14192
|
1 /**
|
|
2 * @file value.c Value wrapper API
|
|
3 * @ingroup core
|
|
4 *
|
|
5 * gaim
|
|
6 *
|
|
7 * Gaim is the legal property of its developers, whose names are too numerous
|
|
8 * to list here. Please refer to the COPYRIGHT file distributed with this
|
|
9 * source distribution.
|
|
10 *
|
|
11 * This program is free software; you can redistribute it and/or modify
|
|
12 * it under the terms of the GNU General Public License as published by
|
|
13 * the Free Software Foundation; either version 2 of the License, or
|
|
14 * (at your option) any later version.
|
|
15 *
|
|
16 * This program is distributed in the hope that it will be useful,
|
|
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
19 * GNU General Public License for more details.
|
|
20 *
|
|
21 * You should have received a copy of the GNU General Public License
|
|
22 * along with this program; if not, write to the Free Software
|
|
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
24 */
|
|
25 #include "internal.h"
|
|
26
|
|
27 #include "value.h"
|
|
28
|
|
29 #define OUTGOING_FLAG 0x01
|
|
30
|
|
31 GaimValue *
|
|
32 gaim_value_new(GaimType type, ...)
|
|
33 {
|
|
34 GaimValue *value;
|
|
35 va_list args;
|
|
36
|
|
37 g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL);
|
|
38
|
|
39 value = g_new0(GaimValue, 1);
|
|
40
|
|
41 value->type = type;
|
|
42
|
|
43 va_start(args, type);
|
|
44
|
|
45 if (type == GAIM_TYPE_SUBTYPE)
|
|
46 value->u.subtype = va_arg(args, int);
|
|
47 else if (type == GAIM_TYPE_BOXED)
|
|
48 value->u.specific_type = g_strdup(va_arg(args, char *));
|
|
49
|
|
50 va_end(args);
|
|
51
|
|
52 return value;
|
|
53 }
|
|
54
|
|
55 GaimValue *
|
|
56 gaim_value_new_outgoing(GaimType type, ...)
|
|
57 {
|
|
58 GaimValue *value;
|
|
59 va_list args;
|
|
60
|
|
61 g_return_val_if_fail(type != GAIM_TYPE_UNKNOWN, NULL);
|
|
62
|
|
63 value = g_new0(GaimValue, 1);
|
|
64
|
|
65 value->type = type;
|
|
66
|
|
67 va_start(args, type);
|
|
68
|
|
69 if (type == GAIM_TYPE_SUBTYPE)
|
|
70 value->u.subtype = va_arg(args, int);
|
|
71 else if (type == GAIM_TYPE_BOXED)
|
|
72 value->u.specific_type = g_strdup(va_arg(args, char *));
|
|
73
|
|
74 va_end(args);
|
|
75
|
|
76 value->flags |= OUTGOING_FLAG;
|
|
77
|
|
78 return value;
|
|
79 }
|
|
80
|
|
81 void
|
|
82 gaim_value_destroy(GaimValue *value)
|
|
83 {
|
|
84 g_return_if_fail(value != NULL);
|
|
85
|
|
86 if (gaim_value_get_type(value) == GAIM_TYPE_BOXED)
|
|
87 {
|
|
88 g_free(value->u.specific_type);
|
|
89 }
|
|
90 else if (gaim_value_get_type(value) == GAIM_TYPE_STRING)
|
|
91 {
|
|
92 g_free(value->data.string_data);
|
|
93 }
|
|
94
|
|
95 g_free(value);
|
|
96 }
|
|
97
|
|
98 GaimValue *
|
|
99 gaim_value_dup(const GaimValue *value)
|
|
100 {
|
|
101 GaimValue *new_value;
|
|
102 GaimType type;
|
|
103
|
|
104 g_return_val_if_fail(value != NULL, NULL);
|
|
105
|
|
106 type = gaim_value_get_type(value);
|
|
107
|
|
108 if (type == GAIM_TYPE_SUBTYPE)
|
|
109 {
|
|
110 new_value = gaim_value_new(GAIM_TYPE_SUBTYPE,
|
|
111 gaim_value_get_subtype(value));
|
|
112 }
|
|
113 else if (type == GAIM_TYPE_BOXED)
|
|
114 {
|
|
115 new_value = gaim_value_new(GAIM_TYPE_BOXED,
|
|
116 gaim_value_get_specific_type(value));
|
|
117 }
|
|
118 else
|
|
119 new_value = gaim_value_new(type);
|
|
120
|
|
121 new_value->flags = value->flags;
|
|
122
|
|
123 switch (type)
|
|
124 {
|
|
125 case GAIM_TYPE_CHAR:
|
|
126 gaim_value_set_char(new_value, gaim_value_get_char(value));
|
|
127 break;
|
|
128
|
|
129 case GAIM_TYPE_UCHAR:
|
|
130 gaim_value_set_uchar(new_value, gaim_value_get_uchar(value));
|
|
131 break;
|
|
132
|
|
133 case GAIM_TYPE_BOOLEAN:
|
|
134 gaim_value_set_boolean(new_value, gaim_value_get_boolean(value));
|
|
135 break;
|
|
136
|
|
137 case GAIM_TYPE_SHORT:
|
|
138 gaim_value_set_short(new_value, gaim_value_get_short(value));
|
|
139 break;
|
|
140
|
|
141 case GAIM_TYPE_USHORT:
|
|
142 gaim_value_set_ushort(new_value, gaim_value_get_ushort(value));
|
|
143 break;
|
|
144
|
|
145 case GAIM_TYPE_INT:
|
|
146 gaim_value_set_int(new_value, gaim_value_get_int(value));
|
|
147 break;
|
|
148
|
|
149 case GAIM_TYPE_UINT:
|
|
150 gaim_value_set_uint(new_value, gaim_value_get_uint(value));
|
|
151 break;
|
|
152
|
|
153 case GAIM_TYPE_LONG:
|
|
154 gaim_value_set_long(new_value, gaim_value_get_long(value));
|
|
155 break;
|
|
156
|
|
157 case GAIM_TYPE_ULONG:
|
|
158 gaim_value_set_ulong(new_value, gaim_value_get_ulong(value));
|
|
159 break;
|
|
160
|
|
161 case GAIM_TYPE_INT64:
|
|
162 gaim_value_set_int64(new_value, gaim_value_get_int64(value));
|
|
163 break;
|
|
164
|
|
165 case GAIM_TYPE_UINT64:
|
|
166 gaim_value_set_uint64(new_value, gaim_value_get_uint64(value));
|
|
167 break;
|
|
168
|
|
169 case GAIM_TYPE_STRING:
|
|
170 gaim_value_set_string(new_value, gaim_value_get_string(value));
|
|
171 break;
|
|
172
|
|
173 case GAIM_TYPE_OBJECT:
|
|
174 gaim_value_set_object(new_value, gaim_value_get_object(value));
|
|
175 break;
|
|
176
|
|
177 case GAIM_TYPE_POINTER:
|
|
178 gaim_value_set_pointer(new_value, gaim_value_get_pointer(value));
|
|
179 break;
|
|
180
|
|
181 case GAIM_TYPE_ENUM:
|
|
182 gaim_value_set_enum(new_value, gaim_value_get_enum(value));
|
|
183 break;
|
|
184
|
|
185 case GAIM_TYPE_BOXED:
|
|
186 gaim_value_set_boxed(new_value, gaim_value_get_boxed(value));
|
|
187 break;
|
|
188
|
|
189 default:
|
|
190 break;
|
|
191 }
|
|
192
|
|
193 return new_value;
|
|
194 }
|
|
195
|
|
196 GaimType
|
|
197 gaim_value_get_type(const GaimValue *value)
|
|
198 {
|
|
199 g_return_val_if_fail(value != NULL, GAIM_TYPE_UNKNOWN);
|
|
200
|
|
201 return value->type;
|
|
202 }
|
|
203
|
|
204 unsigned int
|
|
205 gaim_value_get_subtype(const GaimValue *value)
|
|
206 {
|
|
207 g_return_val_if_fail(value != NULL, 0);
|
|
208 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_SUBTYPE, 0);
|
|
209
|
|
210 return value->u.subtype;
|
|
211 }
|
|
212
|
|
213 const char *
|
|
214 gaim_value_get_specific_type(const GaimValue *value)
|
|
215 {
|
|
216 g_return_val_if_fail(value != NULL, NULL);
|
|
217 g_return_val_if_fail(gaim_value_get_type(value) == GAIM_TYPE_BOXED, NULL);
|
|
218
|
|
219 return value->u.specific_type;
|
|
220 }
|
|
221
|
|
222 gboolean
|
|
223 gaim_value_is_outgoing(const GaimValue *value)
|
|
224 {
|
|
225 g_return_val_if_fail(value != NULL, FALSE);
|
|
226
|
|
227 return (value->flags & OUTGOING_FLAG);
|
|
228 }
|
|
229
|
|
230 void
|
|
231 gaim_value_set_char(GaimValue *value, char data)
|
|
232 {
|
|
233 g_return_if_fail(value != NULL);
|
|
234
|
|
235 value->data.char_data = data;
|
|
236 }
|
|
237
|
|
238 void
|
|
239 gaim_value_set_uchar(GaimValue *value, unsigned char data)
|
|
240 {
|
|
241 g_return_if_fail(value != NULL);
|
|
242
|
|
243 value->data.uchar_data = data;
|
|
244 }
|
|
245
|
|
246 void
|
|
247 gaim_value_set_boolean(GaimValue *value, gboolean data)
|
|
248 {
|
|
249 g_return_if_fail(value != NULL);
|
|
250
|
|
251 value->data.boolean_data = data;
|
|
252 }
|
|
253
|
|
254 void
|
|
255 gaim_value_set_short(GaimValue *value, short data)
|
|
256 {
|
|
257 g_return_if_fail(value != NULL);
|
|
258
|
|
259 value->data.short_data = data;
|
|
260 }
|
|
261
|
|
262 void
|
|
263 gaim_value_set_ushort(GaimValue *value, unsigned short data)
|
|
264 {
|
|
265 g_return_if_fail(value != NULL);
|
|
266
|
|
267 value->data.ushort_data = data;
|
|
268 }
|
|
269
|
|
270 void
|
|
271 gaim_value_set_int(GaimValue *value, int data)
|
|
272 {
|
|
273 g_return_if_fail(value != NULL);
|
|
274
|
|
275 value->data.int_data = data;
|
|
276 }
|
|
277
|
|
278 void
|
|
279 gaim_value_set_uint(GaimValue *value, unsigned int data)
|
|
280 {
|
|
281 g_return_if_fail(value != NULL);
|
|
282
|
|
283 value->data.int_data = data;
|
|
284 }
|
|
285
|
|
286 void
|
|
287 gaim_value_set_long(GaimValue *value, long data)
|
|
288 {
|
|
289 g_return_if_fail(value != NULL);
|
|
290
|
|
291 value->data.long_data = data;
|
|
292 }
|
|
293
|
|
294 void
|
|
295 gaim_value_set_ulong(GaimValue *value, unsigned long data)
|
|
296 {
|
|
297 g_return_if_fail(value != NULL);
|
|
298
|
|
299 value->data.long_data = data;
|
|
300 }
|
|
301
|
|
302 void
|
|
303 gaim_value_set_int64(GaimValue *value, gint64 data)
|
|
304 {
|
|
305 g_return_if_fail(value != NULL);
|
|
306
|
|
307 value->data.int64_data = data;
|
|
308 }
|
|
309
|
|
310 void
|
|
311 gaim_value_set_uint64(GaimValue *value, guint64 data)
|
|
312 {
|
|
313 g_return_if_fail(value != NULL);
|
|
314
|
|
315 value->data.uint64_data = data;
|
|
316 }
|
|
317
|
|
318 void
|
|
319 gaim_value_set_string(GaimValue *value, const char *data)
|
|
320 {
|
|
321 g_return_if_fail(value != NULL);
|
|
322
|
|
323 g_free(value->data.string_data);
|
|
324 value->data.string_data = g_strdup(data);
|
|
325 }
|
|
326
|
|
327 void
|
|
328 gaim_value_set_object(GaimValue *value, void *data)
|
|
329 {
|
|
330 g_return_if_fail(value != NULL);
|
|
331
|
|
332 value->data.object_data = data;
|
|
333 }
|
|
334
|
|
335 void
|
|
336 gaim_value_set_pointer(GaimValue *value, void *data)
|
|
337 {
|
|
338 g_return_if_fail(value != NULL);
|
|
339
|
|
340 value->data.pointer_data = data;
|
|
341 }
|
|
342
|
|
343 void
|
|
344 gaim_value_set_enum(GaimValue *value, int data)
|
|
345 {
|
|
346 g_return_if_fail(value != NULL);
|
|
347
|
|
348 value->data.enum_data = data;
|
|
349 }
|
|
350
|
|
351 void
|
|
352 gaim_value_set_boxed(GaimValue *value, void *data)
|
|
353 {
|
|
354 g_return_if_fail(value != NULL);
|
|
355
|
|
356 value->data.boxed_data = data;
|
|
357 }
|
|
358
|
|
359 char
|
|
360 gaim_value_get_char(const GaimValue *value)
|
|
361 {
|
|
362 g_return_val_if_fail(value != NULL, 0);
|
|
363
|
|
364 return value->data.char_data;
|
|
365 }
|
|
366
|
|
367 unsigned char
|
|
368 gaim_value_get_uchar(const GaimValue *value)
|
|
369 {
|
|
370 g_return_val_if_fail(value != NULL, 0);
|
|
371
|
|
372 return value->data.uchar_data;
|
|
373 }
|
|
374
|
|
375 gboolean
|
|
376 gaim_value_get_boolean(const GaimValue *value)
|
|
377 {
|
|
378 g_return_val_if_fail(value != NULL, FALSE);
|
|
379
|
|
380 return value->data.boolean_data;
|
|
381 }
|
|
382
|
|
383 short
|
|
384 gaim_value_get_short(const GaimValue *value)
|
|
385 {
|
|
386 g_return_val_if_fail(value != NULL, 0);
|
|
387
|
|
388 return value->data.short_data;
|
|
389 }
|
|
390
|
|
391 unsigned short
|
|
392 gaim_value_get_ushort(const GaimValue *value)
|
|
393 {
|
|
394 g_return_val_if_fail(value != NULL, 0);
|
|
395
|
|
396 return value->data.ushort_data;
|
|
397 }
|
|
398
|
|
399 int
|
|
400 gaim_value_get_int(const GaimValue *value)
|
|
401 {
|
|
402 g_return_val_if_fail(value != NULL, 0);
|
|
403
|
|
404 return value->data.int_data;
|
|
405 }
|
|
406
|
|
407 unsigned int
|
|
408 gaim_value_get_uint(const GaimValue *value)
|
|
409 {
|
|
410 g_return_val_if_fail(value != NULL, 0);
|
|
411
|
|
412 return value->data.int_data;
|
|
413 }
|
|
414
|
|
415 long
|
|
416 gaim_value_get_long(const GaimValue *value)
|
|
417 {
|
|
418 g_return_val_if_fail(value != NULL, 0);
|
|
419
|
|
420 return value->data.long_data;
|
|
421 }
|
|
422
|
|
423 unsigned long
|
|
424 gaim_value_get_ulong(const GaimValue *value)
|
|
425 {
|
|
426 g_return_val_if_fail(value != NULL, 0);
|
|
427
|
|
428 return value->data.long_data;
|
|
429 }
|
|
430
|
|
431 gint64
|
|
432 gaim_value_get_int64(const GaimValue *value)
|
|
433 {
|
|
434 g_return_val_if_fail(value != NULL, 0);
|
|
435
|
|
436 return value->data.int64_data;
|
|
437 }
|
|
438
|
|
439 guint64
|
|
440 gaim_value_get_uint64(const GaimValue *value)
|
|
441 {
|
|
442 g_return_val_if_fail(value != NULL, 0);
|
|
443
|
|
444 return value->data.uint64_data;
|
|
445 }
|
|
446
|
|
447 const char *
|
|
448 gaim_value_get_string(const GaimValue *value)
|
|
449 {
|
|
450 g_return_val_if_fail(value != NULL, NULL);
|
|
451
|
|
452 return value->data.string_data;
|
|
453 }
|
|
454
|
|
455 void *
|
|
456 gaim_value_get_object(const GaimValue *value)
|
|
457 {
|
|
458 g_return_val_if_fail(value != NULL, NULL);
|
|
459
|
|
460 return value->data.object_data;
|
|
461 }
|
|
462
|
|
463 void *
|
|
464 gaim_value_get_pointer(const GaimValue *value)
|
|
465 {
|
|
466 g_return_val_if_fail(value != NULL, NULL);
|
|
467
|
|
468 return value->data.pointer_data;
|
|
469 }
|
|
470
|
|
471 int
|
|
472 gaim_value_get_enum(const GaimValue *value)
|
|
473 {
|
|
474 g_return_val_if_fail(value != NULL, -1);
|
|
475
|
|
476 return value->data.enum_data;
|
|
477 }
|
|
478
|
|
479 void *
|
|
480 gaim_value_get_boxed(const GaimValue *value)
|
|
481 {
|
|
482 g_return_val_if_fail(value != NULL, NULL);
|
|
483
|
|
484 return value->data.boxed_data;
|
|
485 }
|
|
486
|