changeset 9619:da88e2cd5c53

[gaim-migrate @ 10463] Odds n ends. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 31 Jul 2004 20:48:03 +0000
parents 848e5fbcd520
children c001be3c330e
files HACKING PROGRAMMING_NOTES src/account.c src/account.h src/prefs.h
diffstat 5 files changed, 7 insertions(+), 16 deletions(-) [+]
line wrap: on
line diff
--- a/HACKING	Sat Jul 31 15:27:39 2004 +0000
+++ b/HACKING	Sat Jul 31 20:48:03 2004 +0000
@@ -192,14 +192,6 @@
   is housed, to import buddy lists. (The actual buddy list parsing code
   is in util.c for winaim lists and buddy.c for gaim's own lists.)
 
-gaimrc.c:
-  This controls everything about the .gaimrc file. There's not really much
-  to say about it; this is probably one of the better designed and easier
-  to follow files in gaim. The important functions are towards the bottom.
-	This file is also utterly deprecated. It is used only for importing
-	on upgrade. the prefs.c and prefs.h files replace the control,
-	and gtkprefs.c replaces the gui component.
-
 gtkimhtml.c:
   This is gaim's HTML widget. It replaced the old widget, GtkHtml (which
   was different than GNOME's GtkHTML). It's self-contained (it doesn't
--- a/PROGRAMMING_NOTES	Sat Jul 31 15:27:39 2004 +0000
+++ b/PROGRAMMING_NOTES	Sat Jul 31 20:48:03 2004 +0000
@@ -31,10 +31,6 @@
 
   printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");
 
-- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
-  because the Windows dir separator '\' is being used to escape characters, when
-  paths are read in from the .gaimrc file.
-
 PLUGINS & PROTOS
 ----------------
 
--- a/src/account.c	Sat Jul 31 15:27:39 2004 +0000
+++ b/src/account.c	Sat Jul 31 20:48:03 2004 +0000
@@ -1199,7 +1199,7 @@
 		g_free(filename);
 		accounts_loaded = TRUE;
 
-		return TRUE; /* we return TRUE so .gaimrc doesn't load */
+		return TRUE;
 	}
 
 	if (!g_markup_parse_context_end_parse(context, NULL)) {
@@ -1210,7 +1210,7 @@
 		g_free(filename);
 		accounts_loaded = TRUE;
 
-		return TRUE; /* we return TRUE so .gaimrc doesn't load */
+		return TRUE;
 	}
 
 	g_markup_parse_context_free(context);
--- a/src/account.h	Sat Jul 31 15:27:39 2004 +0000
+++ b/src/account.h	Sat Jul 31 20:48:03 2004 +0000
@@ -535,6 +535,9 @@
 
 /**
  * Loads the accounts.
+ *
+ * @return TRUE if accounts.xml was loaded successfully.  Otherwise
+ *         FALSE is returned.
  */
 gboolean gaim_accounts_load();
 
--- a/src/prefs.h	Sat Jul 31 15:27:39 2004 +0000
+++ b/src/prefs.h	Sat Jul 31 20:48:03 2004 +0000
@@ -177,8 +177,8 @@
 /**
  * Check if a pref exists
  *
- * @param name  The name of the pref
- * @return Whether or not the pref exists
+ * @param name The name of the pref
+ * @return TRUE if the pref exists.  Otherwise FALSE.
  */
 gboolean gaim_prefs_exists(const char *name);