Mercurial > pidgin.yaz
changeset 9787:904b757835ca
[gaim-migrate @ 10655]
after an utter failure to get comments on this since it was updated, and
thinking that the functionality is worth having, i present to you:
" This is a patch to blist.c and blist.h to modify the
GaimBuddy structure to add a field for flags. It also
adds a single flag GAIM_BUDDY_NO_SAVE, which can be
used to indicate that a particular buddy should not be
saved to file. This will be particularly useful for
prpls with dynamic group support (which I am working on
adding to Meanwhile), such as Oscar's recent buddies group.
I used a negative flag (NO_SAVE rather than SAVE)
because the default should be for saving to happen, and
I didn't want to have to initiate the buddy with a save
flag set. To counteract this, there is a macro called
GAIM_BUDDY_SHOULD_SAVE which checks for the absense of
the flag. Woo-hoo double negative!!
The beefy part of this patch also factors out the
deeply nested loops of the saving code into separate
functions.
This code also fixes a minor possible bug wherein when
saving only a particular account, a group could be
written containing empty contacts (due to checking for
the specific account only at the group and buddy levels)
Here's a version that places the flags field in the
BlistNode, and checks for it at each stage (group, chat,
contact, buddy). It didn't erase my buddy list when I tried
it, so that's nice at least." --Christopher (siege) O'Brien
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 20 Aug 2004 03:40:33 +0000 |
parents | 3e7e294f56f3 |
children | 1e9ecca6c97e |
files | src/blist.c src/blist.h |
diffstat | 2 files changed, 207 insertions(+), 97 deletions(-) [+] |
line wrap: on
line diff
--- a/src/blist.c Thu Aug 19 22:48:27 2004 +0000 +++ b/src/blist.c Fri Aug 20 03:40:33 2004 +0000 @@ -918,6 +918,26 @@ return gaim_buddy_get_alias(contact->priority); } +gboolean gaim_contact_on_account(GaimContact *c, GaimAccount *account) +{ + GaimBlistNode *bnode, *cnode = (GaimBlistNode *) c; + + g_return_val_if_fail(c != NULL, FALSE); + g_return_val_if_fail(account != NULL, FALSE); + + for (bnode = cnode->child; bnode; bnode = bnode->next) { + GaimBuddy *buddy; + + if (! GAIM_BLIST_NODE_IS_BUDDY(bnode)) + continue; + + buddy = (GaimBuddy *)bnode; + if (buddy->account == account) + return TRUE; + } + return FALSE; +} + GaimGroup *gaim_group_new(const char *name) { GaimBlistUiOps *ops = gaim_blist_get_ui_ops(); @@ -1729,17 +1749,11 @@ gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account) { - GaimBlistNode *cnode, *bnode; + GaimBlistNode *cnode; for (cnode = ((GaimBlistNode *)g)->child; cnode; cnode = cnode->next) { if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { - for (bnode = cnode->child; bnode; bnode = bnode->next) { - if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) { - GaimBuddy *buddy = (GaimBuddy *)bnode; - if ((!account && gaim_account_is_connected(buddy->account)) - || buddy->account == account) - return TRUE; - } - } + if(gaim_contact_on_account((GaimContact *) cnode, account)) + return TRUE; } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { GaimChat *chat = (GaimChat *)cnode; if ((!account && gaim_account_is_connected(chat->account)) @@ -2171,111 +2185,187 @@ g_free(acct_name); } + +/* check for flagging and account exclusion on buddy */ +static gboolean blist_buddy_should_save(GaimAccount *exp_acct, GaimBuddy *buddy) +{ + if (! GAIM_BLIST_NODE_SHOULD_SAVE((GaimBlistNode *) buddy)) + return FALSE; + + if (exp_acct && buddy->account != exp_acct) + return FALSE; + + return TRUE; +} + + +static void blist_write_buddy(FILE *file, GaimAccount *exp_acct, GaimBuddy *buddy) +{ + if (blist_buddy_should_save(exp_acct, buddy)) + print_buddy(file, buddy); +} + + +/* check for flagging and account exclusion on contact and all members */ +static gboolean blist_contact_should_save(GaimAccount *exp_acct, GaimContact *contact) +{ + GaimBlistNode *bnode, *cnode = (GaimBlistNode *) contact; + + if (! GAIM_BLIST_NODE_SHOULD_SAVE(cnode)) + return FALSE; + + for (bnode = cnode->child; bnode; bnode = bnode->next) { + if (! GAIM_BLIST_NODE_IS_BUDDY(bnode)) + continue; + + if (blist_buddy_should_save(exp_acct, (GaimBuddy *) bnode)) + return TRUE; + } + + return FALSE; +} + + +static void blist_write_contact(FILE *file, GaimAccount *exp_acct, GaimContact *contact) +{ + GaimBlistNode *bnode, *cnode = (GaimBlistNode *) contact; + + if (! blist_contact_should_save(exp_acct, contact)) + return; + + fprintf(file, "\t\t\t<contact"); + if (contact->alias) { + char *alias = g_markup_escape_text(contact->alias, -1); + fprintf(file, " alias=\"%s\"", alias); + g_free(alias); + } + fprintf(file, ">\n"); + + for (bnode = cnode->child; bnode; bnode = bnode->next) { + if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) { + blist_write_buddy(file, exp_acct, (GaimBuddy *) bnode); + } + } + + g_hash_table_foreach(cnode->settings, blist_print_cnode_settings, file); + fprintf(file, "\t\t\t</contact>\n"); +} + + +static void blist_write_chat(FILE *file, GaimAccount *exp_acct, GaimChat *chat) +{ + char *acct_name; + + if (! GAIM_BLIST_NODE_SHOULD_SAVE((GaimBlistNode *) chat)) + return; + + if (exp_acct && chat->account != exp_acct) + return; + + acct_name = g_markup_escape_text(chat->account->username, -1); + fprintf(file, "\t\t\t<chat proto=\"%s\" account=\"%s\">\n", + gaim_account_get_protocol_id(chat->account), acct_name); + g_free(acct_name); + + if (chat->alias) { + char *chat_alias = g_markup_escape_text(chat->alias, -1); + fprintf(file, "\t\t\t\t<alias>%s</alias>\n", chat_alias); + g_free(chat_alias); + } + + g_hash_table_foreach(chat->components, blist_print_chat_components, file); + g_hash_table_foreach(chat->node.settings, blist_print_cnode_settings, file); + + fprintf(file, "\t\t\t</chat>\n"); +} + + +static void blist_write_group(FILE *file, GaimAccount *exp_acct, GaimGroup *group) +{ + GaimBlistNode *cnode, *gnode = (GaimBlistNode *) group; + char *group_name; + + if (! GAIM_BLIST_NODE_SHOULD_SAVE(gnode)) + return; + + if (exp_acct && ! gaim_group_on_account(group, exp_acct)) + return; + + group_name = g_markup_escape_text(group->name, -1); + fprintf(file, "\t\t<group name=\"%s\">\n", group_name); + g_free(group_name); + + g_hash_table_foreach(group->node.settings, + blist_print_group_settings, file); + + for (cnode = gnode->child; cnode; cnode = cnode->next) { + if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { + blist_write_contact(file, exp_acct, (GaimContact *) cnode); + } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { + blist_write_chat(file, exp_acct, (GaimChat *) cnode); + } + } + + fprintf(file, "\t\t</group>\n"); +} + + +static void blist_write_privacy_account(FILE *file, GaimAccount *exp_acct, GaimAccount *account) +{ + char *acct_name; + GSList *buds; + + if(exp_acct && exp_acct != account) + return; + + acct_name = g_markup_escape_text(account->username, -1); + fprintf(file, "\t\t<account proto=\"%s\" name=\"%s\" mode=\"%d\">\n", + gaim_account_get_protocol_id(account), + acct_name, account->perm_deny); + g_free(acct_name); + + for (buds = account->permit; buds; buds = buds->next) { + char *bud_name = g_markup_escape_text(buds->data, -1); + fprintf(file, "\t\t\t<permit>%s</permit>\n", bud_name); + g_free(bud_name); + } + + for (buds = account->deny; buds; buds = buds->next) { + char *bud_name = g_markup_escape_text(buds->data, -1); + fprintf(file, "\t\t\t<block>%s</block>\n", bud_name); + g_free(bud_name); + } + + fprintf(file, "\t\t</account>\n"); +} + + static void gaim_blist_write(FILE *file, GaimAccount *exp_acct) { GList *accounts; - GSList *buds; - GaimBlistNode *gnode, *cnode, *bnode; + GaimBlistNode *gnode; + fprintf(file, "<?xml version='1.0' encoding='UTF-8' ?>\n"); fprintf(file, "<gaim version=\"1\">\n"); fprintf(file, "\t<blist>\n"); for (gnode = gaimbuddylist->root; gnode; gnode = gnode->next) { - GaimGroup *group; - - if (!GAIM_BLIST_NODE_IS_GROUP(gnode)) - continue; - - group = (GaimGroup *)gnode; - if (!exp_acct || gaim_group_on_account(group, exp_acct)) { - char *group_name = g_markup_escape_text(group->name, -1); - fprintf(file, "\t\t<group name=\"%s\">\n", group_name); - g_hash_table_foreach(group->node.settings, - blist_print_group_settings, file); - for (cnode = gnode->child; cnode; cnode = cnode->next) { - if (GAIM_BLIST_NODE_IS_CONTACT(cnode)) { - GaimContact *contact = (GaimContact*)cnode; - fprintf(file, "\t\t\t<contact"); - if (contact->alias) { - char *alias = g_markup_escape_text(contact->alias, -1); - fprintf(file, " alias=\"%s\"", alias); - g_free(alias); - } - fprintf(file, ">\n"); - - for (bnode = cnode->child; bnode; bnode = bnode->next) { - if (GAIM_BLIST_NODE_IS_BUDDY(bnode)) { - GaimBuddy *buddy = (GaimBuddy *)bnode; - if (!exp_acct || buddy->account == exp_acct) { - print_buddy(file, buddy); - } - } - } - - g_hash_table_foreach(cnode->settings, - blist_print_cnode_settings, file); - - fprintf(file, "\t\t\t</contact>\n"); - } else if (GAIM_BLIST_NODE_IS_CHAT(cnode)) { - GaimChat *chat = (GaimChat *)cnode; - if (!exp_acct || chat->account == exp_acct) { - char *acct_name = g_markup_escape_text(chat->account->username, -1); - fprintf(file, "\t\t\t<chat proto=\"%s\" account=\"%s\">\n", - gaim_account_get_protocol_id(chat->account), - acct_name); - - if (chat->alias) { - char *chat_alias = g_markup_escape_text(chat->alias, -1); - fprintf(file, "\t\t\t\t<alias>%s</alias>\n", chat_alias); - g_free(chat_alias); - } - g_hash_table_foreach(chat->components, - blist_print_chat_components, file); - g_hash_table_foreach(chat->node.settings, - blist_print_cnode_settings, file); - fprintf(file, "\t\t\t</chat>\n"); - g_free(acct_name); - } - } - } - fprintf(file, "\t\t</group>\n"); - g_free(group_name); - } + if (GAIM_BLIST_NODE_IS_GROUP(gnode)) + blist_write_group(file, exp_acct, (GaimGroup *) gnode); } fprintf(file, "\t</blist>\n"); fprintf(file, "\t<privacy>\n"); - for (accounts = gaim_accounts_get_all(); - accounts != NULL; - accounts = accounts->next) { - - GaimAccount *account = accounts->data; - char *acct_name = g_markup_escape_text(account->username, -1); - if (!exp_acct || account == exp_acct) { - fprintf(file, "\t\t<account proto=\"%s\" name=\"%s\" " - "mode=\"%d\">\n", gaim_account_get_protocol_id(account), - acct_name, account->perm_deny); - - for (buds = account->permit; buds; buds = buds->next) { - char *bud_name = g_markup_escape_text(buds->data, -1); - fprintf(file, "\t\t\t<permit>%s</permit>\n", bud_name); - g_free(bud_name); - } - for (buds = account->deny; buds; buds = buds->next) { - char *bud_name = g_markup_escape_text(buds->data, -1); - fprintf(file, "\t\t\t<block>%s</block>\n", bud_name); - g_free(bud_name); - } - fprintf(file, "\t\t</account>\n"); - } - g_free(acct_name); + for (accounts = gaim_accounts_get_all(); accounts; accounts = accounts->next) { + blist_write_privacy_account(file, exp_acct, (GaimAccount *) accounts->data); } fprintf(file, "\t</privacy>\n"); fprintf(file, "</gaim>\n"); } + void gaim_blist_sync() { FILE *file;
--- a/src/blist.h Thu Aug 19 22:48:27 2004 +0000 +++ b/src/blist.h Fri Aug 20 03:40:33 2004 +0000 @@ -74,6 +74,14 @@ ((b)->present == GAIM_BUDDY_ONLINE || \ (b)->present == GAIM_BUDDY_SIGNING_ON)) +typedef enum +{ + GAIM_BLIST_NODE_FLAG_NO_SAVE = 1, /**< node should not be saved with the buddy list */ +} GaimBlistNodeFlags; + +#define GAIM_BLIST_NODE_HAS_FLAG(b, f) ((b)->flags & (f)) +#define GAIM_BLIST_NODE_SHOULD_SAVE(b) (! GAIM_BLIST_NODE_HAS_FLAG(b, GAIM_BLIST_NODE_FLAG_NO_SAVE)) + /**************************************************************************/ /* Data Structures */ @@ -90,6 +98,7 @@ GaimBlistNode *child; /**< The child of this node */ GHashTable *settings; /**< per-node settings */ void *ui_data; /**< The UI can put data here. */ + GaimBlistNodeFlags flags; /**< The buddy flags */ }; /** @@ -108,8 +117,8 @@ int uc; /**< This is a cryptic bitmask that makes sense only to the prpl. This will get changed */ void *proto_data; /**< This allows the prpl to associate whatever data it wants with a buddy */ GaimBuddyIcon *icon; /**< The buddy icon. */ - GaimAccount *account; /**< the account this buddy belongs to */ - guint timer; /**< The timer handle. */ + GaimAccount *account; /**< the account this buddy belongs to */ + guint timer; /**< The timer handle. */ }; /** @@ -493,6 +502,17 @@ const char *gaim_contact_get_alias(GaimContact *contact); /** + * Determines whether an account owns any buddies in a given contact + * + * @param contact The contact to search through. + * @param account The account. + * + * @return TRUE if there are any buddies from account in the contact, or FALSE otherwise. + */ +gboolean gaim_contact_on_account(GaimContact *contact, GaimAccount *account); + + +/** * Removes a buddy from the buddy list and frees the memory allocated to it. * * @param buddy The buddy to be removed