Mercurial > pidgin.yaz
changeset 13205:76c66b7e1327
[gaim-migrate @ 15568]
fixing sametime to work with non-blocking writes. outpa is for you, Paco; may it bring you joy.
committer: Tailor Script <tailor@pidgin.im>
author | Christopher O'Brien <siege@pidgin.im> |
---|---|
date | Thu, 09 Feb 2006 07:47:32 +0000 |
parents | 307a259d6f6c |
children | 0c4db52c6a3d |
files | src/protocols/sametime/sametime.c |
diffstat | 1 files changed, 114 insertions(+), 14 deletions(-) [+] |
line wrap: on
line diff
--- a/src/protocols/sametime/sametime.c Thu Feb 09 05:10:47 2006 +0000 +++ b/src/protocols/sametime/sametime.c Thu Feb 09 07:47:32 2006 +0000 @@ -41,6 +41,7 @@ #include <conversation.h> #include <debug.h> #include <ft.h> +#include <gaim_buffer.h> #include <imgstore.h> #include <mime.h> #include <notify.h> @@ -224,6 +225,10 @@ /** socket fd */ int socket; + gint outpa; /* like inpa, but the other way */ + + /** circular buffer for outgoing data */ + GaimCircBuffer *sock_buf; GaimConnection *gc; }; @@ -337,10 +342,42 @@ } +static void write_cb(gpointer data, gint source, GaimInputCondition cond) { + struct mwGaimPluginData *pd = data; + GaimCircBuffer *circ = pd->sock_buf; + gsize avail; + int ret; + + DEBUG_INFO("write_cb\n"); + + g_return_if_fail(circ != NULL); + + avail = gaim_circ_buffer_get_max_read(circ); + if(BUF_LONG < avail) avail = BUF_LONG; + + while(avail) { + ret = write(pd->socket, circ->outptr, avail); + + if(ret <= 0) + break; + + gaim_circ_buffer_mark_read(circ, ret); + avail = gaim_circ_buffer_get_max_read(circ); + if(BUF_LONG < avail) avail = BUF_LONG; + } + + if(! avail) { + gaim_input_remove(pd->outpa); + pd->outpa = 0; + } +} + + static int mw_session_io_write(struct mwSession *session, const guchar *buf, gsize len) { struct mwGaimPluginData *pd; int ret = 0; + int err = 0; pd = mwSession_getClientData(session); @@ -348,13 +385,33 @@ if(pd->socket == 0) return 1; + if(pd->outpa) { + DEBUG_INFO("already pending INPUT_WRITE, buffering\n"); + gaim_circ_buffer_append(pd->sock_buf, buf, len); + return 0; + } + while(len) { - ret = write(pd->socket, buf, len); - if(ret <= 0) break; + ret = write(pd->socket, buf, (len > BUF_LEN)? BUF_LEN: len); + DEBUG_INFO("wrote %i bytes in one turn\n", ret); + + if(ret <= 0) + break; + len -= ret; + buf += ret; } - if(len > 0) { + if(ret <= 0) + err = errno; + + if(err == EAGAIN) { + /* append remainder to circular buffer */ + DEBUG_INFO("EAGAIN\n"); + gaim_circ_buffer_append(pd->sock_buf, buf, len); + pd->outpa = gaim_input_add(pd->socket, GAIM_INPUT_WRITE, write_cb, pd); + + } else if(len > 0) { DEBUG_ERROR("write returned %i, %i bytes left unwritten\n", ret, len); gaim_connection_error(pd->gc, _("Connection closed (writing)")); @@ -379,11 +436,16 @@ gc = pd->gc; + if(pd->outpa) { + gaim_input_remove(pd->outpa); + pd->outpa = 0; + } + if(pd->socket) { close(pd->socket); pd->socket = 0; } - + if(gc->inpa) { gaim_input_remove(gc->inpa); gc->inpa = 0; @@ -1567,19 +1629,12 @@ /** callback triggered from gaim_input_add, watches the socked for available data to be processed by the session */ -static void read_cb(gpointer data, gint source, - GaimInputCondition cond) { - +static void read_cb(gpointer data, gint source, GaimInputCondition cond) { struct mwGaimPluginData *pd = data; int ret = 0, err = 0; - /* How the heck can this happen? Fix submitted to Gaim so that it - won't happen anymore. */ - if(! cond) return; - g_return_if_fail(pd != NULL); - g_return_if_fail(cond & GAIM_INPUT_READ); - + ret = read_recv(pd->session, pd->socket); /* normal operation ends here */ @@ -1651,7 +1706,8 @@ } pd->socket = source; - gc->inpa = gaim_input_add(source, GAIM_INPUT_READ, read_cb, pd); + gc->inpa = gaim_input_add(source, GAIM_INPUT_READ, + read_cb, pd); mwSession_start(pd->session); } @@ -3017,6 +3073,7 @@ pd->srvc_resolve = mw_srvc_resolve_new(pd->session); pd->srvc_store = mw_srvc_store_new(pd->session); pd->group_list_map = g_hash_table_new(g_direct_hash, g_direct_equal); + pd->sock_buf = gaim_circ_buffer_new(0); mwSession_addService(pd->session, MW_SERVICE(pd->srvc_aware)); mwSession_addService(pd->session, MW_SERVICE(pd->srvc_conf)); @@ -3063,6 +3120,7 @@ mwSession_free(pd->session); g_hash_table_destroy(pd->group_list_map); + gaim_circ_buffer_destroy(pd->sock_buf); g_free(pd); } @@ -3447,6 +3505,42 @@ } +#if 0 +static void blist_menu_announce(GaimBlistNode *node, gpointer data) { + GaimBuddy *buddy = (GaimBuddy *) node; + GaimAccount *acct; + GaimConnection *gc; + struct mwGaimPluginData *pd; + struct mwSession *session; + char *rcpt_name; + GList *rcpt; + + g_return_if_fail(node != NULL); + g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY(node)); + + acct = buddy->account; + g_return_if_fail(acct != NULL); + + gc = gaim_account_get_connection(acct); + g_return_if_fail(gc != NULL); + + pd = gc->proto_data; + g_return_if_fail(pd != NULL); + + rcpt_name = g_strdup_printf("@U %s", buddy->name); + rcpt = g_list_prepend(NULL, rcpt_name); + + session = pd->session; + mwSession_sendAnnounce(session, FALSE, + "This is a TEST announcement. Please ignore.", + rcpt); + + g_list_free(rcpt); + g_free(rcpt_name); +} +#endif + + static GList *mw_prpl_blist_node_menu(GaimBlistNode *node) { GList *l = NULL; GaimMenuAction *act; @@ -3460,6 +3554,12 @@ GAIM_CALLBACK(blist_menu_conf), NULL, NULL); l = g_list_append(l, act); +#if 0 + act = gaim_menu_action_new(_("Send TEST Announcement"), + GAIM_CALLBACK(blist_menu_announce), NULL, NULL); + l = g_list_append(l, act); +#endif + /** note: this never gets called for a GaimGroup, have to use the blist-node-extended-menu signal for that. The function blist_node_menu_cb is assigned to this signal in the function