Mercurial > pidgin
annotate libpurple/server.h @ 15563:2286aac43694
merge of '0d5d80abe3087a1a7c7e47fb7b0c226936a3e5e5'
and '7d7d9644534bad89792e5e0d891bece00e51e968'
author | Richard Laager <rlaager@wiktel.com> |
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date | Mon, 05 Feb 2007 03:37:35 +0000 |
parents | 5fe8042783c1 |
children | 32c366eeeb99 |
rev | line source |
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15373
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1 /** |
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2 * @file server.h Server API |
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3 * @ingroup core |
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4 * |
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5 * gaim |
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6 * |
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7 * Gaim is the legal property of its developers, whose names are too numerous |
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8 * to list here. Please refer to the COPYRIGHT file distributed with this |
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9 * source distribution. |
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10 * |
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11 * This program is free software; you can redistribute it and/or modify |
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12 * it under the terms of the GNU General Public License as published by |
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13 * the Free Software Foundation; either version 2 of the License, or |
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14 * (at your option) any later version. |
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15 * |
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16 * This program is distributed in the hope that it will be useful, |
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17 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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19 * GNU General Public License for more details. |
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20 * |
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21 * You should have received a copy of the GNU General Public License |
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22 * along with this program; if not, write to the Free Software |
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23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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24 */ |
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25 #ifndef _GAIM_SERVER_H_ |
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26 #define _GAIM_SERVER_H_ |
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27 |
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28 #include "account.h" |
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29 #include "conversation.h" |
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30 #include "prpl.h" |
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31 |
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32 #ifdef __cplusplus |
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33 extern "C" { |
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34 #endif |
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35 |
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36 /** |
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37 * Send a typing message to a given user over a given connection. |
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38 * |
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39 * TODO: Could probably move this into the conversation API. |
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40 * |
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41 * @param typing One of GAIM_TYPING, GAIM_TYPED, or GAIM_NOT_TYPING. |
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42 * @return A quiet-period, specified in seconds, where Gaim will not |
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43 * send any additional typing notification messages. Most |
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44 * protocols should return 0, which means that no additional |
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45 * GAIM_TYPING messages need to be sent. If this is 5, for |
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46 * example, then Gaim will wait five seconds, and if the Gaim |
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47 * user is still typing then Gaim will send another GAIM_TYPING |
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48 * message. |
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49 */ |
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50 unsigned int serv_send_typing(GaimConnection *gc, const char *name, GaimTypingState state); |
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51 |
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52 void serv_move_buddy(GaimBuddy *, GaimGroup *, GaimGroup *); |
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53 int serv_send_im(GaimConnection *, const char *, const char *, GaimMessageFlags flags); |
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54 void serv_get_info(GaimConnection *, const char *); |
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55 void serv_set_info(GaimConnection *, const char *); |
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56 |
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57 void serv_add_permit(GaimConnection *, const char *); |
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58 void serv_add_deny(GaimConnection *, const char *); |
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59 void serv_rem_permit(GaimConnection *, const char *); |
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60 void serv_rem_deny(GaimConnection *, const char *); |
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61 void serv_set_permit_deny(GaimConnection *); |
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62 void serv_chat_invite(GaimConnection *, int, const char *, const char *); |
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63 void serv_chat_leave(GaimConnection *, int); |
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64 void serv_chat_whisper(GaimConnection *, int, const char *, const char *); |
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65 int serv_chat_send(GaimConnection *, int, const char *, GaimMessageFlags flags); |
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66 void serv_alias_buddy(GaimBuddy *); |
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67 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias); |
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68 |
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69 /** |
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70 * Receive a typing message from a remote user. Either GAIM_TYPING |
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71 * or GAIM_TYPED. If the user has stopped typing then use |
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72 * serv_got_typing_stopped instead. |
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73 * |
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74 * TODO: Could probably move this into the conversation API. |
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75 * |
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76 * @param timeout If this is a number greater than 0, then |
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77 * Gaim will wait this number of seconds and then |
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78 * set this buddy to the GAIM_NOT_TYPING state. This |
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79 * is used by protocols that send repeated typing messages |
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80 * while the user is composing the message. |
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81 */ |
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82 void serv_got_typing(GaimConnection *gc, const char *name, int timeout, |
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83 GaimTypingState state); |
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84 |
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85 /** |
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86 * TODO: Could probably move this into the conversation API. |
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87 */ |
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88 void serv_got_typing_stopped(GaimConnection *gc, const char *name); |
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89 |
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90 void serv_got_im(GaimConnection *gc, const char *who, const char *msg, |
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91 GaimMessageFlags flags, time_t mtime); |
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92 |
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93 /** |
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94 * @param data The hash function should be g_str_hash() and the equal |
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95 * function should be g_str_equal(). |
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96 */ |
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97 void serv_join_chat(GaimConnection *, GHashTable *); |
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98 |
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99 /** |
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100 * @param data The hash function should be g_str_hash() and the equal |
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101 * function should be g_str_equal(). |
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102 */ |
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103 void serv_reject_chat(GaimConnection *, GHashTable *); |
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104 |
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105 /** |
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106 * @param data The hash function should be g_str_hash() and the equal |
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107 * function should be g_str_equal(). |
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108 */ |
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109 void serv_got_chat_invite(GaimConnection *gc, const char *name, |
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110 const char *who, const char *message, |
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111 GHashTable *data); |
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112 |
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113 GaimConversation *serv_got_joined_chat(GaimConnection *gc, |
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114 int id, const char *name); |
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115 void serv_got_chat_left(GaimConnection *g, int id); |
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116 void serv_got_chat_in(GaimConnection *g, int id, const char *who, |
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117 GaimMessageFlags flags, const char *message, time_t mtime); |
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118 void serv_send_file(GaimConnection *gc, const char *who, const char *file); |
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119 |
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120 #ifdef __cplusplus |
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121 } |
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122 #endif |
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123 |
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124 #endif /* _GAIM_SERVER_H_ */ |