changeset 9969:cc2e6dd43613

[gaim-migrate @ 10879] (21:35:19) nosnilmot: LSchiere: gaim_blist_add_group() should not really be #if 0'd out... does that need a patch? (21:35:38) LSchiere: why is it #if 0'ed? (21:35:50) nosnilmot: merging error afaict (21:35:52) interalia: datallah: talking to yourself is OK. it's when you answer that it becomes a problem... (21:35:54) LSchiere: i'm assuming it was done for a reason, temporary as that reason might be (21:36:04) nosnilmot: it's not #if 0'd in chip's svn tree (21:36:08) LSchiere: oddness (21:36:16) interalia: cvs annotate to the rescue! (21:36:23) LSchiere: was that part of datallah's patch failure handle patch? (21:36:49) datallah: yeah... i'm confused as to how it happened, but the first part happened during the plain merge and the #endif i added during the .rej cleanup iirc (21:37:31) nosnilmot: yup, datallah's right :) I suspect the #if 0 came in because "patch" was trying to "help" (21:37:47) LSchiere: okay, let's see what happens without that (21:38:11) nosnilmot: "it works a lot better and doesn't eat as many buddy lists for breakfast" (21:38:12) datallah: it definitely needs to not be commented out it compiles uncommented, so we'll go with their opinion committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 08 Sep 2004 01:38:38 +0000
parents 67468d443cd1
children 837dc736e84f
files src/blist.c
diffstat 1 files changed, 0 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/src/blist.c	Wed Sep 08 01:28:03 2004 +0000
+++ b/src/blist.c	Wed Sep 08 01:38:38 2004 +0000
@@ -1116,7 +1116,6 @@
 
 void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node)
 {
-#if 0
 	GaimBlistUiOps *ops;
 	GaimBlistNode *gnode = (GaimBlistNode*)group;
 
@@ -1168,7 +1167,6 @@
 		for (node = gnode->child; node; node = node->next)
 			ops->update(gaimbuddylist, node);
 	}
-#endif
 }
 
 void gaim_blist_remove_contact(GaimContact *contact)