14192
|
1 /**
|
|
2 * @file connection.c Connection API
|
|
3 * @ingroup core
|
|
4 *
|
|
5 * gaim
|
|
6 *
|
|
7 * Gaim is the legal property of its developers, whose names are too numerous
|
|
8 * to list here. Please refer to the COPYRIGHT file distributed with this
|
|
9 * source distribution.
|
|
10 *
|
|
11 * This program is free software; you can redistribute it and/or modify
|
|
12 * it under the terms of the GNU General Public License as published by
|
|
13 * the Free Software Foundation; either version 2 of the License, or
|
|
14 * (at your option) any later version.
|
|
15 *
|
|
16 * This program is distributed in the hope that it will be useful,
|
|
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
19 * GNU General Public License for more details.
|
|
20 *
|
|
21 * You should have received a copy of the GNU General Public License
|
|
22 * along with this program; if not, write to the Free Software
|
|
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
24 */
|
|
25 #include "internal.h"
|
|
26 #include "account.h"
|
|
27 #include "blist.h"
|
|
28 #include "connection.h"
|
|
29 #include "dbus-maybe.h"
|
|
30 #include "debug.h"
|
|
31 #include "gaim.h"
|
|
32 #include "log.h"
|
|
33 #include "notify.h"
|
|
34 #include "prefs.h"
|
|
35 #include "request.h"
|
|
36 #include "server.h"
|
|
37 #include "signals.h"
|
|
38 #include "util.h"
|
|
39
|
|
40 static GList *connections = NULL;
|
|
41 static GList *connections_connecting = NULL;
|
|
42 static GaimConnectionUiOps *connection_ui_ops = NULL;
|
|
43
|
|
44 static int connections_handle;
|
|
45
|
|
46 static gboolean
|
|
47 send_keepalive(gpointer data)
|
|
48 {
|
|
49 GaimConnection *gc = data;
|
|
50 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
51
|
|
52 if (gc != NULL && gc->prpl != NULL)
|
|
53 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
|
|
54
|
|
55 if (prpl_info && prpl_info->keepalive)
|
|
56 prpl_info->keepalive(gc);
|
|
57
|
|
58 return TRUE;
|
|
59 }
|
|
60
|
|
61 static void
|
|
62 update_keepalive(GaimConnection *gc, gboolean on)
|
|
63 {
|
|
64 if (on && !gc->keepalive)
|
|
65 {
|
|
66 gaim_debug_info("connection", "Activating keepalive.\n");
|
|
67 gc->keepalive = gaim_timeout_add(30000, send_keepalive, gc);
|
|
68 }
|
|
69 else if (!on && gc->keepalive > 0)
|
|
70 {
|
|
71 gaim_debug_info("connection", "Deactivating keepalive.\n");
|
|
72 gaim_timeout_remove(gc->keepalive);
|
|
73 gc->keepalive = 0;
|
|
74 }
|
|
75 }
|
|
76
|
|
77 void
|
|
78 gaim_connection_new(GaimAccount *account, gboolean regist, const char *password)
|
|
79 {
|
|
80 GaimConnection *gc;
|
|
81 GaimPlugin *prpl;
|
|
82 GaimPluginProtocolInfo *prpl_info;
|
|
83
|
|
84 g_return_if_fail(account != NULL);
|
|
85
|
|
86 if (!gaim_account_is_disconnected(account))
|
|
87 return;
|
|
88
|
|
89 prpl = gaim_find_prpl(gaim_account_get_protocol_id(account));
|
|
90
|
|
91 if (prpl != NULL)
|
|
92 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(prpl);
|
|
93 else {
|
|
94 gchar *message;
|
|
95
|
|
96 message = g_strdup_printf(_("Missing protocol plugin for %s"),
|
|
97 gaim_account_get_username(account));
|
|
98 gaim_notify_error(NULL, regist ? _("Registration Error") :
|
|
99 _("Connection Error"), message, NULL);
|
|
100 g_free(message);
|
|
101 return;
|
|
102 }
|
|
103
|
|
104 if (regist)
|
|
105 {
|
|
106 if (prpl_info->register_user == NULL)
|
|
107 return;
|
|
108 }
|
|
109 else
|
|
110 {
|
|
111 if (((password == NULL) || (*password == '\0')) &&
|
|
112 !(prpl_info->options & OPT_PROTO_NO_PASSWORD) &&
|
|
113 !(prpl_info->options & OPT_PROTO_PASSWORD_OPTIONAL))
|
|
114 {
|
|
115 gaim_debug_error("connection", "Can not connect to account %s without "
|
|
116 "a password.\n", gaim_account_get_username(account));
|
|
117 return;
|
|
118 }
|
|
119 }
|
|
120
|
|
121 gc = g_new0(GaimConnection, 1);
|
|
122 GAIM_DBUS_REGISTER_POINTER(gc, GaimConnection);
|
|
123
|
|
124 gc->prpl = prpl;
|
|
125 if ((password != NULL) && (*password != '\0'))
|
|
126 gc->password = g_strdup(password);
|
|
127 gaim_connection_set_account(gc, account);
|
|
128 gaim_connection_set_state(gc, GAIM_CONNECTING);
|
|
129 connections = g_list_append(connections, gc);
|
|
130 gaim_account_set_connection(account, gc);
|
|
131
|
|
132 gaim_signal_emit(gaim_connections_get_handle(), "signing-on", gc);
|
|
133
|
|
134 if (regist)
|
|
135 {
|
|
136 gaim_debug_info("connection", "Registering. gc = %p\n", gc);
|
|
137
|
|
138 /* set this so we don't auto-reconnect after registering */
|
|
139 gc->wants_to_die = TRUE;
|
|
140
|
|
141 prpl_info->register_user(account);
|
|
142 }
|
|
143 else
|
|
144 {
|
|
145 gaim_debug_info("connection", "Connecting. gc = %p\n", gc);
|
|
146
|
|
147 gaim_signal_emit(gaim_accounts_get_handle(), "account-connecting", account);
|
|
148 prpl_info->login(account);
|
|
149 }
|
|
150 }
|
|
151
|
|
152 void
|
|
153 gaim_connection_destroy(GaimConnection *gc)
|
|
154 {
|
|
155 GaimAccount *account;
|
|
156 #if 0
|
|
157 GList *wins;
|
|
158 #endif
|
|
159 GaimPluginProtocolInfo *prpl_info = NULL;
|
|
160 gboolean remove = FALSE;
|
|
161
|
|
162 g_return_if_fail(gc != NULL);
|
|
163
|
|
164 account = gaim_connection_get_account(gc);
|
|
165
|
|
166 gaim_debug_info("connection", "Disconnecting connection %p\n", gc);
|
|
167
|
|
168 if (gaim_connection_get_state(gc) != GAIM_CONNECTING)
|
|
169 remove = TRUE;
|
|
170
|
|
171 gaim_signal_emit(gaim_connections_get_handle(), "signing-off", gc);
|
|
172
|
|
173 while (gc->buddy_chats)
|
|
174 {
|
|
175 GaimConversation *b = gc->buddy_chats->data;
|
|
176
|
|
177 gc->buddy_chats = g_slist_remove(gc->buddy_chats, b);
|
|
178 gaim_conv_chat_left(GAIM_CONV_CHAT(b));
|
|
179 }
|
|
180
|
|
181 update_keepalive(gc, FALSE);
|
|
182
|
|
183 if (gc->prpl != NULL)
|
|
184 {
|
|
185 prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(gc->prpl);
|
|
186
|
|
187 if (prpl_info->close)
|
|
188 (prpl_info->close)(gc);
|
|
189 }
|
|
190
|
|
191 connections = g_list_remove(connections, gc);
|
|
192
|
|
193 gaim_connection_set_state(gc, GAIM_DISCONNECTED);
|
|
194
|
|
195 if (remove)
|
|
196 gaim_blist_remove_account(account);
|
|
197
|
|
198 gaim_signal_emit(gaim_connections_get_handle(), "signed-off", gc);
|
|
199
|
|
200 #if 0
|
|
201 /* see comment later in file on if 0'd same code */
|
|
202 /*
|
|
203 * XXX This is a hack! Remove this and replace it with a better event
|
|
204 * notification system.
|
|
205 */
|
|
206 for (wins = gaim_get_windows(); wins != NULL; wins = wins->next) {
|
|
207 GaimConvWindow *win = (GaimConvWindow *)wins->data;
|
|
208 gaim_conversation_update(gaim_conv_window_get_conversation_at(win, 0),
|
|
209 GAIM_CONV_ACCOUNT_OFFLINE);
|
|
210 }
|
|
211 #endif
|
|
212
|
|
213 gaim_request_close_with_handle(gc);
|
|
214 gaim_notify_close_with_handle(gc);
|
|
215
|
|
216 gaim_debug_info("connection", "Destroying connection %p\n", gc);
|
|
217
|
|
218 gaim_account_set_connection(account, NULL);
|
|
219
|
|
220 g_free(gc->password);
|
|
221 g_free(gc->display_name);
|
|
222
|
|
223 if (gc->disconnect_timeout)
|
|
224 gaim_timeout_remove(gc->disconnect_timeout);
|
|
225
|
|
226 GAIM_DBUS_UNREGISTER_POINTER(gc);
|
|
227 g_free(gc);
|
|
228 }
|
|
229
|
|
230 /*
|
|
231 * d:)->-<
|
|
232 *
|
|
233 * d:O-\-<
|
|
234 *
|
|
235 * d:D-/-<
|
|
236 *
|
|
237 * d8D->-< DANCE!
|
|
238 */
|
|
239
|
|
240 void
|
|
241 gaim_connection_set_state(GaimConnection *gc, GaimConnectionState state)
|
|
242 {
|
|
243 GaimConnectionUiOps *ops;
|
|
244
|
|
245 g_return_if_fail(gc != NULL);
|
|
246
|
|
247 if (gc->state == state)
|
|
248 return;
|
|
249
|
|
250 gc->state = state;
|
|
251
|
|
252 ops = gaim_connections_get_ui_ops();
|
|
253
|
|
254 if (gc->state == GAIM_CONNECTING) {
|
|
255 connections_connecting = g_list_append(connections_connecting, gc);
|
|
256 }
|
|
257 else {
|
|
258 connections_connecting = g_list_remove(connections_connecting, gc);
|
|
259 }
|
|
260
|
|
261 if (gc->state == GAIM_CONNECTED) {
|
|
262 GaimAccount *account;
|
|
263 GaimPresence *presence;
|
|
264
|
|
265 account = gaim_connection_get_account(gc);
|
|
266 presence = gaim_account_get_presence(account);
|
|
267
|
|
268 /* Set the time the account came online */
|
|
269 gaim_presence_set_login_time(presence, time(NULL));
|
|
270
|
|
271 if (gaim_prefs_get_bool("/core/logging/log_system"))
|
|
272 {
|
|
273 GaimLog *log = gaim_account_get_log(account, TRUE);
|
|
274
|
|
275 if (log != NULL)
|
|
276 {
|
|
277 char *msg = g_strdup_printf(_("+++ %s signed on"),
|
|
278 gaim_account_get_username(account));
|
|
279 gaim_log_write(log, GAIM_MESSAGE_SYSTEM,
|
|
280 gaim_account_get_username(account),
|
|
281 gaim_presence_get_login_time(presence),
|
|
282 msg);
|
|
283 g_free(msg);
|
|
284 }
|
|
285 }
|
|
286
|
|
287 if (ops != NULL && ops->connected != NULL)
|
|
288 ops->connected(gc);
|
|
289
|
|
290 gaim_blist_add_account(account);
|
|
291
|
|
292 gaim_signal_emit(gaim_connections_get_handle(), "signed-on", gc);
|
|
293
|
|
294 serv_set_permit_deny(gc);
|
|
295
|
|
296 update_keepalive(gc, TRUE);
|
|
297
|
|
298 if (gaim_account_get_user_info(account) != NULL)
|
|
299 serv_set_info(gc, gaim_account_get_user_info(account));
|
|
300 }
|
|
301 else if (gc->state == GAIM_DISCONNECTED) {
|
|
302 GaimAccount *account = gaim_connection_get_account(gc);
|
|
303
|
|
304 if (gaim_prefs_get_bool("/core/logging/log_system"))
|
|
305 {
|
|
306 GaimLog *log = gaim_account_get_log(account, FALSE);
|
|
307
|
|
308 if (log != NULL)
|
|
309 {
|
|
310 char *msg = g_strdup_printf(_("+++ %s signed off"),
|
|
311 gaim_account_get_username(account));
|
|
312 gaim_log_write(log, GAIM_MESSAGE_SYSTEM,
|
|
313 gaim_account_get_username(account), time(NULL),
|
|
314 msg);
|
|
315 g_free(msg);
|
|
316 }
|
|
317 }
|
|
318
|
|
319 gaim_account_destroy_log(account);
|
|
320
|
|
321 if (ops != NULL && ops->disconnected != NULL)
|
|
322 ops->disconnected(gc);
|
|
323 }
|
|
324 }
|
|
325
|
|
326 void
|
|
327 gaim_connection_set_account(GaimConnection *gc, GaimAccount *account)
|
|
328 {
|
|
329 g_return_if_fail(gc != NULL);
|
|
330 g_return_if_fail(account != NULL);
|
|
331
|
|
332 gc->account = account;
|
|
333 }
|
|
334
|
|
335 void
|
|
336 gaim_connection_set_display_name(GaimConnection *gc, const char *name)
|
|
337 {
|
|
338 g_return_if_fail(gc != NULL);
|
|
339
|
|
340 g_free(gc->display_name);
|
|
341 gc->display_name = g_strdup(name);
|
|
342 }
|
|
343
|
|
344 GaimConnectionState
|
|
345 gaim_connection_get_state(const GaimConnection *gc)
|
|
346 {
|
|
347 g_return_val_if_fail(gc != NULL, GAIM_DISCONNECTED);
|
|
348
|
|
349 return gc->state;
|
|
350 }
|
|
351
|
|
352 GaimAccount *
|
|
353 gaim_connection_get_account(const GaimConnection *gc)
|
|
354 {
|
|
355 g_return_val_if_fail(gc != NULL, NULL);
|
|
356
|
|
357 return gc->account;
|
|
358 }
|
|
359
|
|
360 const char *
|
|
361 gaim_connection_get_password(const GaimConnection *gc)
|
|
362 {
|
|
363 g_return_val_if_fail(gc != NULL, NULL);
|
|
364
|
|
365 return gc->password;
|
|
366 }
|
|
367
|
|
368 const char *
|
|
369 gaim_connection_get_display_name(const GaimConnection *gc)
|
|
370 {
|
|
371 g_return_val_if_fail(gc != NULL, NULL);
|
|
372
|
|
373 return gc->display_name;
|
|
374 }
|
|
375
|
|
376 void
|
|
377 gaim_connection_update_progress(GaimConnection *gc, const char *text,
|
|
378 size_t step, size_t count)
|
|
379 {
|
|
380 GaimConnectionUiOps *ops;
|
|
381
|
|
382 g_return_if_fail(gc != NULL);
|
|
383 g_return_if_fail(text != NULL);
|
|
384 g_return_if_fail(step < count);
|
|
385 g_return_if_fail(count > 1);
|
|
386
|
|
387 ops = gaim_connections_get_ui_ops();
|
|
388
|
|
389 if (ops != NULL && ops->connect_progress != NULL)
|
|
390 ops->connect_progress(gc, text, step, count);
|
|
391 }
|
|
392
|
|
393 void
|
|
394 gaim_connection_notice(GaimConnection *gc, const char *text)
|
|
395 {
|
|
396 GaimConnectionUiOps *ops;
|
|
397
|
|
398 g_return_if_fail(gc != NULL);
|
|
399 g_return_if_fail(text != NULL);
|
|
400
|
|
401 ops = gaim_connections_get_ui_ops();
|
|
402
|
|
403 if (ops != NULL && ops->notice != NULL)
|
|
404 ops->notice(gc, text);
|
|
405 }
|
|
406
|
|
407 static gboolean
|
|
408 gaim_connection_disconnect_cb(gpointer data)
|
|
409 {
|
|
410 GaimAccount *account = data;
|
|
411 char *password = g_strdup(gaim_account_get_password(account));
|
|
412 gaim_account_disconnect(account);
|
|
413 gaim_account_set_password(account, password);
|
|
414 g_free(password);
|
|
415 return FALSE;
|
|
416 }
|
|
417
|
|
418 void
|
|
419 gaim_connection_error(GaimConnection *gc, const char *text)
|
|
420 {
|
|
421 GaimConnectionUiOps *ops;
|
|
422
|
|
423 g_return_if_fail(gc != NULL);
|
|
424 g_return_if_fail(GAIM_CONNECTION_IS_VALID(gc));
|
|
425 g_return_if_fail(text != NULL);
|
|
426
|
|
427 /* If we've already got one error, we don't need any more */
|
|
428 if (gc->disconnect_timeout)
|
|
429 return;
|
|
430
|
|
431 ops = gaim_connections_get_ui_ops();
|
|
432
|
|
433 if (ops != NULL) {
|
|
434 if (ops->report_disconnect != NULL)
|
|
435 ops->report_disconnect(gc, text);
|
|
436 }
|
|
437
|
|
438 gc->disconnect_timeout = gaim_timeout_add(0, gaim_connection_disconnect_cb,
|
|
439 gaim_connection_get_account(gc));
|
|
440 }
|
|
441
|
|
442 void
|
|
443 gaim_connections_disconnect_all(void)
|
|
444 {
|
|
445 GList *l;
|
|
446 GaimConnection *gc;
|
|
447
|
|
448 while ((l = gaim_connections_get_all()) != NULL) {
|
|
449 gc = l->data;
|
|
450 gc->wants_to_die = TRUE;
|
|
451 gaim_account_disconnect(gc->account);
|
|
452 }
|
|
453 }
|
|
454
|
|
455 GList *
|
|
456 gaim_connections_get_all(void)
|
|
457 {
|
|
458 return connections;
|
|
459 }
|
|
460
|
|
461 GList *
|
|
462 gaim_connections_get_connecting(void)
|
|
463 {
|
|
464 return connections_connecting;
|
|
465 }
|
|
466
|
|
467 void
|
|
468 gaim_connections_set_ui_ops(GaimConnectionUiOps *ops)
|
|
469 {
|
|
470 connection_ui_ops = ops;
|
|
471 }
|
|
472
|
|
473 GaimConnectionUiOps *
|
|
474 gaim_connections_get_ui_ops(void)
|
|
475 {
|
|
476 return connection_ui_ops;
|
|
477 }
|
|
478
|
|
479 void
|
|
480 gaim_connections_init(void)
|
|
481 {
|
|
482 void *handle = gaim_connections_get_handle();
|
|
483
|
|
484 gaim_signal_register(handle, "signing-on",
|
|
485 gaim_marshal_VOID__POINTER, NULL, 1,
|
|
486 gaim_value_new(GAIM_TYPE_SUBTYPE,
|
|
487 GAIM_SUBTYPE_CONNECTION));
|
|
488
|
|
489 gaim_signal_register(handle, "signed-on",
|
|
490 gaim_marshal_VOID__POINTER, NULL, 1,
|
|
491 gaim_value_new(GAIM_TYPE_SUBTYPE,
|
|
492 GAIM_SUBTYPE_CONNECTION));
|
|
493
|
|
494 gaim_signal_register(handle, "signing-off",
|
|
495 gaim_marshal_VOID__POINTER, NULL, 1,
|
|
496 gaim_value_new(GAIM_TYPE_SUBTYPE,
|
|
497 GAIM_SUBTYPE_CONNECTION));
|
|
498
|
|
499 gaim_signal_register(handle, "signed-off",
|
|
500 gaim_marshal_VOID__POINTER, NULL, 1,
|
|
501 gaim_value_new(GAIM_TYPE_SUBTYPE,
|
|
502 GAIM_SUBTYPE_CONNECTION));
|
|
503 }
|
|
504
|
|
505 void
|
|
506 gaim_connections_uninit(void)
|
|
507 {
|
|
508 gaim_signals_unregister_by_instance(gaim_connections_get_handle());
|
|
509 }
|
|
510
|
|
511 void *
|
|
512 gaim_connections_get_handle(void)
|
|
513 {
|
|
514 return &connections_handle;
|
|
515 }
|