Mercurial > pidgin
annotate plugins/autorecon.c @ 10556:3eff59ad7acb
[gaim-migrate @ 11933]
This seems to be the best way to ellipsize tab labels. Let's try it on for
a bit.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
---|---|
date | Sat, 29 Jan 2005 22:31:02 +0000 |
parents | 3e4ecbdf8d0a |
children | 77ef3f2f0df8 |
rev | line source |
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1 #include "internal.h" |
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2 |
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3 #include "connection.h" |
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4 #include "debug.h" |
8774 | 5 #include "pluginpref.h" |
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6 #include "prpl.h" |
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7 #include "signals.h" |
9943 | 8 #include "version.h" |
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9 |
8774 | 10 |
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11 #define AUTORECON_PLUGIN_ID "core-autorecon" |
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12 |
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13 #define INITIAL 8000 |
4590 | 14 #define MAXTIME 2048000 |
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15 |
6113 | 16 typedef struct { |
17 int delay; | |
18 guint timeout; | |
19 } GaimAutoRecon; | |
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20 |
6113 | 21 static GHashTable *hash = NULL; |
8774 | 22 |
10020 | 23 static GSList *accountReconnecting = NULL; |
24 | |
8774 | 25 #define AUTORECON_OPT "/plugins/core/autorecon" |
10020 | 26 #define OPT_HIDE_CONNECTED AUTORECON_OPT "/hide_connected_error" |
27 #define OPT_HIDE_CONNECTING AUTORECON_OPT "/hide_connecting_error" | |
28 #define OPT_RESTORE_STATE AUTORECON_OPT "/restore_state" | |
29 #define OPT_HIDE_RECONNECTING_DIALOG AUTORECON_OPT "/hide_reconnecting_dialog" | |
8774 | 30 |
31 /* storage of original (old_ops) and modified (new_ops) ui ops to allow us to | |
32 intercept calls to report_disconnect */ | |
33 static GaimConnectionUiOps *old_ops = NULL; | |
34 static GaimConnectionUiOps *new_ops = NULL; | |
35 | |
10020 | 36 static void connect_progress(GaimConnection *gc, const char *text, |
37 size_t step, size_t step_count) { | |
38 if(old_ops == NULL || old_ops->connect_progress == NULL) { | |
39 /* there's nothing to call through to, so don't bother | |
40 checking prefs */ | |
41 return; | |
42 } else if(gaim_prefs_get_bool(OPT_HIDE_RECONNECTING_DIALOG) && accountReconnecting && | |
43 g_slist_find(accountReconnecting, gc->account)) { | |
44 /* this is a reconnecting, and we're hiding those */ | |
45 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
46 "hide connecting dialog while reconnecting\n"); | |
47 return; | |
48 } | |
49 | |
50 old_ops->connect_progress(gc, text, step, step_count); | |
51 } | |
52 | |
53 static void connected(GaimConnection *gc) { | |
54 if(old_ops == NULL || old_ops->connected == NULL) { | |
55 /* there's nothing to call through to, so don't bother | |
56 checking prefs */ | |
57 return; | |
58 } else if(gaim_prefs_get_bool(OPT_HIDE_RECONNECTING_DIALOG) && accountReconnecting && | |
59 g_slist_find(accountReconnecting, gc->account)) { | |
60 /* this is a reconnecting, and we're hiding those */ | |
61 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
62 "hide connecting dialog while reconnecting\n"); | |
63 return; | |
64 } | |
65 | |
66 old_ops->connected(gc); | |
67 } | |
68 | |
69 static void disconnected(GaimConnection *gc) { | |
70 if(old_ops == NULL || old_ops->disconnected == NULL) { | |
71 /* there's nothing to call through to, so don't bother | |
72 checking prefs */ | |
73 return; | |
74 } else if(gaim_prefs_get_bool(OPT_HIDE_RECONNECTING_DIALOG) && accountReconnecting && | |
75 g_slist_find(accountReconnecting, gc->account)) { | |
76 /* this is a reconnecting, and we're hiding those */ | |
77 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
78 "hide connecting dialog while reconnecting\n"); | |
79 return; | |
80 } | |
81 | |
82 old_ops->disconnected(gc); | |
83 } | |
84 | |
85 static void notice(GaimConnection *gc, const char *text) { | |
86 if(old_ops == NULL || old_ops->notice == NULL) { | |
87 /* there's nothing to call through to, so don't bother | |
88 checking prefs */ | |
89 return; | |
90 } else if(gaim_prefs_get_bool(OPT_HIDE_RECONNECTING_DIALOG) && accountReconnecting && | |
91 g_slist_find(accountReconnecting, gc->account)) { | |
92 /* this is a reconnecting, and we're hiding those */ | |
93 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
94 "hide connecting dialog while reconnecting\n"); | |
95 } | |
96 | |
97 old_ops->notice(gc, text); | |
98 } | |
8774 | 99 |
100 static void report_disconnect(GaimConnection *gc, const char *text) { | |
101 | |
102 if(old_ops == NULL || old_ops->report_disconnect == NULL) { | |
103 /* there's nothing to call through to, so don't bother | |
104 checking prefs */ | |
105 return; | |
106 | |
107 } else if(gc->state == GAIM_CONNECTED | |
108 && gaim_prefs_get_bool(OPT_HIDE_CONNECTED)) { | |
109 /* this is a connected error, and we're hiding those */ | |
110 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
10345 | 111 "hid disconnect error message (%s)\n", text); |
8774 | 112 return; |
113 | |
114 } else if(gc->state == GAIM_CONNECTING | |
115 && gaim_prefs_get_bool(OPT_HIDE_CONNECTING)) { | |
116 /* this is a connecting error, and we're hiding those */ | |
117 gaim_debug(GAIM_DEBUG_INFO, "autorecon", | |
10345 | 118 "hid error message while connecting (%s)\n", text); |
8774 | 119 return; |
120 } | |
121 | |
122 /* if we haven't returned by now, then let's pass to the real | |
123 function */ | |
124 old_ops->report_disconnect(gc, text); | |
125 } | |
126 | |
127 | |
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128 static gboolean do_signon(gpointer data) { |
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129 GaimAccount *account = data; |
6113 | 130 GaimAutoRecon *info; |
131 | |
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132 gaim_debug(GAIM_DEBUG_INFO, "autorecon", "do_signon called\n"); |
6113 | 133 g_return_val_if_fail(account != NULL, FALSE); |
134 info = g_hash_table_lookup(hash, account); | |
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135 |
5607 | 136 if (g_list_index(gaim_accounts_get_all(), account) < 0) |
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137 return FALSE; |
6113 | 138 |
7372 | 139 if(info) |
140 info->timeout = 0; | |
141 | |
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142 gaim_debug(GAIM_DEBUG_INFO, "autorecon", "calling gaim_account_connect\n"); |
10401 | 143 /* XXX: make this remember the status from disconnect */ |
144 gaim_account_connect(account, gaim_account_get_status(account, "online")); | |
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145 gaim_debug(GAIM_DEBUG_INFO, "autorecon", "done calling gaim_account_connect\n"); |
6113 | 146 |
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147 return FALSE; |
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148 } |
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149 |
8774 | 150 |
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151 static void reconnect(GaimConnection *gc, void *m) { |
6113 | 152 GaimAccount *account; |
153 GaimAutoRecon *info; | |
10020 | 154 GSList* listAccount; |
6113 | 155 |
156 g_return_if_fail(gc != NULL); | |
157 account = gaim_connection_get_account(gc); | |
158 info = g_hash_table_lookup(hash, account); | |
10020 | 159 if (accountReconnecting) |
160 listAccount = g_slist_find(accountReconnecting, account); | |
161 else | |
162 listAccount = NULL; | |
6113 | 163 |
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164 if (!gc->wants_to_die) { |
6113 | 165 if (info == NULL) { |
166 info = g_new0(GaimAutoRecon, 1); | |
167 g_hash_table_insert(hash, account, info); | |
168 info->delay = INITIAL; | |
8249 | 169 } else { |
6113 | 170 info->delay = MIN(2 * info->delay, MAXTIME); |
8250 | 171 if (info->timeout != 0) |
172 g_source_remove(info->timeout); | |
8249 | 173 } |
6113 | 174 info->timeout = g_timeout_add(info->delay, do_signon, account); |
10020 | 175 |
176 if (!listAccount) | |
177 accountReconnecting = g_slist_prepend(accountReconnecting, account); | |
6113 | 178 } else if (info != NULL) { |
179 g_hash_table_remove(hash, account); | |
10020 | 180 |
181 if (listAccount) | |
182 accountReconnecting = g_slist_delete_link(accountReconnecting, listAccount); | |
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183 } |
9546 | 184 } |
8774 | 185 |
6113 | 186 static void |
10020 | 187 reconnected(GaimConnection *gc, void *m) { |
188 GaimAccount *account; | |
189 | |
190 g_return_if_fail(gc != NULL && accountReconnecting != NULL); | |
191 account = gaim_connection_get_account(gc); | |
192 | |
193 accountReconnecting = g_slist_remove(accountReconnecting, account); | |
194 } | |
195 | |
196 static void | |
6113 | 197 free_auto_recon(gpointer data) |
198 { | |
199 GaimAutoRecon *info = data; | |
200 | |
201 if (info->timeout != 0) | |
202 g_source_remove(info->timeout); | |
203 | |
204 g_free(info); | |
205 } | |
206 | |
8774 | 207 |
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208 static gboolean |
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209 plugin_load(GaimPlugin *plugin) |
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210 { |
8774 | 211 |
212 /* this was the suggested way to override a single function of the | |
213 real ui ops. However, there's a mild concern of having more than one | |
214 bit of code making a new ui op call-through copy. If plugins A and B | |
215 both override the ui ops (in that order), B thinks that the | |
216 overridden ui ops A created was the original. If A unloads first, | |
217 and swaps out and frees its overridden version, then B is calling | |
218 through to a free'd ui op. There needs to be a way to "stack up" | |
219 overridden ui ops or something... I have a good idea of how to write | |
220 such a creature if someone wants it done. - siege 2004-04-20 */ | |
221 | |
222 /* get old ops, make a copy with a minor change */ | |
223 old_ops = gaim_connections_get_ui_ops(); | |
224 new_ops = (GaimConnectionUiOps *) g_memdup(old_ops, | |
225 sizeof(GaimConnectionUiOps)); | |
10020 | 226 new_ops->connect_progress = connect_progress; |
227 new_ops->connected = connected; | |
228 new_ops->disconnected = disconnected; | |
229 new_ops->notice = notice; | |
8774 | 230 new_ops->report_disconnect = report_disconnect; |
231 gaim_connections_set_ui_ops(new_ops); | |
232 | |
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233 hash = g_hash_table_new_full(g_int_hash, g_int_equal, NULL, |
8774 | 234 free_auto_recon); |
10020 | 235 |
236 accountReconnecting = NULL; | |
3630 | 237 |
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238 gaim_signal_connect(gaim_connections_get_handle(), "signed-off", |
8774 | 239 plugin, GAIM_CALLBACK(reconnect), NULL); |
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240 |
10020 | 241 gaim_signal_connect(gaim_connections_get_handle(), "signed-on", |
242 plugin, GAIM_CALLBACK(reconnected), NULL); | |
243 | |
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244 return TRUE; |
3802 | 245 } |
246 | |
8774 | 247 |
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248 static gboolean |
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249 plugin_unload(GaimPlugin *plugin) |
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250 { |
8243 | 251 gaim_signal_disconnect(gaim_connections_get_handle(), "signed-off", |
252 plugin, GAIM_CALLBACK(reconnect)); | |
9546 | 253 |
10020 | 254 gaim_signal_disconnect(gaim_connections_get_handle(), "signed-on", |
255 plugin, GAIM_CALLBACK(reconnected)); | |
256 | |
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257 g_hash_table_destroy(hash); |
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258 hash = NULL; |
10020 | 259 |
260 if (accountReconnecting) { | |
261 g_slist_free(accountReconnecting); | |
262 accountReconnecting = NULL; | |
263 } | |
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264 |
8774 | 265 gaim_connections_set_ui_ops(old_ops); |
266 g_free(new_ops); | |
267 old_ops = new_ops = NULL; | |
268 | |
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269 return TRUE; |
3630 | 270 } |
271 | |
8774 | 272 |
273 static GaimPluginPrefFrame *get_plugin_pref_frame(GaimPlugin *plugin) { | |
274 GaimPluginPrefFrame *frame = gaim_plugin_pref_frame_new(); | |
275 GaimPluginPref *pref; | |
276 | |
277 pref = gaim_plugin_pref_new_with_label(_("Error Message Suppression")); | |
9549 | 278 gaim_plugin_pref_frame_add(frame, pref); |
8774 | 279 |
280 pref = gaim_plugin_pref_new_with_name_and_label(OPT_HIDE_CONNECTED, | |
281 _("Hide Disconnect Errors")); | |
282 gaim_plugin_pref_frame_add(frame, pref); | |
283 | |
284 pref = gaim_plugin_pref_new_with_name_and_label(OPT_HIDE_CONNECTING, | |
285 _("Hide Login Errors")); | |
286 gaim_plugin_pref_frame_add(frame, pref); | |
287 | |
10020 | 288 pref = gaim_plugin_pref_new_with_name_and_label(OPT_HIDE_RECONNECTING_DIALOG, |
289 _("Hide Reconnecting Dialog")); | |
290 gaim_plugin_pref_frame_add(frame, pref); | |
291 | |
8774 | 292 return frame; |
293 } | |
294 | |
295 | |
296 static GaimPluginUiInfo pref_info = { | |
297 get_plugin_pref_frame | |
298 }; | |
299 | |
300 | |
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301 static GaimPluginInfo info = |
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302 { |
9943 | 303 GAIM_PLUGIN_MAGIC, |
304 GAIM_MAJOR_VERSION, | |
305 GAIM_MINOR_VERSION, | |
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306 GAIM_PLUGIN_STANDARD, /**< type */ |
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307 NULL, /**< ui_requirement */ |
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308 0, /**< flags */ |
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309 NULL, /**< dependencies */ |
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310 GAIM_PRIORITY_DEFAULT, /**< priority */ |
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311 |
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312 AUTORECON_PLUGIN_ID, /**< id */ |
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313 N_("Auto-Reconnect"), /**< name */ |
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314 VERSION, /**< version */ |
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315 /** summary */ |
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316 N_("When you are kicked offline, this reconnects you."), |
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317 /** description */ |
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318 N_("When you are kicked offline, this reconnects you."), |
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319 "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ |
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320 GAIM_WEBSITE, /**< homepage */ |
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321 |
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322 plugin_load, /**< load */ |
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323 plugin_unload, /**< unload */ |
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324 NULL, /**< destroy */ |
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325 |
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326 NULL, /**< ui_info */ |
8774 | 327 NULL, /**< extra_info */ |
8993 | 328 &pref_info, /**< prefs_info */ |
329 NULL | |
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330 }; |
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331 |
8774 | 332 |
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333 static void |
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334 init_plugin(GaimPlugin *plugin) |
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335 { |
8774 | 336 gaim_prefs_add_none(AUTORECON_OPT); |
337 gaim_prefs_add_bool(OPT_HIDE_CONNECTED, FALSE); | |
338 gaim_prefs_add_bool(OPT_HIDE_CONNECTING, FALSE); | |
10020 | 339 gaim_prefs_add_bool(OPT_HIDE_RECONNECTING_DIALOG, FALSE); |
9971 | 340 gaim_prefs_remove(OPT_RESTORE_STATE); |
3630 | 341 } |
342 | |
6063 | 343 GAIM_INIT_PLUGIN(autorecon, init_plugin, info) |
8774 | 344 |