Mercurial > pidgin.yaz
changeset 5572:dfdea22a7153
[gaim-migrate @ 5974]
jabber is converted
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Fri, 30 May 2003 23:05:01 +0000 |
parents | 113090160626 |
children | 5e7de337a053 |
files | src/protocols/jabber/jabber.c src/proxy.c src/proxy.h |
diffstat | 3 files changed, 87 insertions(+), 83 deletions(-) [+] |
line wrap: on
line diff
--- a/src/protocols/jabber/jabber.c Fri May 30 23:03:02 2003 +0000 +++ b/src/protocols/jabber/jabber.c Fri May 30 23:05:01 2003 +0000 @@ -65,10 +65,12 @@ G_MODULE_IMPORT GSList *connections; /* The priv member of gjconn's is a gaim_connection for now. */ -#define GJ_GC(x) ((struct gaim_connection *)(x)->priv) +#define GJ_GC(x) ((GaimConnection *)(x)->priv) /* Confused? That makes three of us. -Robot101 */ #define GC_GJ(x) ((gjconn)((struct jabber_data *)(x)->proto_data)->gjc) +#define JABBER_CONNECT_STEPS 5 + #define IQID_AUTH "__AUTH__" #define IQ_NONE -1 @@ -225,7 +227,7 @@ */ struct jabber_chat { gaim_jid gjid; - struct gaim_connection *gc; + GaimConnection *gc; struct gaim_conversation *b; int id; int state; @@ -748,7 +750,7 @@ static void jabber_callback(gpointer data, gint source, GaimInputCondition condition) { - struct gaim_connection *gc = (struct gaim_connection *)data; + GaimConnection *gc = data; struct jabber_data *jd = (struct jabber_data *)gc->proto_data; gjab_recv(jd->gjc); @@ -766,7 +768,7 @@ { xmlnode x; char *t, *t2; - struct gaim_connection *gc = data; + GaimConnection *gc = data; struct jabber_data *jd; gjconn gjc; @@ -809,17 +811,17 @@ static void gjab_start(gjconn gjc) { - struct gaim_account *account; + GaimAccount *account; int port, rc; - char *server; + const char *server; if (!gjc || gjc->state != JCONN_STATE_OFF) return; account = GJ_GC(gjc)->account; - port = account->proto_opt[USEROPT_PORT][0] ? atoi(account->proto_opt[USEROPT_PORT]) : DEFAULT_PORT; - server = account->proto_opt[USEROPT_CONN_SERVER][0] ? account->proto_opt[USEROPT_CONN_SERVER] : gjc->user->server; - + port = gaim_account_get_int(account, "port", DEFAULT_PORT); + server = gaim_account_get_string(account, "connect_server", + gjc->user->server); gjc->parser = XML_ParserCreate(NULL); XML_SetUserData(gjc->parser, (void *)gjc); @@ -836,7 +838,7 @@ /* * Find chat by chat group name */ -static struct gaim_conversation *find_chat(struct gaim_connection *gc, char *name) +static struct gaim_conversation *find_chat(GaimConnection *gc, char *name) { GSList *bcs = gc->buddy_chats; struct gaim_conversation *b = NULL; @@ -866,7 +868,7 @@ * jabber_chat struct list. But that's the way it * was, so that's the way I'm leaving it--for now. */ -static int jabber_find_chat_by_convo_id(struct gaim_connection *gc, int id, struct jabber_chat **jc) +static int jabber_find_chat_by_convo_id(GaimConnection *gc, int id, struct jabber_chat **jc) { GSList *bcs = gc->buddy_chats; struct gaim_conversation *b = NULL; @@ -897,7 +899,7 @@ /* * Find any chat */ -static struct jabber_chat *find_any_chat(struct gaim_connection *gc, jid chat) +static struct jabber_chat *find_any_chat(GaimConnection *gc, jid chat) { GSList *jcs = ((struct jabber_data *)gc->proto_data)->chats; struct jabber_chat *jc = NULL; @@ -917,7 +919,7 @@ /* * Find existing/active Jabber chat */ -static struct jabber_chat *find_existing_chat(struct gaim_connection *gc, jid chat) +static struct jabber_chat *find_existing_chat(GaimConnection *gc, jid chat) { GSList *jcs = ((struct jabber_data *)gc->proto_data)->chats; struct jabber_chat *jc = NULL; @@ -936,7 +938,7 @@ /* * Find pending chat */ -static struct jabber_chat *find_pending_chat(struct gaim_connection *gc, jid chat) +static struct jabber_chat *find_pending_chat(GaimConnection *gc, jid chat) { GSList *jcs = ((struct jabber_data *)gc->proto_data)->chats; struct jabber_chat *jc = NULL; @@ -968,7 +970,7 @@ /* * Remove a buddy from the (gaim) buddylist (if he's on it) */ -static void jabber_remove_gaim_buddy(struct gaim_connection *gc, const char *buddyname) +static void jabber_remove_gaim_buddy(GaimConnection *gc, const char *buddyname) { struct buddy *b; @@ -980,7 +982,7 @@ } } -static void jabber_change_passwd(struct gaim_connection *gc, const char *old, const char *new) +static void jabber_change_passwd(GaimConnection *gc, const char *old, const char *new) { gjconn gjc = ((struct jabber_data *)gc->proto_data)->gjc; @@ -1028,7 +1030,7 @@ /* * Return pointer to jabber_buddy_data if buddy found. Create if necessary. */ -static struct jabber_buddy_data* jabber_find_buddy(struct gaim_connection *gc, const char *buddy, gboolean create) +static struct jabber_buddy_data* jabber_find_buddy(GaimConnection *gc, const char *buddy, gboolean create) { struct jabber_data *jd = gc->proto_data; gpointer val; @@ -1058,7 +1060,7 @@ * default being the highest priority one. */ -static jab_res_info jabber_find_resource(struct gaim_connection *gc, const char *who) +static jab_res_info jabber_find_resource(GaimConnection *gc, const char *who) { GSList *resources; struct jabber_buddy_data *jbd = jabber_find_buddy(gc, who, FALSE); @@ -1091,7 +1093,7 @@ return jri; } -static gboolean jabber_is_default_resource(struct gaim_connection *gc, const char *who) +static gboolean jabber_is_default_resource(GaimConnection *gc, const char *who) { jab_res_info jri = jabber_find_resource(gc, who); char *buddy = g_strdup(who); @@ -1109,7 +1111,7 @@ /* * if the resource doesn't exist, create it. otherwise, just update the priority */ -static void jabber_track_resource(struct gaim_connection *gc, +static void jabber_track_resource(GaimConnection *gc, char *buddy, char *res, int priority, @@ -1141,7 +1143,7 @@ /* * remove the resource, if it exists */ -static void jabber_remove_resource(struct gaim_connection *gc, char *buddy, char *res) +static void jabber_remove_resource(GaimConnection *gc, char *buddy, char *res) { struct jabber_buddy_data *jbd = jabber_find_buddy(gc, buddy, FALSE); if(jbd) { @@ -1209,7 +1211,7 @@ jri->away_msg = g_strdup(xmlnode_get_tag_data(p->x, "status")); } -static void jabber_convo_closed(struct gaim_connection *gc, char *name) +static void jabber_convo_closed(GaimConnection *gc, char *name) { jab_res_info jri = jabber_find_resource(gc, name); @@ -1640,7 +1642,7 @@ * Used only by Jabber accept/deny add stuff just below */ struct jabber_add_permit { - struct gaim_connection *gc; + GaimConnection *gc; gchar *user; }; @@ -1907,7 +1909,8 @@ if (jpacket_subtype(p) == JPACKET__RESULT) { if (xmlnode_has_children(p->x)) { xmlnode query = xmlnode_get_tag(p->x, "query"); - set_login_progress(GJ_GC(gjc), 4, _("Authenticating")); + gaim_connection_update_progress(GJ_GC(gjc), _("Authenticating"), + 4, JABBER_CONNECT_STEPS); if (!xmlnode_get_tag(query, "digest")) { g_free(gjc->sid); gjc->sid = NULL; @@ -1916,7 +1919,7 @@ } else { gaim_debug(GAIM_DEBUG_INFO, "jabber", "auth success\n"); - account_online(GJ_GC(gjc)); + gaim_connection_set_state(GJ_GC(gjc), GAIM_CONNECTED); serv_finish_login(GJ_GC(gjc)); ((struct jabber_data *)GJ_GC(gjc)->proto_data)->did_import = TRUE; @@ -1939,9 +1942,9 @@ g_snprintf(msg, sizeof(msg), "Error %d: %s", errcode, errmsg); } else g_snprintf(msg, sizeof(msg), "%s", errmsg); - hide_login_progress(GJ_GC(gjc), msg); + gaim_connection_error(GJ_GC(gjc), msg); } else { - hide_login_progress(GJ_GC(gjc), _("Unknown login error")); + gaim_connection_error(GJ_GC(gjc), _("Unknown login error")); } jd->die = TRUE; @@ -2336,18 +2339,18 @@ switch (state) { case JCONN_STATE_OFF: if(gjc->was_connected) { - hide_login_progress_error(GJ_GC(gjc), _("Connection lost")); + gaim_connection_error(GJ_GC(gjc), _("Connection lost")); } else { - hide_login_progress(GJ_GC(gjc), _("Unable to connect")); + gaim_connection_error(GJ_GC(gjc), _("Unable to connect")); } signoff(GJ_GC(gjc)); break; case JCONN_STATE_CONNECTED: gjc->was_connected = 1; - set_login_progress(GJ_GC(gjc), 2, _("Connected")); + gaim_connection_update_progress(GJ_GC(gjc), _("Connected"), 2, JABBER_CONNECT_STEPS); break; case JCONN_STATE_ON: - set_login_progress(GJ_GC(gjc), 3, _("Requesting Authentication Method")); + gaim_connection_update_progress(GJ_GC(gjc), _("Requesting Authentication Method"), 3, JABBER_CONNECT_STEPS); gjab_reqauth(gjc); break; default: @@ -2356,9 +2359,9 @@ return; } -static void jabber_login(struct gaim_account *account) +static void jabber_login(GaimAccount *account) { - struct gaim_connection *gc = new_gaim_conn(account); + GaimConnection *gc = gaim_account_get_connection(account); struct jabber_data *jd = gc->proto_data = g_new0(struct jabber_data, 1); char *loginname = create_valid_jid(account->username, DEFAULT_SERVER, "Gaim"); @@ -2367,13 +2370,13 @@ jd->buddies = g_hash_table_new(g_str_hash, g_str_equal); jd->chats = NULL; /* we have no chats yet */ - set_login_progress(gc, 1, _("Connecting")); + gaim_connection_update_progress(gc, _("Connecting"), 1, JABBER_CONNECT_STEPS); if (!(jd->gjc = gjab_new(loginname, account->password, gc))) { g_free(loginname); gaim_debug(GAIM_DEBUG_ERROR, "jabber", "unable to connect (jab_new failed)\n"); - hide_login_progress(gc, _("Unable to connect")); + gaim_connection_error(gc, _("Unable to connect")); signoff(gc); return; } @@ -2423,7 +2426,7 @@ return FALSE; } -static void jabber_close(struct gaim_connection *gc) +static void jabber_close(GaimConnection *gc) { struct jabber_data *jd = gc->proto_data; @@ -2464,7 +2467,7 @@ gc->proto_data = NULL; } -static int jabber_send_typing(struct gaim_connection *gc, char *who, int typing) +static int jabber_send_typing(GaimConnection *gc, char *who, int typing) { xmlnode x, y; char *realwho; @@ -2519,7 +2522,7 @@ g_free(xhtml); } -static int jabber_send_im(struct gaim_connection *gc, const char *who, const char *message, int len, int flags) +static int jabber_send_im(GaimConnection *gc, const char *who, const char *message, int len, int flags) { xmlnode x, y; char *thread_id = NULL; @@ -2564,7 +2567,7 @@ * If "alias" or "group" are NULL, gets them from Gaim's current buddylist values * for the buddy. */ -static void jabber_roster_update(struct gaim_connection *gc, const char *name, const char *alias, const char *group) +static void jabber_roster_update(GaimConnection *gc, const char *name, const char *alias, const char *group) { xmlnode x, y; char *realwho; @@ -2643,7 +2646,7 @@ * * This is just a roster update using existing, local buddylist data */ -static void jabber_alias_buddy(struct gaim_connection *gc, const char *name, const char *alias) +static void jabber_alias_buddy(GaimConnection *gc, const char *name, const char *alias) { jabber_roster_update(gc, name, alias, NULL); } @@ -2651,7 +2654,7 @@ /* * Change buddy's group on server roster */ -static void jabber_group_change(struct gaim_connection *gc, const char *name, const char *old_group, const char *new_group) +static void jabber_group_change(GaimConnection *gc, const char *name, const char *old_group, const char *new_group) { if(old_group && new_group && strcmp(old_group, new_group)) jabber_roster_update(gc, name, NULL, new_group); @@ -2664,7 +2667,7 @@ * So we iterate through the list of buddies that are in the group and change * the group attribute for each of them. */ -static void jabber_rename_group(struct gaim_connection *gc, +static void jabber_rename_group(GaimConnection *gc, const char *old_group, const char *new_group, GList *members) @@ -2676,12 +2679,13 @@ } } -static void jabber_add_buddy(struct gaim_connection *gc, const char *name) +static void jabber_add_buddy(GaimConnection *gc, const char *name) { xmlnode x; char *realwho; gjconn gjc = ((struct jabber_data *)gc->proto_data)->gjc; gaim_jid gjid; + GaimAccount *account = gaim_connection_get_account(gc); if (!((struct jabber_data *)gc->proto_data)->did_import) return; @@ -2689,7 +2693,7 @@ /* * If there's no name or the name is ourself */ - if(!name || !strcmp(gc->username, name)) + if(!name || !strcmp(gaim_account_get_username(account), name)) return; if((realwho = get_realwho(gjc, name, FALSE, &gjid)) == NULL) { @@ -2721,7 +2725,7 @@ g_free(realwho); } -static void jabber_remove_buddy(struct gaim_connection *gc, char *name, char *group) +static void jabber_remove_buddy(GaimConnection *gc, char *name, char *group) { xmlnode x; char *realwho; @@ -2742,7 +2746,7 @@ /* * Remove a buddy item from the roster entirely */ -static void jabber_remove_buddy_roster_item(struct gaim_connection *gc, char *name) +static void jabber_remove_buddy_roster_item(GaimConnection *gc, char *name) { gjconn gjc = ((struct jabber_data *)gc->proto_data)->gjc; char *realwho; @@ -2762,7 +2766,7 @@ /* * Unsubscribe a buddy from our presence */ -static void jabber_unsubscribe_buddy_from_us(struct gaim_connection *gc, const char *name) +static void jabber_unsubscribe_buddy_from_us(GaimConnection *gc, const char *name) { gjconn gjc = ((struct jabber_data *)gc->proto_data)->gjc; char *realwho; @@ -2779,7 +2783,7 @@ /* * Common code for setting ourselves invisible/visible to buddy */ -static void jabber_invisible_to_buddy_common(struct gaim_connection *gc, const char *name, gboolean invisible) +static void jabber_invisible_to_buddy_common(GaimConnection *gc, const char *name, gboolean invisible) { gjconn gjc = ((struct jabber_data *)gc->proto_data)->gjc; char *realwho; @@ -2811,7 +2815,7 @@ /* * Make ourselves temporarily invisible to a buddy */ -static void jabber_invisible_to_buddy(struct gaim_connection *gc, const char *name) +static void jabber_invisible_to_buddy(GaimConnection *gc, const char *name) { jabber_invisible_to_buddy_common(gc, name, TRUE); } @@ -2819,7 +2823,7 @@ /* * Make ourselves visible to a buddy */ -static void jabber_visible_to_buddy(struct gaim_connection *gc, const char *name) +static void jabber_visible_to_buddy(GaimConnection *gc, const char *name) { jabber_invisible_to_buddy_common(gc, name, FALSE); } @@ -2856,7 +2860,7 @@ * Used when we set server-wide invisibility so that individual buddy menu * entries show the proper option. */ -static void invisible_to_all_buddies(struct gaim_connection *gc, gboolean invisible) +static void invisible_to_all_buddies(GaimConnection *gc, gboolean invisible) { struct jabber_data *jd = gc->proto_data; @@ -2864,7 +2868,7 @@ g_hash_table_foreach(jd->buddies, set_invisible_to_buddy_status, (gpointer) invisible); } -static const char *jabber_list_icon(struct gaim_account *a, struct buddy *b) +static const char *jabber_list_icon(GaimAccount *a, struct buddy *b) { return "jabber"; } @@ -2904,7 +2908,7 @@ } } -static GList *jabber_chat_info(struct gaim_connection *gc) +static GList *jabber_chat_info(GaimConnection *gc) { gjconn gjc = ((struct jabber_data *)gc->proto_data)->gjc; @@ -2974,7 +2978,7 @@ return m; } -static void jabber_join_chat(struct gaim_connection *gc, GHashTable *data) +static void jabber_join_chat(GaimConnection *gc, GHashTable *data) { xmlnode x; char *room, *server, *handle; @@ -3045,7 +3049,7 @@ g_free(realwho); } -static void jabber_chat_invite(struct gaim_connection *gc, int id, const char *message, const char *name) +static void jabber_chat_invite(GaimConnection *gc, int id, const char *message, const char *name) { xmlnode x, y; struct jabber_data *jd = gc->proto_data; @@ -3079,7 +3083,7 @@ xmlnode_free(x); } -static void jabber_chat_leave(struct gaim_connection *gc, int id) +static void jabber_chat_leave(GaimConnection *gc, int id) { struct jabber_data *jd = gc->proto_data; gjconn gjc = jd->gjc; @@ -3100,7 +3104,7 @@ jc->b = NULL; } -static int jabber_chat_send(struct gaim_connection *gc, int id, char *message) +static int jabber_chat_send(GaimConnection *gc, int id, char *message) { xmlnode x, y; struct jabber_chat *jc = NULL; @@ -3135,7 +3139,7 @@ return 0; } -static void jabber_chat_whisper(struct gaim_connection *gc, int id, char *who, char *message) +static void jabber_chat_whisper(GaimConnection *gc, int id, char *who, char *message) { xmlnode x; struct jabber_chat *jc = NULL; @@ -3192,7 +3196,7 @@ } } -static void jabber_get_info(struct gaim_connection *gc, const char *who) { +static void jabber_get_info(GaimConnection *gc, const char *who) { xmlnode x; char *id; char *realwho; @@ -3217,7 +3221,7 @@ xmlnode_free(x); } -static void jabber_get_error_msg(struct gaim_connection *gc, const char *who) { +static void jabber_get_error_msg(GaimConnection *gc, const char *who) { struct jabber_data *jd = gc->proto_data; gjconn gjc = jd->gjc; gchar **str_arr = (gchar **) g_new(gpointer, 3); @@ -3245,7 +3249,7 @@ g_free(final); } -static void jabber_get_away_msg(struct gaim_connection *gc, const char *who) { +static void jabber_get_away_msg(GaimConnection *gc, const char *who) { struct jabber_data *jd = gc->proto_data; gjconn gjc = jd->gjc; int num_resources; @@ -3302,7 +3306,7 @@ } -static void jabber_get_cb_info(struct gaim_connection *gc, int cid, char *who) { +static void jabber_get_cb_info(GaimConnection *gc, int cid, char *who) { struct jabber_chat *jc = NULL; char *realwho; @@ -3316,7 +3320,7 @@ g_free(realwho); } -static void jabber_get_cb_away_msg(struct gaim_connection *gc, int cid, char *who) { +static void jabber_get_cb_away_msg(GaimConnection *gc, int cid, char *who) { struct jabber_chat *jc = NULL; char *realwho; @@ -3381,7 +3385,7 @@ return ret; } -static GList *jabber_buddy_menu(struct gaim_connection *gc, const char *who) { +static GList *jabber_buddy_menu(GaimConnection *gc, const char *who) { GList *m = NULL; struct proto_buddy_menu *pbm; struct buddy *b = gaim_find_buddy(gc->account, who); @@ -3436,7 +3440,7 @@ return m; } -static GList *jabber_away_states(struct gaim_connection *gc) { +static GList *jabber_away_states(GaimConnection *gc) { GList *m = NULL; m = g_list_append(m, _("Online")); @@ -3450,7 +3454,7 @@ return m; } -static void jabber_set_away(struct gaim_connection *gc, char *state, char *message) +static void jabber_set_away(GaimConnection *gc, char *state, char *message) { xmlnode x, y; struct jabber_data *jd = gc->proto_data; @@ -3537,14 +3541,14 @@ invisible_to_all_buddies(gc, invisible); } -static void jabber_set_idle(struct gaim_connection *gc, int idle) { +static void jabber_set_idle(GaimConnection *gc, int idle) { struct jabber_data *jd = (struct jabber_data *)gc->proto_data; gaim_debug(GAIM_DEBUG_INFO, "jabber", "jabber_set_idle: setting idle %i\n", idle); jd->idle = idle ? time(NULL) - idle : idle; } -static void jabber_keepalive(struct gaim_connection *gc) { +static void jabber_keepalive(GaimConnection *gc) { struct jabber_data *jd = (struct jabber_data *)gc->proto_data; gjab_send_raw(jd->gjc, JABBER_KEEPALIVE_STRING); } @@ -3689,7 +3693,7 @@ */ static void jabber_handlevcard(gjconn gjc, xmlnode querynode, char *from) { - struct gaim_connection *gc = GJ_GC(gjc); + GaimConnection *gc = GJ_GC(gjc); char *cdata, *status; struct vcard_template *vc_tp = vcard_template_data; @@ -3921,7 +3925,7 @@ /* * Send vCard info to Jabber server */ -static void jabber_set_info(struct gaim_connection *gc, char *info) +static void jabber_set_info(GaimConnection *gc, char *info) { xmlnode x, vc_node; char *id; @@ -4016,7 +4020,7 @@ * string (if any) into GSLists for the (multi-entry) edit dialog and * calls the set_vcard dialog. */ -static void jabber_setup_set_info(struct gaim_connection *gc) +static void jabber_setup_set_info(GaimConnection *gc) { MultiEntryData *data; const struct vcard_template *vc_tp; @@ -4024,7 +4028,7 @@ MultiEntryDlg *b = multi_entry_dialog_new(); char *cdata; xmlnode x_vc_data = NULL; - struct gaim_account *tmp = gc->account; + GaimAccount *tmp = gc->account; b->account = tmp; @@ -4174,7 +4178,7 @@ gaim_debug(GAIM_DEBUG_INFO, "jabber", "registration successful!\n"); - hide_login_progress_notice(GJ_GC(gjc), _("Server Registration successful!")); + gaim_connection_notice(GJ_GC(gjc), _("Server Registration successful!")); /* * TBD: is this the correct way to do away with a * gaim_connection and all its associated memory @@ -4199,9 +4203,9 @@ g_snprintf(msg, sizeof(msg), "Error %d: %s", errcode, errmsg); } else g_snprintf(msg, sizeof(msg), "%s", errmsg); - hide_login_progress(GJ_GC(gjc), msg); + gaim_connection_error(GJ_GC(gjc), msg); } else { - hide_login_progress(GJ_GC(gjc), _("Unknown registration error")); + gaim_connection_error(GJ_GC(gjc), _("Unknown registration error")); } jd->die = TRUE; @@ -4245,9 +4249,9 @@ switch (state) { case JCONN_STATE_OFF: if(gjc->was_connected) { - hide_login_progress_error(GJ_GC(gjc), _("Connection lost")); + gaim_connection_error(GJ_GC(gjc), _("Connection lost")); } else { - hide_login_progress(GJ_GC(gjc), _("Unable to connect")); + gaim_connection_error(GJ_GC(gjc), _("Unable to connect")); } signoff(GJ_GC(gjc)); break; @@ -4278,9 +4282,9 @@ /* * Like jabber_login(), only different */ -void jabber_register_user(struct gaim_account *account) +void jabber_register_user(GaimAccount *account) { - struct gaim_connection *gc = new_gaim_conn(account); + GaimConnection *gc = gaim_account_get_connection(account); struct jabber_data *jd = gc->proto_data = g_new0(struct jabber_data, 1); char *loginname = create_valid_jid(account->username, DEFAULT_SERVER, "Gaim"); @@ -4294,7 +4298,7 @@ g_free(loginname); gaim_debug(GAIM_DEBUG_ERROR, "jabber", "unable to connect (jab_new failed)\n"); - hide_login_progress(gc, _("Unable to connect")); + gaim_connection_error(gc, _("Unable to connect")); signoff(gc); } else { gjab_state_handler(jd->gjc, jabber_handle_registration_state); @@ -4310,7 +4314,7 @@ /* End Jabber "user registration" support */ /*----------------------------------------*/ -static GList *jabber_actions(struct gaim_connection *gc) +static GList *jabber_actions(GaimConnection *gc) { GList *m = NULL; struct proto_actions_menu *pam;
--- a/src/proxy.c Fri May 30 23:03:02 2003 +0000 +++ b/src/proxy.c Fri May 30 23:05:01 2003 +0000 @@ -1241,7 +1241,7 @@ } int -proxy_connect(GaimAccount *account, char *host, int port, GaimInputFunction func, gpointer data) +proxy_connect(GaimAccount *account, const char *host, int port, GaimInputFunction func, gpointer data) { char *connecthost = host; int connectport = port;
--- a/src/proxy.h Fri May 30 23:03:02 2003 +0000 +++ b/src/proxy.h Fri May 30 23:05:01 2003 +0000 @@ -71,6 +71,6 @@ extern gint gaim_input_add(int, GaimInputCondition, GaimInputFunction, gpointer); extern void gaim_input_remove(gint); -extern int proxy_connect(GaimAccount *account, char *host, int port, GaimInputFunction func, gpointer data); +extern int proxy_connect(GaimAccount *account, const char *host, int port, GaimInputFunction func, gpointer data); #endif /* _PROXY_H_ */