annotate plugins/perl/perl-common.h @ 10711:00483ba950bf

[gaim-migrate @ 12301] Add some comments to the proxy code, rename some functions, and shuffle things around in a way that I think makes it much more readable. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 21 Mar 2005 02:14:46 +0000
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children 0e9e2b923d09
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1 #ifndef _GAIM_PERL_COMMON_H_
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2 #define _GAIM_PERL_COMMON_H_
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3
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4 #include <glib.h>
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5 #ifdef _WIN32
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6 #undef pipe
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7 #endif
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8 #include <XSUB.h>
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9 #include <EXTERN.h>
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10 #include <perl.h>
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12 #include "value.h"
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13
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14 #define is_hvref(o) \
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15 ((o) && SvROK(o) && SvRV(o) && (SvTYPE(SvRV(o)) == SVt_PVHV))
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16
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17 #define hvref(o) \
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18 (is_hvref(o) ? (HV *)SvRV(o) : NULL);
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19
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20 #define GAIM_PERL_BOOT(x) \
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21 { \
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22 extern void boot_Gaim__##x(pTHX_ CV *cv); \
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23 gaim_perl_callXS(boot_Gaim__##x, cv, mark); \
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24 }
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26 SV *newSVGChar(const char *str);
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27
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28 void gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark);
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29 void gaim_perl_bless_plain(const char *stash, void *object);
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30 SV *gaim_perl_bless_object(void *object, const char *stash);
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31 gboolean gaim_perl_is_ref_object(SV *o);
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32 void *gaim_perl_ref_object(SV *o);
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33
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34 int execute_perl(const char *function, int argc, char **args);
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35
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36 #if 0
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37 gboolean gaim_perl_value_from_sv(GaimValue *value, SV *sv);
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38 SV *gaim_perl_sv_from_value(const GaimValue *value);
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39 #endif
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40
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41 void *gaim_perl_data_from_sv(GaimValue *value, SV *sv);
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42 SV *gaim_perl_sv_from_vargs(const GaimValue *value, va_list *args,
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43 void ***copy_arg);
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44
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45 #endif /* _GAIM_PERL_COMMON_H_ */