Mercurial > pidgin.yaz
changeset 10099:c49cc5b818cf
[gaim-migrate @ 11122]
Luke got me thinking of a better way to do screename coloring in chats. I
came up with a two-step solution. This is step 1: use a decent hashing
algorithm with much fewer collisions than the simple one I used.
g_str_hash does the trick.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Thu, 14 Oct 2004 18:15:10 +0000 |
parents | fb4216714dac |
children | fad5d3354cc1 |
files | src/gtkconv.c |
diffstat | 1 files changed, 2 insertions(+), 11 deletions(-) [+] |
line wrap: on
line diff
--- a/src/gtkconv.c Thu Oct 14 03:59:00 2004 +0000 +++ b/src/gtkconv.c Thu Oct 14 18:15:10 2004 +0000 @@ -5224,17 +5224,8 @@ if (flags & GAIM_MESSAGE_NICK) strcpy(color, "#AF7F00"); else if (flags & GAIM_MESSAGE_RECV) { - if (flags & GAIM_MESSAGE_COLORIZE) { - const char *u; - int m = 0; - - for (u = who; *u != '\0'; u++) - m += *u; - - m = m % NUM_NICK_COLORS; - - strcpy(color, nick_colors[m]); - } + if (flags & GAIM_MESSAGE_COLORIZE) + strcpy(color, g_str_hash(who) % NUM_NICK_COLORS); else strcpy(color, RECV_COLOR); }