14192
|
1 /**
|
|
2 * @file signals.h Signal API
|
|
3 * @ingroup core
|
|
4 *
|
|
5 * gaim
|
|
6 *
|
|
7 * Gaim is the legal property of its developers, whose names are too numerous
|
|
8 * to list here. Please refer to the COPYRIGHT file distributed with this
|
|
9 * source distribution.
|
|
10 *
|
|
11 * This program is free software; you can redistribute it and/or modify
|
|
12 * it under the terms of the GNU General Public License as published by
|
|
13 * the Free Software Foundation; either version 2 of the License, or
|
|
14 * (at your option) any later version.
|
|
15 *
|
|
16 * This program is distributed in the hope that it will be useful,
|
|
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
19 * GNU General Public License for more details.
|
|
20 *
|
|
21 * You should have received a copy of the GNU General Public License
|
|
22 * along with this program; if not, write to the Free Software
|
|
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
24 */
|
|
25 #ifndef _GAIM_SIGNALS_H_
|
|
26 #define _GAIM_SIGNALS_H_
|
|
27
|
|
28 #include <glib.h>
|
|
29 #include "value.h"
|
|
30
|
|
31 #define GAIM_CALLBACK(func) ((GaimCallback)func)
|
|
32
|
|
33 typedef void (*GaimCallback)(void);
|
|
34 typedef void (*GaimSignalMarshalFunc)(GaimCallback cb, va_list args,
|
|
35 void *data, void **return_val);
|
|
36
|
|
37 #ifdef __cplusplus
|
|
38 extern "C" {
|
|
39 #endif
|
|
40
|
|
41 /**************************************************************************/
|
|
42 /** @name Signal API */
|
|
43 /**************************************************************************/
|
|
44 /*@{*/
|
|
45
|
|
46 /**
|
|
47 * Signal Connect Priorities
|
|
48 */
|
|
49 #define GAIM_SIGNAL_PRIORITY_DEFAULT 0
|
|
50 #define GAIM_SIGNAL_PRIORITY_HIGHEST 9999
|
|
51 #define GAIM_SIGNAL_PRIORITY_LOWEST -9999
|
|
52
|
|
53 /**
|
|
54 * Registers a signal in an instance.
|
|
55 *
|
|
56 * @param instance The instance to register the signal for.
|
|
57 * @param signal The signal name.
|
|
58 * @param marshal The marshal function.
|
|
59 * @param ret_value The return value type, or NULL for no return value.
|
|
60 * @param num_values The number of values to be passed to the callbacks.
|
|
61 * @param ... The values to pass to the callbacks.
|
|
62 *
|
|
63 * @return The signal ID local to that instance, or 0 if the signal
|
|
64 * couldn't be registered.
|
|
65 *
|
|
66 * @see GaimValue
|
|
67 */
|
|
68 gulong gaim_signal_register(void *instance, const char *signal,
|
|
69 GaimSignalMarshalFunc marshal,
|
|
70 GaimValue *ret_value, int num_values, ...);
|
|
71
|
|
72 /**
|
|
73 * Unregisters a signal in an instance.
|
|
74 *
|
|
75 * @param instance The instance to unregister the signal for.
|
|
76 * @param signal The signal name.
|
|
77 */
|
|
78 void gaim_signal_unregister(void *instance, const char *signal);
|
|
79
|
|
80 /**
|
|
81 * Unregisters all signals in an instance.
|
|
82 *
|
|
83 * @param instance The instance to unregister the signal for.
|
|
84 */
|
|
85 void gaim_signals_unregister_by_instance(void *instance);
|
|
86
|
|
87 /**
|
|
88 * Returns a list of value types used for a signal.
|
|
89 *
|
|
90 * @param instance The instance the signal is registered to.
|
|
91 * @param signal The signal.
|
|
92 * @param ret_value The return value from the last signal handler.
|
|
93 * @param num_values The returned number of values.
|
|
94 * @param values The returned list of values.
|
|
95 */
|
|
96 void gaim_signal_get_values(void *instance, const char *signal,
|
|
97 GaimValue **ret_value,
|
|
98 int *num_values, GaimValue ***values);
|
|
99
|
|
100 /**
|
|
101 * Connects a signal handler to a signal for a particular object.
|
|
102 *
|
|
103 * Take care not to register a handler function twice. Gaim will
|
|
104 * not correct any mistakes for you in this area.
|
|
105 *
|
|
106 * @param instance The instance to connect to.
|
|
107 * @param signal The name of the signal to connect.
|
|
108 * @param handle The handle of the receiver.
|
|
109 * @param func The callback function.
|
|
110 * @param data The data to pass to the callback function.
|
|
111 * @param priority The priority with which the handler should be called. Signal handlers are called
|
|
112 * in order from GAIM_SIGNAL_PRIORITY_LOWEST to GAIM_SIGNAL_PRIORITY_HIGHEST.
|
|
113 *
|
|
114 * @return The signal handler ID.
|
|
115 *
|
|
116 * @see gaim_signal_disconnect()
|
|
117 */
|
|
118 gulong gaim_signal_connect_priority(void *instance, const char *signal,
|
|
119 void *handle, GaimCallback func, void *data, int priority);
|
|
120
|
|
121 /**
|
|
122 * Connects a signal handler to a signal for a particular object.
|
|
123 * (priority defaults to 0)
|
|
124 *
|
|
125 * Take care not to register a handler function twice. Gaim will
|
|
126 * not correct any mistakes for you in this area.
|
|
127 *
|
|
128 * @param instance The instance to connect to.
|
|
129 * @param signal The name of the signal to connect.
|
|
130 * @param handle The handle of the receiver.
|
|
131 * @param func The callback function.
|
|
132 * @param data The data to pass to the callback function.
|
|
133 *
|
|
134 * @return The signal handler ID.
|
|
135 *
|
|
136 * @see gaim_signal_disconnect()
|
|
137 */
|
|
138 gulong gaim_signal_connect(void *instance, const char *signal,
|
|
139 void *handle, GaimCallback func, void *data);
|
|
140
|
|
141 /**
|
|
142 * Connects a signal handler to a signal for a particular object.
|
|
143 *
|
|
144 * The signal handler will take a va_args of arguments, instead of
|
|
145 * individual arguments.
|
|
146 *
|
|
147 * Take care not to register a handler function twice. Gaim will
|
|
148 * not correct any mistakes for you in this area.
|
|
149 *
|
|
150 * @param instance The instance to connect to.
|
|
151 * @param signal The name of the signal to connect.
|
|
152 * @param handle The handle of the receiver.
|
|
153 * @param func The callback function.
|
|
154 * @param data The data to pass to the callback function.
|
|
155 * @param priority The order in which the signal should be added to the list
|
|
156 *
|
|
157 * @return The signal handler ID.
|
|
158 *
|
|
159 * @see gaim_signal_disconnect()
|
|
160 */
|
|
161 gulong gaim_signal_connect_priority_vargs(void *instance, const char *signal,
|
|
162 void *handle, GaimCallback func, void *data, int priority);
|
|
163
|
|
164 /**
|
|
165 * Connects a signal handler to a signal for a particular object.
|
|
166 * (priority defaults to 0)
|
|
167 * The signal handler will take a va_args of arguments, instead of
|
|
168 * individual arguments.
|
|
169 *
|
|
170 * Take care not to register a handler function twice. Gaim will
|
|
171 * not correct any mistakes for you in this area.
|
|
172 *
|
|
173 * @param instance The instance to connect to.
|
|
174 * @param signal The name of the signal to connect.
|
|
175 * @param handle The handle of the receiver.
|
|
176 * @param func The callback function.
|
|
177 * @param data The data to pass to the callback function.
|
|
178 *
|
|
179 * @return The signal handler ID.
|
|
180 *
|
|
181 * @see gaim_signal_disconnect()
|
|
182 */
|
|
183 gulong gaim_signal_connect_vargs(void *instance, const char *signal,
|
|
184 void *handle, GaimCallback func, void *data);
|
|
185
|
|
186 /**
|
|
187 * Disconnects a signal handler from a signal on an object.
|
|
188 *
|
|
189 * @param instance The instance to disconnect from.
|
|
190 * @param signal The name of the signal to disconnect.
|
|
191 * @param handle The handle of the receiver.
|
|
192 * @param func The registered function to disconnect.
|
|
193 *
|
|
194 * @see gaim_signal_connect()
|
|
195 */
|
|
196 void gaim_signal_disconnect(void *instance, const char *signal,
|
|
197 void *handle, GaimCallback func);
|
|
198
|
|
199 /**
|
|
200 * Removes all callbacks associated with a receiver handle.
|
|
201 *
|
|
202 * @param handle The receiver handle.
|
|
203 */
|
|
204 void gaim_signals_disconnect_by_handle(void *handle);
|
|
205
|
|
206 /**
|
|
207 * Emits a signal.
|
|
208 *
|
|
209 * @param instance The instance emitting the signal.
|
|
210 * @param signal The signal being emitted.
|
|
211 *
|
|
212 * @see gaim_signal_connect()
|
|
213 * @see gaim_signal_disconnect()
|
|
214 */
|
|
215 void gaim_signal_emit(void *instance, const char *signal, ...);
|
|
216
|
|
217 /**
|
|
218 * Emits a signal, using a va_list of arguments.
|
|
219 *
|
|
220 * @param instance The instance emitting the signal.
|
|
221 * @param signal The signal being emitted.
|
|
222 * @param args The arguments list.
|
|
223 *
|
|
224 * @see gaim_signal_connect()
|
|
225 * @see gaim_signal_disconnect()
|
|
226 */
|
|
227 void gaim_signal_emit_vargs(void *instance, const char *signal, va_list args);
|
|
228
|
|
229 /**
|
|
230 * Emits a signal and returns the first non-NULL return value.
|
|
231 *
|
|
232 * Further signal handlers are NOT called after a handler returns
|
|
233 * something other than NULL.
|
|
234 *
|
|
235 * @param instance The instance emitting the signal.
|
|
236 * @param signal The signal being emitted.
|
|
237 *
|
|
238 * @return The first non-NULL return value
|
|
239 */
|
|
240 void *gaim_signal_emit_return_1(void *instance, const char *signal, ...);
|
|
241
|
|
242 /**
|
|
243 * Emits a signal and returns the first non-NULL return value.
|
|
244 *
|
|
245 * Further signal handlers are NOT called after a handler returns
|
|
246 * something other than NULL.
|
|
247 *
|
|
248 * @param instance The instance emitting the signal.
|
|
249 * @param signal The signal being emitted.
|
|
250 * @param args The arguments list.
|
|
251 *
|
|
252 * @return The first non-NULL return value
|
|
253 */
|
|
254 void *gaim_signal_emit_vargs_return_1(void *instance, const char *signal,
|
|
255 va_list args);
|
|
256
|
|
257 /**
|
|
258 * Initializes the signals subsystem.
|
|
259 */
|
|
260 void gaim_signals_init(void);
|
|
261
|
|
262 /**
|
|
263 * Uninitializes the signals subsystem.
|
|
264 */
|
|
265 void gaim_signals_uninit(void);
|
|
266
|
|
267 /*@}*/
|
|
268
|
|
269 /**************************************************************************/
|
|
270 /** @name Marshal Functions */
|
|
271 /**************************************************************************/
|
|
272 /*@{*/
|
|
273
|
|
274 void gaim_marshal_VOID(
|
|
275 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
276 void gaim_marshal_VOID__INT(
|
|
277 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
278 void gaim_marshal_VOID__INT_INT(
|
|
279 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
280 void gaim_marshal_VOID__POINTER(
|
|
281 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
282 void gaim_marshal_VOID__POINTER_UINT(
|
|
283 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
284 void gaim_marshal_VOID__POINTER_INT_INT(
|
|
285 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
286 void gaim_marshal_VOID__POINTER_POINTER(
|
|
287 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
288 void gaim_marshal_VOID__POINTER_POINTER_UINT(
|
|
289 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
290 void gaim_marshal_VOID__POINTER_POINTER_UINT_UINT(
|
|
291 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
292 void gaim_marshal_VOID__POINTER_POINTER_POINTER(
|
|
293 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
294 void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER(
|
|
295 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
296 void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_POINTER(
|
|
297 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
298 void gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT(
|
|
299 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
300 void gaim_marshal_VOID__POINTER_POINTER_POINTER_POINTER_UINT(
|
|
301 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
302 void gaim_marshal_VOID__POINTER_POINTER_POINTER_UINT_UINT(
|
|
303 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
304
|
|
305 void gaim_marshal_INT__INT(
|
|
306 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
307 void gaim_marshal_INT__INT_INT(
|
|
308 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
309 void gaim_marshal_INT__POINTER_POINTER_POINTER_POINTER_POINTER(
|
|
310 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
311
|
|
312 void gaim_marshal_BOOLEAN__POINTER(
|
|
313 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
314 void gaim_marshal_BOOLEAN__POINTER_POINTER(
|
|
315 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
316 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER(
|
|
317 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
318 void gaim_marshal_BOOLEAN__POINTER_POINTER_UINT(
|
|
319 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
320 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_UINT(
|
|
321 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
322 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER(
|
|
323 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
324 void gaim_marshal_BOOLEAN__POINTER_POINTER_POINTER_POINTER_POINTER(
|
|
325 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
326
|
|
327 void gaim_marshal_BOOLEAN__INT_POINTER(
|
|
328 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
329
|
|
330 void gaim_marshal_POINTER__POINTER_INT(
|
|
331 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
332 void gaim_marshal_POINTER__POINTER_INT64(
|
|
333 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
334 void gaim_marshal_POINTER__POINTER_POINTER(
|
|
335 GaimCallback cb, va_list args, void *data, void **return_val);
|
|
336 /*@}*/
|
|
337
|
|
338 #ifdef __cplusplus
|
|
339 }
|
|
340 #endif
|
|
341
|
|
342 #endif /* _GAIM_SIGNALS_H_ */
|