annotate src/protocols/msn/cmdproc.h @ 13905:4e44ecb866bd

[gaim-migrate @ 16394] msn_session_sync_users() iterates over the buddy list, following the ->next pointers of the groups, contacts, and buddies. msn_show_sync_issue(), if called, removed the buddy for which it was called, in preparation for the buddy either being added to the server list or confirmed-to-be-removed. This could lead to the buddy pointer being released and ->next therefore being junk. The buddy is now not removed until the user responds to the action dialog presented via msn_show_sync_issue(). I'm unclear why gtkgaim got away with this exercise in memory stomping but Adium/libgaim crashed every time, but it's safer in any case. I also changed some foo->bar to gaim_foo_get_bar(). committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sun, 02 Jul 2006 09:37:25 +0000
parents bcfea6c3d5c9
children
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1 /**
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2 * @file cmdproc.h MSN command processor functions
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3 *
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4 * gaim
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5 *
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6 * Gaim is the legal property of its developers, whose names are too numerous
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7 * to list here. Please refer to the COPYRIGHT file distributed with this
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8 * source distribution.
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9 *
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10 * This program is free software; you can redistribute it and/or modify
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11 * it under the terms of the GNU General Public License as published by
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12 * the Free Software Foundation; either version 2 of the License, or
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13 * (at your option) any later version.
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14 *
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15 * This program is distributed in the hope that it will be useful,
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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18 * GNU General Public License for more details.
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19 *
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20 * You should have received a copy of the GNU General Public License
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21 * along with this program; if not, write to the Free Software
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22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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23 */
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24 #ifndef _MSN_CMDPROC_H_
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25 #define _MSN_CMDPROC_H_
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26
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27 typedef struct _MsnCmdProc MsnCmdProc;
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28
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29 #include "session.h"
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30 #include "servconn.h"
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31 #include "error.h"
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32 #include "command.h"
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33 #include "table.h"
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34 #include "history.h"
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35
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36 struct _MsnCmdProc
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37 {
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38 MsnSession *session;
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39 MsnServConn *servconn;
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40
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41 GQueue *txqueue;
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42
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43 MsnCommand *last_cmd;
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44
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45 MsnTable *cbs_table;
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46
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47 MsnHistory *history;
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48
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49 void *data; /**< Extra data, like the switchboard. */
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50 };
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51
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52 MsnCmdProc *msn_cmdproc_new(MsnSession *session);
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53 void msn_cmdproc_destroy(MsnCmdProc *cmdproc);
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54
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55 void msn_cmdproc_process_queue(MsnCmdProc *cmdproc);
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56
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57 void msn_cmdproc_send_trans(MsnCmdProc *cmdproc, MsnTransaction *trans);
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58 void msn_cmdproc_queue_trans(MsnCmdProc *cmdproc,
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59 MsnTransaction *trans);
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60 void msn_cmdproc_send(MsnCmdProc *cmdproc, const char *command,
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61 const char *format, ...);
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62 void msn_cmdproc_send_quick(MsnCmdProc *cmdproc, const char *command,
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63 const char *format, ...);
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64
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65 void msn_cmdproc_process_msg(MsnCmdProc *cmdproc,
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66 MsnMessage *msg);
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67 void msn_cmdproc_process_cmd(MsnCmdProc *cmdproc, MsnCommand *cmd);
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68 void msn_cmdproc_process_cmd_text(MsnCmdProc *cmdproc, const char *command);
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69 void msn_cmdproc_process_payload(MsnCmdProc *cmdproc,
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70 char *payload, int payload_len);
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71
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72 void msn_cmdproc_disconnect(MsnCmdProc *cmdproc);
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73
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74 #endif /* _MSN_CMDPROC_H_ */