annotate libgaim/stringref.c @ 14956:0b98802a97cf

[gaim-migrate @ 17735] (09:35:51) Alver: http://studwww.ugent.be/~lvalboom/zephyr.patch (09:36:03) LSchiere2: how many do you have? (09:36:14) Alver: That's all so far committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 10 Nov 2006 14:38:08 +0000
parents 500a8f54354e
children
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1 /**
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2 * @file stringref.c Reference-counted immutable strings
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Gaim is the legal property of its developers, whose names are too numerous
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8 * to list here. Please refer to the COPYRIGHT file distributed with this
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9 * source distribution.
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10 *
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11 * This program is free software; you can redistribute it and/or modify
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12 * it under the terms of the GNU General Public License as published by
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13 * the Free Software Foundation; either version 2 of the License, or
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14 * (at your option) any later version.
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15 *
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16 * This program is distributed in the hope that it will be useful,
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 * GNU General Public License for more details.
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20 *
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21 * You should have received a copy of the GNU General Public License
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22 * along with this program; if not, write to the Free Software
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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24 *
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25 */
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26
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27 #include "internal.h"
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28
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29 #include <string.h>
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30 #include <stdarg.h>
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31
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32 #include "debug.h"
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33 #include "stringref.h"
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34
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35 /**
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36 * The internal representation of a stringref.
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37 *
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38 * @note For this structure to be useful, the string contained within
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39 * it must be immutable -- for this reason, do _not_ access it
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40 * directly!
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41 */
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42 struct _GaimStringref {
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43 guint32 ref; /**< The reference count of this string.
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44 * Note that reference counts are only
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45 * 31 bits, and the high-order bit
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46 * indicates whether this string is up
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47 * for GC at the next idle handler...
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48 * But you aren't going to touch this
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49 * anyway, right? */
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50 char value[1]; /**< The string contained in this ref.
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51 * Notice that it is simply "hanging
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52 * off the end" of the ref ... this
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53 * is to save an allocation. */
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54 };
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55
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56 #define REFCOUNT(x) ((x) & 0x7fffffff)
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57
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58 static GList *gclist = NULL;
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59
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60 static void stringref_free(GaimStringref *stringref);
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61 static gboolean gs_idle_cb(gpointer data);
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62
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63 GaimStringref *gaim_stringref_new(const char *value)
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64 {
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65 GaimStringref *newref;
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66
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67 if (value == NULL)
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68 return NULL;
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69
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70 newref = g_malloc(sizeof(GaimStringref) + strlen(value));
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71 strcpy(newref->value, value);
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72 newref->ref = 1;
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73
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74 return newref;
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75 }
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76
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77 GaimStringref *gaim_stringref_new_noref(const char *value)
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78 {
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79 GaimStringref *newref;
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80
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81 if (value == NULL)
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82 return NULL;
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83
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84 newref = g_malloc(sizeof(GaimStringref) + strlen(value));
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85 strcpy(newref->value, value);
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86 newref->ref = 0x80000000;
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87
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88 if (gclist == NULL)
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89 g_idle_add(gs_idle_cb, NULL);
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90 gclist = g_list_prepend(gclist, newref);
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91
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92 return newref;
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93 }
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94
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95 GaimStringref *gaim_stringref_printf(const char *format, ...)
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96 {
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97 GaimStringref *newref;
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98 va_list ap;
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99
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100 if (format == NULL)
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101 return NULL;
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102
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103 va_start(ap, format);
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104 newref = g_malloc(sizeof(GaimStringref) + g_printf_string_upper_bound(format, ap));
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105 vsprintf(newref->value, format, ap);
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106 va_end(ap);
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107 newref->ref = 1;
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108
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109 return newref;
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110 }
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111
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112 GaimStringref *gaim_stringref_ref(GaimStringref *stringref)
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113 {
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114 if (stringref == NULL)
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115 return NULL;
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116 stringref->ref++;
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117 return stringref;
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118 }
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119
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120 void gaim_stringref_unref(GaimStringref *stringref)
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121 {
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122 if (stringref == NULL)
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123 return;
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124 if (REFCOUNT(--(stringref->ref)) == 0) {
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125 if (stringref->ref & 0x80000000)
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126 gclist = g_list_remove(gclist, stringref);
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127 stringref_free(stringref);
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128 }
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129 }
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130
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131 const char *gaim_stringref_value(const GaimStringref *stringref)
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132 {
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133 return (stringref == NULL ? NULL : stringref->value);
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134 }
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135
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136 int gaim_stringref_cmp(const GaimStringref *s1, const GaimStringref *s2)
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137 {
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138 return (s1 == s2 ? 0 : strcmp(gaim_stringref_value(s1), gaim_stringref_value(s2)));
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139 }
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140
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141 size_t gaim_stringref_len(const GaimStringref *stringref)
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142 {
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143 return strlen(gaim_stringref_value(stringref));
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144 }
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145
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146 static void stringref_free(GaimStringref *stringref)
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147 {
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148 #ifdef DEBUG
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149 if (REFCOUNT(stringref->ref) != 0) {
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150 gaim_debug(GAIM_DEBUG_ERROR, "stringref", "Free of nonzero (%d) ref stringref!\n", REFCOUNT(stringref->ref));
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151 return;
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152 }
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153 #endif /* DEBUG */
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154 g_free(stringref);
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155 }
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156
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157 static gboolean gs_idle_cb(gpointer data)
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158 {
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159 GaimStringref *ref;
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160 GList *del;
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161
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162 while (gclist != NULL) {
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163 ref = gclist->data;
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164 if (REFCOUNT(ref->ref) == 0) {
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165 stringref_free(ref);
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166 }
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167 del = gclist;
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168 gclist = gclist->next;
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169 g_list_free_1(del);
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170 }
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171
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172 return FALSE;
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173 }