changeset 14505:7acebc9d043f

[gaim-migrate @ 17225] This is a better name committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sun, 10 Sep 2006 20:12:24 +0000
parents 7be98514555e
children da321e607209
files PLUGINS_HOWTO PLUGIN_HOWTO
diffstat 2 files changed, 20 insertions(+), 20 deletions(-) [+]
line wrap: on
line diff
--- a/PLUGINS_HOWTO	Sun Sep 10 20:05:53 2006 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,20 +0,0 @@
-For information on writing a plugin for Gaim, go
-http://gaim.sourceforge.net/api/ and see the HOWTOs in the
-"Related Pages" section.
-
-You can also generate this documentation locally by installing
-doxygen and graphviz dot, then running "make docs" in the Gaim
-source tree.  The documentation will be in the docs/html directory.
-
-This next paragraph is old and possibly out of date:
-Compilation of the plugins is fairly straight-forward; there is a
-Makefile in this directory that has a rule for making the .so file
-from a .c file. No modification of the Makefile should be necessary,
-unless if you simply want to type 'make' to have it made; otherwise,
-'make filename.so' will take filename.c and make the .so plugin from
-it. If you need to link in with extra libraries, you can set the
-environment variable PLUGIN_LIBS to be the libraries you want to link
-with.
-
-It should be possible to compile plugins outside of the Gaim source
-tree, which is a much cleaner solution.
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/PLUGIN_HOWTO	Sun Sep 10 20:12:24 2006 +0000
@@ -0,0 +1,20 @@
+For information on writing a plugin for Gaim, go
+http://gaim.sourceforge.net/api/ and see the HOWTOs in the
+"Related Pages" section.
+
+You can also generate this documentation locally by installing
+doxygen and graphviz dot, then running "make docs" in the Gaim
+source tree.  The documentation will be in the docs/html directory.
+
+This next paragraph is old and possibly out of date:
+Compilation of the plugins is fairly straight-forward; there is a
+Makefile in this directory that has a rule for making the .so file
+from a .c file. No modification of the Makefile should be necessary,
+unless if you simply want to type 'make' to have it made; otherwise,
+'make filename.so' will take filename.c and make the .so plugin from
+it. If you need to link in with extra libraries, you can set the
+environment variable PLUGIN_LIBS to be the libraries you want to link
+with.
+
+It should be possible to compile plugins outside of the Gaim source
+tree, which is a much cleaner solution.