Mercurial > pidgin.yaz
changeset 4012:ab6c48a07fd6
[gaim-migrate @ 4212]
Fixed this filename madness. Robot101 is going to fix arts and nas and send
me a patch whilst I eat dinner. Herman (or Rob) you'll want to fix the win32
stuff accordingly, I presume.
This is not the end of the world.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Thu, 28 Nov 2002 02:03:38 +0000 |
parents | a870a2a0bc5b |
children | 73853a0a1a77 |
files | sounds/BuddyArrive.au sounds/BuddyArrive.wav sounds/BuddyLeave.au sounds/BuddyLeave.wav sounds/Makefile.am sounds/Receive.au sounds/Receive.wav sounds/RedAlert.au sounds/RedAlert.wav sounds/Send.au sounds/Send.wav sounds/arrive.wav sounds/au2h.c sounds/leave.wav sounds/receive.wav sounds/redalert.wav sounds/send.wav src/sound.c |
diffstat | 18 files changed, 24 insertions(+), 76 deletions(-) [+] |
line wrap: on
line diff
--- a/sounds/Makefile.am Thu Nov 28 00:21:24 2002 +0000 +++ b/sounds/Makefile.am Thu Nov 28 02:03:38 2002 +0000 @@ -1,8 +1,8 @@ -EXTRA_DIST = BuddyArrive.wav \ - BuddyLeave.wav \ - Receive.wav \ - RedAlert.wav \ - Send.wav +EXTRA_DIST = buddyarrive.wav \ + buddyleave.wav \ + receive.wav \ + redalert.wav \ + send.wav soundsdir = $(datadir)/sounds/gaim sounds_DATA = $(EXTRA_DIST)
--- a/sounds/au2h.c Thu Nov 28 00:21:24 2002 +0000 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,60 +0,0 @@ -#include <stdio.h> -#if !(__GLIBC__ < 2) -#include <error.h> -#endif -#include <fcntl.h> -#include <unistd.h> -#include <stdlib.h> -#include <string.h> - -#define BUF_SIZE 10 - -int main(int argc, char *argv[]) -{ - int fd; - FILE *f; - int res,x; - char buf[BUF_SIZE]; - char file[256]; - int offset = 0, cnt; - - if (argc != 3) { - fprintf(stderr, "Too few arguments! Are you using gmake? If you're not, then you really should. :-) \n"); - exit(1); - } - - fd = open(argv[1], O_RDONLY); - if (fd < 0) { - perror("open"); - exit(1); - } - f = fopen(argv[2], "w+"); - if (!f) { - perror("fopen"); - exit(1); - } - argv[1][strlen(argv[1])-3]='\0'; - cnt = strlen(argv[1]); - while (offset != cnt) { - if (argv[1][cnt - offset] == '/') { - offset--; - break; - } - offset++; - } - sprintf(file, "%s", &argv[1][cnt - offset]); - fprintf(f, "static unsigned char %s[] = {\n", file); - read(fd, buf, 8); /* id & offset */ - read(fd, buf, 8); /* len & encoding */ - read(fd, buf, 8); /* rate & count */ - /* no more click :) */ - - while((res = read(fd, buf, BUF_SIZE)) > 0) { - for (x=0;x<res;x++) - fprintf(f, "%#x, ", buf[x] & 0xff); - fprintf(f, "\n"); - } - fprintf(f,"};\n"); - fclose(f); - return 0; -}
--- a/src/sound.c Thu Nov 28 00:21:24 2002 +0000 +++ b/src/sound.c Thu Nov 28 02:03:38 2002 +0000 @@ -44,6 +44,14 @@ #include <esd.h> #endif +#ifdef ARTSC_SOUND +#include <artsc.h> +#endif + +#ifdef NAS_SOUND +#include <audio/audiolib.h> +#endif + #include "gaim.h" gboolean mute_sounds = 0; @@ -54,18 +62,18 @@ * it has no option bit, set it to 0. the order here has to match * * the defines in gaim.h. -Robot101 */ struct sound_struct sounds[NUM_SOUNDS] = { - {N_("Buddy logs in"), OPT_SOUND_LOGIN, "BuddyArrive.wav"}, - {N_("Buddy logs out"), OPT_SOUND_LOGOUT, "BuddyLeave.wav"}, - {N_("Message received"), OPT_SOUND_RECV, "Receive.wav"}, - {N_("Message received begins conversation"), OPT_SOUND_FIRST_RCV, "Receive.wav"}, - {N_("Message sent"), OPT_SOUND_SEND, "Send.wav"}, - {N_("Person enters chat"), OPT_SOUND_CHAT_JOIN, "BuddyArrive.wav"}, - {N_("Person leaves chat"), OPT_SOUND_CHAT_PART, "BuddyLeave.wav"}, - {N_("You talk in chat"), OPT_SOUND_CHAT_YOU_SAY, "Send.wav"}, - {N_("Others talk in chat"), OPT_SOUND_CHAT_SAY, "Receive.wav"}, + {N_("Buddy logs in"), OPT_SOUND_LOGIN, "buddyarrive.wav"}, + {N_("Buddy logs out"), OPT_SOUND_LOGOUT, "buddyleave.wav"}, + {N_("Message received"), OPT_SOUND_RECV, "receive.wav"}, + {N_("Message received begins conversation"), OPT_SOUND_FIRST_RCV, "receive.wav"}, + {N_("Message sent"), OPT_SOUND_SEND, "send.wav"}, + {N_("Person enters chat"), OPT_SOUND_CHAT_JOIN, "buddyarrive.wav"}, + {N_("Person leaves chat"), OPT_SOUND_CHAT_PART, "buddyleave.wav"}, + {N_("You talk in chat"), OPT_SOUND_CHAT_YOU_SAY, "send.wav"}, + {N_("Others talk in chat"), OPT_SOUND_CHAT_SAY, "receive.wav"}, /* this isn't a terminator, it's the buddy pounce default sound event ;-) */ - {NULL, 0, "RedAlert.wav"}, - {N_("Someone says your name in chat"), OPT_SOUND_CHAT_NICK, "RedAlert.wav"} + {NULL, 0, "redalert.wav"}, + {N_("Someone says your name in chat"), OPT_SOUND_CHAT_NICK, "redalert.wav"} }; int sound_order[] = { SND_BUDDY_ARRIVE, SND_BUDDY_LEAVE,