Mercurial > pidgin.yaz
changeset 18893:cd90423c0a88
Use an array of structs instead of parallel arrays for the emoticon
name<=>symbol data structure, for (much better) clarity.
author | Jeffrey Connelly <jaconnel@calpoly.edu> |
---|---|
date | Sat, 11 Aug 2007 04:54:13 +0000 |
parents | 138e9be2f917 |
children | daedc9647341 |
files | libpurple/protocols/myspace/myspace.c |
diffstat | 1 files changed, 67 insertions(+), 27 deletions(-) [+] |
line wrap: on
line diff
--- a/libpurple/protocols/myspace/myspace.c Sat Aug 11 04:40:39 2007 +0000 +++ b/libpurple/protocols/myspace/myspace.c Sat Aug 11 04:54:13 2007 +0000 @@ -43,31 +43,58 @@ /* The names in in emoticon_names (for <i n=whatever>) map to corresponding * entries in emoticon_symbols (for the ASCII representation of the emoticon). - */ -static const char *emoticon_names[] = { - "bigsmile", "growl", "growl", "mad", "scared", "scared", "tongue", "tongue", - "devil", "devil", "happy", "happy", "happi", - "messed", "sidefrown", "upset", - "frazzled", "heart", "heart", "nerd", "sinister", "wink", "winc", - "geek", "laugh", "laugh", "oops", "smirk", "worried", "worried", - "googles", "mohawk", "pirate", "straight", "kiss", - NULL}; - -/* Multiple emoticon symbols in Pidgin can map to one name. List the + * + * Multiple emoticon symbols in Pidgin can map to one name. List the * canonical form, as inserted by the "Smile!" dialog, first. For example, * :) comes before :-), because although both are recognized as 'happy', * the first is inserted by the smiley button. * * Note that symbols are case-sensitive in Pidgin -- :-X is not :-x. */ -static const char *emoticon_symbols[] = { - ":D", ">:o", ">:O", ":-[", "=-O", "=-o", ":P", ":p", - "O:-)", "o:-)", ":)", ":-)", ":-)", - "8-)", ":-$", ":-$", - ":-/", ";-)", ";)", "8-)" /*:)*/, ":-D", ";-)", ";-)", - ":-X", ":-D", ":-d", ":'(", "8-)", ":-(", ":(", - "8-)", ":-X", ":-)", ":-!", ":-*", - NULL}; - + +/* TODO: Use extra smileys not in default theme! Hylke is also working on + * some new smileys specific to MySpaceIM, use them too! */ +static struct MSIM_EMOTICON +{ + gchar *name; + gchar *symbol; +} msim_emoticons[] = { + { "bigsmile", ":D" }, + { "growl", ">:o" }, + { "growl", ">:O" }, + { "mad", ":-[" }, + { "scared", "=-O" }, + { "scared", "=-o" }, + { "tongue", ":P" }, + { "tongue", ":p" }, + { "devil", "O:-)" }, + { "devil", "o:-)" }, + { "happy", ":)" }, + { "happy", ":-)" }, + { "happi", ":-)" }, + { "messed", "8-)" }, + { "sidefrown", ":-$" } , + { "upset", ":-$" }, + { "frazzled", ":-/" } , + { "heart", ";-)" }, + { "heart", ";)" }, + { "nerd", "8-)"}, + { "sinister", ":-,D" } , + { "wink", ";-)" }, + { "winc", ";-)" }, + { "geek", ":-X" }, + { "laugh", ":-D" }, + { "laugh", ":-d" }, + { "oops", ":'(" }, + { "smirk", "8-)" }, + { "worried", ":-(" } , + { "worried", ":(" }, + { "googles", "8-)" }, + { "mohawk", ":-X" }, + { "pirate", ":-)" }, + { "straight", ":-!" }, + { "kiss", ":-*" }, + { NULL, NULL } +}; /* Internal functions */ static void msim_send_zap(PurpleBlistNode *node, gpointer zap_num_ptr); @@ -1053,6 +1080,7 @@ { const gchar *name; guint i; + struct MSIM_EMOTICON *emote; name = xmlnode_get_attrib(root, "n"); if (!name) { @@ -1063,9 +1091,15 @@ return; } - for (i = 0; emoticon_names[i] != NULL; ++i) { - if (!strcmp(name, emoticon_names[i])) { - *begin = g_strdup(emoticon_symbols[i]); + for (i = 0; (emote = &msim_emoticons[i]) && emote->name != NULL; ++i) { + gchar *name; + gchar *symbol; + + name = emote->name; + symbol = emote->symbol; + + if (!strcmp(name, name)) { + *begin = g_strdup(symbol); *end = g_strdup(""); return; } @@ -1272,17 +1306,23 @@ { gchar *old, *new, *replacement; guint i; + struct MSIM_EMOTICON *emote; old = before; new = NULL; - for (i = 0; emoticon_symbols[i] != NULL; ++i) { - replacement = g_strdup_printf("<i n=\"%s\"/>", emoticon_names[i]); + for (i = 0; (emote = &msim_emoticons[i]) && emote->name != NULL; ++i) { + gchar *name, *symbol; + + name = emote->name; + symbol = emote->symbol; + + replacement = g_strdup_printf("<i n=\"%s\"/>", name); purple_debug_info("msim", "msim_convert_smileys_to_markup: %s->%s\n", - emoticon_symbols[i] ? emoticon_symbols[i] : "(NULL)", + symbol ? symbol : "(NULL)", replacement ? replacement : "(NULL)"); - new = str_replace(old, emoticon_symbols[i], replacement); + new = str_replace(old, symbol, replacement); g_free(replacement); g_free(old);