annotate src/dbus-gaim.h @ 12618:204bd8fac61f

[gaim-migrate @ 14954] SF Patch #1355796 from Sadrul This fixes the custom smiley bug where your text gets smilies from the other party in the conversation. This is a bit of a hack, but it fix things until such time as the smiley tree stuff can be reworked. " From the kwiki: If someone uses an MSN smiley, it shows up when I type the textual representation of it. For example, someone set a smiley (a rainbow flashy question mark) for ? and it showed up (on my side, I have no idea about theirs) for every ? I typed. /luke as I understand this report, the problem is that the custom smiley should be restricted to exactly one conversation but is in fact spanning the account/ * (sadrul) It appears what happens is, the custom smiley is added to the smiley-tree for that conversation-imhtml. So whenever any new message is going to be added to the imhtml, it looks up the smiley-tree first, and since the "?" (or anything else) matches the smiley, it converts it to the smiley. At first glance, it seems the fix would be non-trivial. It will probably be necessary to distinguish between custom-smileys (and also messages added to the imhtml) of the sender and the receiver. ==== end ==== What this patch does is, it temporarily replaces the smiley-tree for the conversation-imhtml with the smiley-tree of the conversation-entrybox. I think this will work because the smiley-trees of both these imhtml-s are initially the same. When a custom smiley is received, it is added the smiley-tree of the conversation-imhtml. So temporarily restoring the smiley-tree with the original smiley-tree (that in conv-entrybox) should fix the problem." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 22 Dec 2005 04:07:21 +0000
parents df0241eb602c
children ac5bc9a7b603
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1 /*
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2 * gaim
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3 *
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4 * Gaim is the legal property of its developers, whose names are too numerous
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5 * to list here. Please refer to the COPYRIGHT file distributed with this
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6 * source distribution.
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7 *
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8 * This program is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License
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19 * along with this program; if not, write to the Free Software
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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21 *
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22 */
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23
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24 #ifndef _DBUS_GAIM_H_
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25 #define _DBUS_GAIM_H_
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26
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27 #define DBUS_SERVICE_GAIM "org.gaim.GaimService"
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28 #define DBUS_PATH_GAIM "/org/gaim/GaimObject"
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29 #define DBUS_INTERFACE_GAIM "org.gaim.GaimInterface"
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31 #endif /* _DBUS_GAIM_H_ */