annotate src/debug.c @ 9310:085190b9dd64

[gaim-migrate @ 10118] This is supposed to make us alert our buddies when we change our buddy icon, or turn it off. Except it crashes when we turn it off. But I think that's either Sean's fault or else Chip's fault. Also its supposed to make us announce our buddy icon when we log on if we have an old one set. But I don't think it does. Or was that the last commit that was supposed to do taht? either way it doesn't work for some reason, I need more packet dumps. It does succeed in announing our buddy icon to everyone when we set one. Well except people not on our list. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Sat, 19 Jun 2004 07:11:53 +0000
parents fa6395637e2c
children 2ac21bf20e04
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rev   line source
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1 /**
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2 * @file debug.c Debug API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Gaim is the legal property of its developers, whose names are too numerous
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8 * to list here. Please refer to the COPYRIGHT file distributed with this
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9 * source distribution.
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10 *
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11 * This program is free software; you can redistribute it and/or modify
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12 * it under the terms of the GNU General Public License as published by
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13 * the Free Software Foundation; either version 2 of the License, or
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14 * (at your option) any later version.
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15 *
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16 * This program is distributed in the hope that it will be useful,
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 * GNU General Public License for more details.
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20 *
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21 * You should have received a copy of the GNU General Public License
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22 * along with this program; if not, write to the Free Software
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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24 */
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25 #include "debug.h"
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26 #include <stdio.h>
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27 #include <stdlib.h>
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28 #include <glib.h>
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29
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30 static GaimDebugUiOps *debug_ui_ops = NULL;
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31
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32 void
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33 gaim_debug_vargs(GaimDebugLevel level, const char *category,
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34 const char *format, va_list args)
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35 {
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36 GaimDebugUiOps *ops;
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37
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38 g_return_if_fail(level != GAIM_DEBUG_ALL);
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39 g_return_if_fail(format != NULL);
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40
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41 ops = gaim_debug_get_ui_ops();
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42
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43 if (ops != NULL && ops->print != NULL)
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44 ops->print(level, category, format, args);
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45 }
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47 void
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48 gaim_debug(GaimDebugLevel level, const char *category,
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49 const char *format, ...)
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50 {
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51 va_list args;
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52
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53 g_return_if_fail(level != GAIM_DEBUG_ALL);
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54 g_return_if_fail(format != NULL);
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55
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56 va_start(args, format);
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57 gaim_debug_vargs(level, category, format, args);
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58 va_end(args);
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59 }
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60
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61 void
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62 gaim_debug_misc(const char *category, const char *format, ...)
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63 {
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64 va_list args;
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65
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66 g_return_if_fail(format != NULL);
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67
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68 va_start(args, format);
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69 gaim_debug_vargs(GAIM_DEBUG_MISC, category, format, args);
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70 va_end(args);
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71 }
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72
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73 void
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74 gaim_debug_info(const char *category, const char *format, ...)
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75 {
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76 va_list args;
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77
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78 g_return_if_fail(format != NULL);
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79
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80 va_start(args, format);
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81 gaim_debug_vargs(GAIM_DEBUG_INFO, category, format, args);
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82 va_end(args);
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83 }
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84
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85 void
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86 gaim_debug_warning(const char *category, const char *format, ...)
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87 {
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88 va_list args;
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89
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90 g_return_if_fail(format != NULL);
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91
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92 va_start(args, format);
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93 gaim_debug_vargs(GAIM_DEBUG_WARNING, category, format, args);
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94 va_end(args);
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95 }
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96
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97 void
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98 gaim_debug_error(const char *category, const char *format, ...)
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99 {
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100 va_list args;
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101
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102 g_return_if_fail(format != NULL);
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103
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104 va_start(args, format);
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105 gaim_debug_vargs(GAIM_DEBUG_ERROR, category, format, args);
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106 va_end(args);
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107 }
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108
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109 void
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110 gaim_debug_fatal(const char *category, const char *format, ...)
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111 {
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112 va_list args;
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113
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114 g_return_if_fail(format != NULL);
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115
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116 va_start(args, format);
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117 gaim_debug_vargs(GAIM_DEBUG_FATAL, category, format, args);
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118 va_end(args);
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119 }
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120
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121 void
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122 gaim_debug_set_ui_ops(GaimDebugUiOps *ops)
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123 {
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124 debug_ui_ops = ops;
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125 }
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126
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127 GaimDebugUiOps *
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128 gaim_debug_get_ui_ops(void)
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129 {
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130 return debug_ui_ops;
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131 }