Mercurial > pidgin
annotate src/prpl.c @ 13723:1983a8fc8e72
[gaim-migrate @ 16132]
Make the ntlm code a little cleaner (to me, anyway). Add some helpful
comments (to me, anyway). And hopefully fix a bug or two (hostname,
domain, and username are all sent as UCS-2LE now).
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 04 May 2006 00:33:33 +0000 |
parents | 1ca4a579eb57 |
children | 8bda65b88e49 |
rev | line source |
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981 | 1 /* |
2 * gaim | |
3 * | |
8046 | 4 * Gaim is the legal property of its developers, whose names are too numerous |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
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7 * |
981 | 8 * This program is free software; you can redistribute it and/or modify |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
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23 #include "internal.h" |
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24 #include "conversation.h" |
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25 #include "debug.h" |
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26 #include "notify.h" |
981 | 27 #include "prpl.h" |
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28 #include "request.h" |
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29 #include "util.h" |
3738 | 30 |
9949 | 31 /**************************************************************************/ |
32 /** @name Protocol Plugin API */ | |
33 /**************************************************************************/ | |
34 void | |
35 gaim_prpl_got_account_idle(GaimAccount *account, gboolean idle, | |
36 time_t idle_time) | |
37 { | |
38 g_return_if_fail(account != NULL); | |
39 g_return_if_fail(gaim_account_is_connected(account)); | |
40 | |
41 gaim_presence_set_idle(gaim_account_get_presence(account), | |
42 idle, idle_time); | |
43 } | |
44 | |
45 void | |
10870 | 46 gaim_prpl_got_account_login_time(GaimAccount *account, time_t login_time) |
9949 | 47 { |
48 GaimPresence *presence; | |
49 | |
50 g_return_if_fail(account != NULL); | |
51 g_return_if_fail(gaim_account_is_connected(account)); | |
52 | |
53 if (login_time == 0) | |
54 login_time = time(NULL); | |
55 | |
56 presence = gaim_account_get_presence(account); | |
57 | |
10007 | 58 gaim_presence_set_login_time(presence, login_time); |
9949 | 59 } |
60 | |
61 void | |
13373 | 62 gaim_prpl_got_account_status(GaimAccount *account, const char *status_id, ...) |
9949 | 63 { |
64 GaimPresence *presence; | |
65 GaimStatus *status; | |
13373 | 66 va_list args; |
9949 | 67 |
68 g_return_if_fail(account != NULL); | |
69 g_return_if_fail(status_id != NULL); | |
70 g_return_if_fail(gaim_account_is_connected(account)); | |
71 | |
72 presence = gaim_account_get_presence(account); | |
73 status = gaim_presence_get_status(presence, status_id); | |
74 | |
75 g_return_if_fail(status != NULL); | |
76 | |
13373 | 77 va_start(args, status_id); |
78 gaim_status_set_active_with_attrs(status, TRUE, args); | |
79 va_end(args); | |
9949 | 80 } |
81 | |
82 void | |
83 gaim_prpl_got_user_idle(GaimAccount *account, const char *name, | |
84 gboolean idle, time_t idle_time) | |
85 { | |
12176 | 86 GaimBuddy *buddy; |
87 GaimPresence *presence; | |
9949 | 88 |
89 g_return_if_fail(account != NULL); | |
90 g_return_if_fail(name != NULL); | |
91 g_return_if_fail(gaim_account_is_connected(account)); | |
92 | |
12176 | 93 if ((buddy = gaim_find_buddy(account, name)) == NULL) |
94 return; | |
9949 | 95 |
12176 | 96 presence = gaim_buddy_get_presence(buddy); |
10554 | 97 |
12176 | 98 gaim_presence_set_idle(presence, idle, idle_time); |
9949 | 99 } |
100 | |
101 void | |
102 gaim_prpl_got_user_login_time(GaimAccount *account, const char *name, | |
103 time_t login_time) | |
104 { | |
12176 | 105 GaimBuddy *buddy; |
106 GaimPresence *presence; | |
9949 | 107 |
108 g_return_if_fail(account != NULL); | |
109 g_return_if_fail(name != NULL); | |
110 | |
12176 | 111 if ((buddy = gaim_find_buddy(account, name)) == NULL) |
112 return; | |
9949 | 113 |
12176 | 114 if (login_time == 0) |
115 login_time = time(NULL); | |
9949 | 116 |
12176 | 117 presence = gaim_buddy_get_presence(buddy); |
9949 | 118 |
12176 | 119 gaim_presence_set_login_time(presence, login_time); |
9949 | 120 } |
121 | |
122 void | |
123 gaim_prpl_got_user_status(GaimAccount *account, const char *name, | |
13373 | 124 const char *status_id, ...) |
9949 | 125 { |
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126 GSList *list, *iter; |
12176 | 127 GaimBuddy *buddy; |
128 GaimPresence *presence; | |
129 GaimStatus *status; | |
130 GaimStatus *old_status; | |
13373 | 131 va_list args; |
9949 | 132 |
133 g_return_if_fail(account != NULL); | |
134 g_return_if_fail(name != NULL); | |
135 g_return_if_fail(status_id != NULL); | |
12377 | 136 g_return_if_fail(gaim_account_is_connected(account) || gaim_account_is_connecting(account)); |
9949 | 137 |
12176 | 138 if ((buddy = gaim_find_buddy(account, name)) == NULL) |
139 return; | |
140 | |
141 presence = gaim_buddy_get_presence(buddy); | |
142 status = gaim_presence_get_status(presence, status_id); | |
143 | |
144 g_return_if_fail(status != NULL); | |
145 | |
13373 | 146 old_status = gaim_presence_get_active_status(presence); |
12176 | 147 |
13373 | 148 va_start(args, status_id); |
149 gaim_status_set_active_with_attrs(status, TRUE, args); | |
150 va_end(args); | |
12176 | 151 |
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152 list = gaim_find_buddies(account, name); |
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153 for (iter = list; iter != NULL; iter = iter->next) |
10554 | 154 { |
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155 buddy = (GaimBuddy *)iter->data; |
10554 | 156 gaim_blist_update_buddy_status(buddy, old_status); |
9949 | 157 } |
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158 g_slist_free(list); |
12654 | 159 |
160 if (!gaim_status_is_online(status)) | |
161 serv_got_typing_stopped(gaim_account_get_connection(account), name); | |
9949 | 162 } |
163 | |
12304 | 164 static void |
165 do_prpl_change_account_status(GaimAccount *account, | |
10447 | 166 GaimStatus *old_status, GaimStatus *new_status) |
9949 | 167 { |
168 GaimPlugin *prpl; | |
169 GaimPluginProtocolInfo *prpl_info; | |
170 | |
11718 | 171 if (gaim_status_is_online(new_status) && |
172 gaim_account_is_disconnected(account)) | |
173 { | |
174 gaim_account_connect(account); | |
175 return; | |
176 } | |
177 | |
178 | |
12108 | 179 if (gaim_account_is_connecting(account)) |
180 /* | |
181 * We don't need to call the set_status PRPL function because | |
182 * the PRPL will take care of setting its status during the | |
183 * connection process. | |
184 */ | |
185 return; | |
186 | |
9949 | 187 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); |
188 | |
189 if (prpl == NULL) | |
190 return; | |
191 | |
192 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); | |
193 | |
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194 if (!gaim_account_is_disconnected(account) && prpl_info->set_status != NULL) |
11628 | 195 { |
10447 | 196 prpl_info->set_status(account, new_status); |
11628 | 197 } |
13330 | 198 |
199 if (!gaim_status_is_online(new_status)) | |
200 { | |
201 if (!gaim_account_is_disconnected(account)) | |
202 gaim_account_disconnect(account); | |
203 return; | |
204 } | |
9949 | 205 } |
206 | |
12304 | 207 void |
208 gaim_prpl_change_account_status(GaimAccount *account, | |
209 GaimStatus *old_status, GaimStatus *new_status) | |
210 { | |
211 g_return_if_fail(account != NULL); | |
212 g_return_if_fail(old_status != NULL); | |
213 g_return_if_fail(new_status != NULL); | |
214 | |
215 do_prpl_change_account_status(account, old_status, new_status); | |
216 | |
217 gaim_signal_emit(gaim_accounts_get_handle(), "account-status-changed", | |
218 account, old_status, new_status); | |
219 } | |
220 | |
10006 | 221 GList * |
222 gaim_prpl_get_statuses(GaimAccount *account, GaimPresence *presence) | |
223 { | |
224 GaimPlugin *prpl; | |
225 GaimPluginProtocolInfo *prpl_info; | |
226 GList *statuses = NULL; | |
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227 GList *l, *list; |
10006 | 228 GaimStatus *status; |
229 | |
10447 | 230 g_return_val_if_fail(account != NULL, NULL); |
10006 | 231 g_return_val_if_fail(presence != NULL, NULL); |
232 | |
233 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account)); | |
10046 | 234 |
10006 | 235 if (prpl == NULL) |
236 return NULL; | |
10046 | 237 |
10006 | 238 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl); |
239 if (prpl_info == NULL || prpl_info->status_types == NULL) | |
240 return NULL; | |
241 | |
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242 for (l = list = prpl_info->status_types(account); l != NULL; l = l->next) |
10006 | 243 { |
244 status = gaim_status_new((GaimStatusType *)l->data, presence); | |
245 statuses = g_list_append(statuses, status); | |
246 } | |
247 | |
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248 g_list_free(list); |
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249 |
10006 | 250 return statuses; |
251 } | |
252 | |
9949 | 253 |
254 /************************************************************************** | |
255 * Protocol Plugin Subsystem API | |
256 **************************************************************************/ | |
257 | |
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258 GaimPlugin * |
7956 | 259 gaim_find_prpl(const char *id) |
981 | 260 { |
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261 GList *l; |
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262 GaimPlugin *plugin; |
981 | 263 |
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264 g_return_val_if_fail(id != NULL, NULL); |
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265 |
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266 for (l = gaim_plugins_get_protocols(); l != NULL; l = l->next) { |
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267 plugin = (GaimPlugin *)l->data; |
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268 |
11948 | 269 if (!strcmp(plugin->info->id, id)) |
270 return plugin; | |
981 | 271 } |
272 | |
273 return NULL; | |
274 } |