Mercurial > pidgin
annotate src/core.c @ 13623:51d436a267ac
[gaim-migrate @ 16009]
Use the GSlice allocator (for logs and log sets) when compiling with glib 2.10 or greater and eliminate some unnecessary memory zeroing. This cuts the log loading time in half for one of Luke's contacts.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Tue, 11 Apr 2006 16:06:24 +0000 |
parents | ff06120eaf1e |
children | 2d6f7ac4b6f2 |
rev | line source |
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1 /** |
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2 * @file core.c Gaim Core API |
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3 * @ingroup core |
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4 * |
2416 | 5 * gaim |
6 * | |
8046 | 7 * Gaim is the legal property of its developers, whose names are too numerous |
8 * to list here. Please refer to the COPYRIGHT file distributed with this | |
9 * source distribution. | |
2416 | 10 * |
11 * This program is free software; you can redistribute it and/or modify | |
12 * it under the terms of the GNU General Public License as published by | |
13 * the Free Software Foundation; either version 2 of the License, or | |
14 * (at your option) any later version. | |
15 * | |
16 * This program is distributed in the hope that it will be useful, | |
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
19 * GNU General Public License for more details. | |
20 * | |
21 * You should have received a copy of the GNU General Public License | |
22 * along with this program; if not, write to the Free Software | |
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
24 */ | |
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25 #include "internal.h" |
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26 #include "cipher.h" |
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27 #include "connection.h" |
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28 #include "conversation.h" |
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29 #include "core.h" |
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30 #include "debug.h" |
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31 #include "ft.h" |
12272 | 32 #include "idle.h" |
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33 #include "network.h" |
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34 #include "notify.h" |
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35 #include "plugin.h" |
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36 #include "pounce.h" |
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37 #include "prefs.h" |
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38 #include "privacy.h" |
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39 #include "proxy.h" |
10418 | 40 #include "savedstatuses.h" |
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41 #include "signals.h" |
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42 #include "sslconn.h" |
9944 | 43 #include "status.h" |
11424 | 44 #include "stun.h" |
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45 #include "sound.h" |
2416 | 46 |
11171 | 47 #ifdef HAVE_DBUS |
48 # include "dbus-server.h" | |
49 #endif | |
50 | |
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51 struct GaimCore |
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52 { |
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53 char *ui; |
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54 |
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55 void *reserved; |
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56 }; |
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57 |
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58 static GaimCoreUiOps *_ops = NULL; |
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59 static GaimCore *_core = NULL; |
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60 |
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61 STATIC_PROTO_INIT |
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62 |
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63 gboolean |
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64 gaim_core_init(const char *ui) |
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65 { |
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66 GaimCoreUiOps *ops; |
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67 GaimCore *core; |
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68 |
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69 g_return_val_if_fail(ui != NULL, FALSE); |
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70 g_return_val_if_fail(gaim_get_core() == NULL, FALSE); |
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71 |
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72 _core = core = g_new0(GaimCore, 1); |
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73 core->ui = g_strdup(ui); |
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74 core->reserved = NULL; |
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75 |
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76 ops = gaim_core_get_ui_ops(); |
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77 |
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78 /* The signals subsystem is important and should be first. */ |
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79 gaim_signals_init(); |
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80 |
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81 gaim_signal_register(core, "quitting", gaim_marshal_VOID, NULL, 0); |
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82 |
10087 | 83 /* The prefs subsystem needs to be initialized before static protocols |
84 * for protocol prefs to work. */ | |
85 gaim_prefs_init(); | |
86 | |
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87 gaim_debug_init(); |
10448 | 88 |
9944 | 89 if (ops != NULL) |
90 { | |
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91 if (ops->ui_prefs_init != NULL) |
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92 ops->ui_prefs_init(); |
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93 |
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94 if (ops->debug_ui_init != NULL) |
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95 ops->debug_ui_init(); |
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96 } |
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97 |
11171 | 98 #ifdef HAVE_DBUS |
99 gaim_dbus_init(); | |
100 #endif | |
101 | |
13129 | 102 |
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103 /* Initialize all static protocols. */ |
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104 static_proto_init(); |
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105 |
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106 /* Since plugins get probed so early we should probably initialize their |
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107 * subsystem right away too. |
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108 */ |
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109 gaim_plugins_init(); |
12066 | 110 gaim_plugins_probe(G_MODULE_SUFFIX); |
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111 |
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112 /* Accounts use status and buddy icons, so initialize these before accounts */ |
10418 | 113 gaim_status_init(); |
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114 gaim_buddy_icons_init(); |
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115 |
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116 gaim_accounts_init(); |
12080 | 117 gaim_savedstatuses_init(); |
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118 gaim_ciphers_init(); |
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119 gaim_notify_init(); |
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120 gaim_connections_init(); |
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121 gaim_conversations_init(); |
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122 gaim_blist_init(); |
7431 | 123 gaim_log_init(); |
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124 gaim_network_init(); |
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125 gaim_privacy_init(); |
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126 gaim_pounces_init(); |
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127 gaim_proxy_init(); |
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128 gaim_sound_init(); |
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129 gaim_ssl_init(); |
11424 | 130 gaim_stun_init(); |
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131 gaim_xfers_init(); |
12272 | 132 gaim_idle_init(); |
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133 |
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134 /* Call this early on to try to auto-detect our IP address */ |
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135 gaim_network_get_my_ip(-1); |
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136 |
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137 if (ops != NULL && ops->ui_init != NULL) |
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138 ops->ui_init(); |
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139 |
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140 return TRUE; |
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141 } |
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142 |
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143 void |
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144 gaim_core_quit(void) |
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145 { |
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146 GaimCoreUiOps *ops; |
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147 GaimCore *core = gaim_get_core(); |
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148 |
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149 g_return_if_fail(core != NULL); |
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150 |
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151 /* The self destruct sequence has been initiated */ |
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152 gaim_signal_emit(gaim_get_core(), "quitting"); |
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153 |
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154 /* Transmission ends */ |
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155 gaim_connections_disconnect_all(); |
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156 |
8235 | 157 /* Save .xml files, remove signals, etc. */ |
12272 | 158 gaim_idle_uninit(); |
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159 gaim_ssl_uninit(); |
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160 gaim_pounces_uninit(); |
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161 gaim_blist_uninit(); |
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162 gaim_ciphers_uninit(); |
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163 gaim_notify_uninit(); |
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164 gaim_conversations_uninit(); |
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165 gaim_connections_uninit(); |
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166 gaim_buddy_icons_uninit(); |
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167 gaim_accounts_uninit(); |
10418 | 168 gaim_savedstatuses_uninit(); |
169 gaim_status_uninit(); | |
8235 | 170 gaim_prefs_uninit(); |
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171 gaim_xfers_uninit(); |
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172 |
10448 | 173 gaim_debug_info("main", "Unloading all plugins\n"); |
9649 | 174 gaim_plugins_destroy_all(); |
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175 |
9649 | 176 ops = gaim_core_get_ui_ops(); |
177 if (ops != NULL && ops->quit != NULL) | |
178 ops->quit(); | |
179 | |
11464 | 180 /* |
181 * gaim_sound_uninit() should be called as close to | |
182 * shutdown as possible. This is because the call | |
183 * to ao_shutdown() can sometimes leave our | |
184 * environment variables in an unusable state, which | |
185 * can cause a crash when getenv is called (by gettext | |
186 * for example). See the complete bug report at | |
187 * http://trac.xiph.org/cgi-bin/trac.cgi/ticket/701 | |
188 * | |
189 * TODO: Eventually move this call higher up with the others. | |
190 */ | |
191 gaim_sound_uninit(); | |
192 | |
10479 | 193 gaim_plugins_uninit(); |
9649 | 194 gaim_signals_uninit(); |
9633 | 195 |
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196 if (core->ui != NULL) { |
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197 g_free(core->ui); |
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198 core->ui = NULL; |
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199 } |
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200 |
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201 g_free(core); |
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202 |
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203 _core = NULL; |
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204 } |
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205 |
7646 | 206 gboolean |
207 gaim_core_quit_cb(gpointer unused) | |
208 { | |
209 gaim_core_quit(); | |
210 | |
211 return FALSE; | |
212 } | |
213 | |
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214 const char * |
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215 gaim_core_get_version(void) |
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216 { |
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217 return VERSION; |
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218 } |
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219 |
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220 const char * |
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221 gaim_core_get_ui(void) |
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222 { |
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223 GaimCore *core = gaim_get_core(); |
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224 |
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225 g_return_val_if_fail(core != NULL, NULL); |
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226 |
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227 return core->ui; |
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228 } |
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229 |
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230 GaimCore * |
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231 gaim_get_core(void) |
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232 { |
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233 return _core; |
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234 } |
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235 |
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236 void |
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237 gaim_core_set_ui_ops(GaimCoreUiOps *ops) |
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238 { |
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239 _ops = ops; |
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240 } |
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241 |
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242 GaimCoreUiOps * |
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243 gaim_core_get_ui_ops(void) |
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244 { |
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245 return _ops; |
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246 } |