el"; break;
+		case LANG_ENGLISH:
+			switch (sub_id) {
+				case SUBLANG_ENGLISH_UK:
+					posix = "en_GB"; break;
+				case SUBLANG_ENGLISH_AUS:
+					posix = "en_AU"; break;
+				case SUBLANG_ENGLISH_CAN:
+					posix = "en_CA"; break;
+				default:
+					posix = "en"; break;
+			}
+			break;
+		case LANG_SPANISH: posix = "es"; break;
+		case LANG_FINNISH: posix = "fi"; break;
+		case LANG_FRENCH: posix = "fr"; break;
+		case LANG_HEBREW: posix = "he"; break;
+		case LANG_HUNGARIAN: posix = "hu"; break;
+		case LANG_ICELANDIC: break;
+		case LANG_ITALIAN: posix = "it"; break;
+		case LANG_JAPANESE: posix = "ja"; break;
+		case LANG_KOREAN: posix = "ko"; break;
+		case LANG_DUTCH: posix = "nl"; break;
+		case LANG_NORWEGIAN:
+			switch (sub_id) {
+				case SUBLANG_NORWEGIAN_BOKMAL:
+					posix = "nb"; break;
+				case SUBLANG_NORWEGIAN_NYNORSK:
+					posix = "nn"; break;
+			}
+			break;
+		case LANG_POLISH: posix = "pl"; break;
+		case LANG_PORTUGUESE:
+			switch (sub_id) {
+				case SUBLANG_PORTUGUESE_BRAZILIAN:
+					posix = "pt_BR"; break;
+				default:
+				posix = "pt"; break;
+			}
+			break;
+		case LANG_ROMANIAN: posix = "ro"; break;
+		case LANG_RUSSIAN: posix = "ru"; break;
+		/* LANG_CROATIAN == LANG_SERBIAN for some reason
+		 * We'll need to do something here if we ever get a croatian translation */
+		/* case LANG_CROATIAN: posix = "hr"; break;*/
+		case LANG_SERBIAN:
+			switch (sub_id) {
+				case SUBLANG_SERBIAN_LATIN:
+					posix = "sr@Latn"; break;
+				case SUBLANG_SERBIAN_CYRILLIC:
+					posix = "sr"; break;
+			}
+			break;
+		case LANG_SLOVAK: posix = "sk"; break;
+		case LANG_ALBANIAN: posix = "sq"; break;
+		case LANG_SWEDISH: posix = "sv"; break;
+		case LANG_THAI: posix = "th"; break;
+		case LANG_TURKISH: posix = "tr"; break;
+		case LANG_URDU: break;
+		case LANG_INDONESIAN: break;
+		case LANG_UKRAINIAN: posix = "uk"; break;
+		case LANG_BELARUSIAN: break;
+		case LANG_SLOVENIAN: posix = "sl"; break;
+		case LANG_ESTONIAN: posix = "et"; break;
+		case LANG_LATVIAN: break;
+		case LANG_LITHUANIAN: posix = "lt"; break;
+		case LANG_FARSI: break;
+		case LANG_VIETNAMESE: posix = "vi"; break;
+		case LANG_ARMENIAN: break;
+		case LANG_AZERI: posix = "az"; break;
+		case LANG_BASQUE: break;
+		case LANG_MACEDONIAN: posix = "mk"; break;
+		case LANG_AFRIKAANS: break;
+		case LANG_GEORGIAN: posix = "ka"; break;
+		case LANG_FAEROESE: break;
+		case LANG_HINDI: posix = "hi"; break;
+		case LANG_MALAY: break;
+		case LANG_KAZAK: break;
+		case LANG_KYRGYZ: break;
+		case LANG_SWAHILI: break;
+		case LANG_UZBEK: break;
+		case LANG_TATAR: break;
+		case LANG_BENGALI: break;
+		case LANG_PUNJABI: posix = "pa"; break;
+		case LANG_GUJARATI: posix = "gu"; break;
+		case LANG_ORIYA: break;
+		case LANG_TAMIL: posix = "ta"; break;
+		case LANG_TELUGU: break;
+		case LANG_KANNADA: break;
+		case LANG_MALAYALAM: break;
+		case LANG_ASSAMESE: break;
+		case LANG_MARATHI: break;
+		case LANG_SANSKRIT: break;
+		case LANG_MONGOLIAN: break;
+		case LANG_GALICIAN: posix = "gl"; break;
+		case LANG_KONKANI: break;
+		case LANG_MANIPURI: break;
+		case LANG_SINDHI: break;
+		case LANG_SYRIAC: break;
+		case LANG_KASHMIRI: break;
+		case LANG_NEPALI: break;
+		case LANG_DIVEHI: break;
+	}
+
+	/* Deal with exceptions */
+	if (posix == NULL) {
+		switch (lcid) {
+			case 2125: posix = "my_MM"; break; /* Myanmar (Burmese) */
+			case 1076: posix = "xh"; break; /* Xhosa */
+			case 9999: posix = "ku"; break; /* Kurdish (from NSIS) */
+		}
+	}
+
+	return posix;
+}
+
+/* Determine and set Gaim locale as follows (in order of priority):
+   - Check GAIMLANG env var
+   - Check NSIS Installer Language reg value
+   - Use default user locale
+*/
+static const char *wgaim_get_locale() {
+	const char *locale = NULL;
+	LCID lcid;
+#ifndef PORTABLE
+	char data[10];
+	DWORD datalen = 10;
+#endif
+
+	/* Check if user set GAIMLANG env var */
+	if ((locale = getenv("GAIMLANG")))
+		return locale;
+
+#ifndef PORTABLE
+	if (read_reg_string(HKEY_CURRENT_USER, "SOFTWARE\\gaim",
+			"Installer Language", (LPBYTE) &data, &datalen)) {
+		if ((locale = wgaim_lcid_to_posix(atoi(data))))
+			return locale;
+	}
+#endif
+
+	lcid = GetUserDefaultLCID();
+	if ((locale = wgaim_lcid_to_posix(lcid)))
+		return locale;
+
+	return "en";
+}
+
+static void wgaim_set_locale() {
+	const char *locale = NULL;
+	char envstr[25];
+
+	locale = wgaim_get_locale();
+
+	snprintf(envstr, 25, "LANG=%s", locale);
+	printf("Setting locale: %s\n", envstr);
+	putenv(envstr);
+}
+
+static BOOL wgaim_set_running() {
+	HANDLE h;
+
+	if ((h = CreateMutex(NULL, FALSE, "gaim_is_running"))) {
+		if (GetLastError() == ERROR_ALREADY_EXISTS) {
+			MessageBox(NULL,
+				"An instance of Gaim is already running",
+				NULL, MB_OK | MB_TOPMOST);
+			return FALSE;
+		}
+	}
+	return TRUE;
+}
+
+static void wgaim_set_proxy() {
+	DWORD regval = 1;
+	DWORD reglen = sizeof(DWORD);
+
+	/* If the proxy server environment variables are already set,
+	 * we shouldn't override them */
+	if (getenv("HTTP_PROXY") || getenv("http_proxy") || getenv("HTTPPROXY"))
+		return;
+
+	if (read_reg_string(HKEY_CURRENT_USER, WIN32_PROXY_REGKEY,
+				"ProxyEnable",
+				(LPBYTE) &regval, &reglen) && (regval & 1)) {
+		char proxy_server[2048];
+		char *c = NULL;
+		reglen = sizeof(proxy_server);
+
+		if (!read_reg_string(HKEY_CURRENT_USER, WIN32_PROXY_REGKEY,
+				"ProxyServer", (LPBYTE) &proxy_server, &reglen))
+			return;
+
+		if ((reglen > strlen("http="))
+				&& (c = strstr(proxy_server, "http="))) {
+			char *d;
+			c += strlen("http=");
+			d = strchr(c, ';');
+			if (d) {
+				*d = '\0';
+			}
+			/* c now points the proxy server (and port) */
+		}
+
+		if (c) {
+			const char envstr_prefix[] = "HTTP_PROXY=http://";
+			char envstr[sizeof(envstr_prefix) + strlen(c) + 1];
+			snprintf(envstr, sizeof(envstr), "%s%s",
+				envstr_prefix, c);
+			printf("Setting HTTP Proxy: %s\n", envstr);
+			putenv(envstr);
+		}
+	}
+
+}
+
+#ifdef __GNUC__
+#  ifndef _stdcall
+#    define _stdcall  __attribute__((stdcall))
+#  endif
+#endif
+
+int _stdcall
+WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance,
+		char *lpszCmdLine, int nCmdShow) {
+	char errbuf[512];
+	char gaimdir[MAX_PATH];
+	HMODULE hmod;
+
+	/* If debug or help or version flag used, create console for output */
+	if (strstr(lpszCmdLine, "-d") || strstr(lpszCmdLine, "-h") || strstr(lpszCmdLine, "-v")) {
+		LPFNATTACHCONSOLE MyAttachConsole = NULL;
+		if ((hmod = GetModuleHandle("kernel32.dll"))) {
+			MyAttachConsole =
+				(LPFNATTACHCONSOLE)
+				GetProcAddress(hmod, "AttachConsole");
+		}
+		if ((MyAttachConsole && MyAttachConsole(ATTACH_PARENT_PROCESS))
+				|| AllocConsole())
+			freopen("CONOUT$", "w", stdout);
+	}
+
+	/* Load exception handler if we have it */
+	if (GetModuleFileName(NULL, gaimdir, MAX_PATH) != 0) {
+		char *tmp = gaimdir;
+		char *prev = NULL;
+
+		while ((tmp = strchr(tmp, '\\'))) {
+			prev = tmp;
+			tmp++;
+		}
+
+		if (prev) {
+			prev[0] = '\0';
+			strcat(gaimdir, "\\exchndl.dll");
+			if (LoadLibrary(gaimdir))
+				printf("Loaded exchndl.dll\n");
+		}
+	} else {
+		snprintf(errbuf, 512,
+			"Error getting module filename. Error: %u",
+			(UINT) GetLastError());
+		MessageBox(NULL, errbuf, NULL, MB_OK | MB_TOPMOST);
+	}
+
+#ifndef PORTABLE
+	if (!getenv("GAIM_NO_DLL_CHECK"))
+#endif
+		dll_prep();
+
+	wgaim_set_locale();
+	/* If help or version flag used, do not check Mutex */
+	if (!strstr(lpszCmdLine, "-h") && !strstr(lpszCmdLine, "-v"))
+		if (!getenv("GAIM_MULTI_INST") && !wgaim_set_running())
+			return 0;
+
+	wgaim_set_proxy();
+
+	/* Now we are ready for Gaim .. */
+	if ((hmod = LoadLibrary("gtkgaim.dll"))) {
+		gaim_main = (LPFNGAIMMAIN) GetProcAddress(hmod, "gaim_main");
+	}
+
+	if (!gaim_main) {
+		snprintf(errbuf, 512, "Error loading gaim.dll. Error: %u",
+			(UINT) GetLastError());
+		MessageBox(NULL, errbuf, NULL, MB_OK | MB_TOPMOST);
+		return 0;
+	}
+
+	return gaim_main (hInstance, __argc, __argv);
+}