annotate libpurple/sound.c @ 17161:51f8dac490d7

If we're operating on ASCII characters only, we should use g_ascii_isalnum.
author Richard Laager <rlaager@wiktel.com>
date Sun, 20 May 2007 15:56:53 +0000
parents 3205cc84ce54
children 44b4e8bd759b
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1 /*
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2 * purple
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3 *
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4 * Purple is the legal property of its developers, whose names are too numerous
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5 * to list here. Please refer to the COPYRIGHT file distributed with this
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6 * source distribution.
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7 *
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8 * This program is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License
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19 * along with this program; if not, write to the Free Software
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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21 *
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22 */
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23 #include "internal.h"
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24
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25 #include "blist.h"
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26 #include "prefs.h"
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27 #include "sound.h"
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28
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29 static PurpleSoundUiOps *sound_ui_ops = NULL;
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30
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31 #define STATUS_AVAILABLE 1
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32 #define STATUS_AWAY 2
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33
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34 static time_t last_played[PURPLE_NUM_SOUNDS];
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35
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36 static gboolean
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37 purple_sound_play_required(const PurpleAccount *account)
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38 {
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39 gint pref_status = purple_prefs_get_int("/purple/sound/while_status");
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40
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41 if (pref_status == 3)
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42 {
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43 /* Play sounds: Always */
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44 return TRUE;
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45 }
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46
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47 if (account != NULL)
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48 {
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49 PurpleStatus *status = purple_account_get_active_status(account);
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50
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51 if (purple_status_is_online(status))
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52 {
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53 gboolean available = purple_status_is_available(status);
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54 return (( available && pref_status == STATUS_AVAILABLE) ||
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55 (!available && pref_status == STATUS_AWAY));
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56 }
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57 }
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58
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59 /* We get here a couple of ways. Either the request has been OK'ed
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60 * by purple_sound_play_event() and we're here because the UI has
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61 * called purple_sound_play_file(), or we're here for something
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62 * not related to an account (like testing a sound). */
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63 return TRUE;
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64 }
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65
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66 void
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67 purple_sound_play_file(const char *filename, const PurpleAccount *account)
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68 {
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69 if (!purple_sound_play_required(account))
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70 return;
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71
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72 if(sound_ui_ops && sound_ui_ops->play_file)
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73 sound_ui_ops->play_file(filename);
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74 }
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75
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76 void
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77 purple_sound_play_event(PurpleSoundEventID event, const PurpleAccount *account)
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78 {
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79 if (!purple_sound_play_required(account))
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80 return;
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81
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82 if (time(NULL) - last_played[event] < 2)
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83 return;
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84 last_played[event] = time(NULL);
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85
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86 if(sound_ui_ops && sound_ui_ops->play_event) {
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87 int plugin_return;
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88
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89 plugin_return = GPOINTER_TO_INT(purple_signal_emit_return_1(
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90 purple_sounds_get_handle(), "playing-sound-event",
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91 event, account));
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92
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93 if (plugin_return)
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94 return;
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95 else
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96 sound_ui_ops->play_event(event);
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97 }
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98 }
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99
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100 void
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101 purple_sound_set_ui_ops(PurpleSoundUiOps *ops)
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102 {
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103 if(sound_ui_ops && sound_ui_ops->uninit)
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104 sound_ui_ops->uninit();
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105
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106 sound_ui_ops = ops;
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107
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108 if(sound_ui_ops && sound_ui_ops->init)
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109 sound_ui_ops->init();
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110 }
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111
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112 PurpleSoundUiOps *
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113 purple_sound_get_ui_ops(void)
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114 {
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115 return sound_ui_ops;
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116 }
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117
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118 void
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119 purple_sound_init()
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120 {
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121 void *handle = purple_sounds_get_handle();
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122
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123 /**********************************************************************
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124 * Register signals
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125 **********************************************************************/
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126
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127 purple_signal_register(handle, "playing-sound-event",
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128 purple_marshal_BOOLEAN__INT_POINTER,
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129 purple_value_new(PURPLE_TYPE_BOOLEAN), 2,
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130 purple_value_new(PURPLE_TYPE_INT),
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131 purple_value_new(PURPLE_TYPE_SUBTYPE,
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132 PURPLE_SUBTYPE_ACCOUNT));
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133
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134 purple_prefs_add_none("/purple/sound");
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135 purple_prefs_add_int("/purple/sound/while_status", STATUS_AVAILABLE);
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3205cc84ce54 Don't play the same sound twice within 2 seconds. Maybe this will fix Luke's gst problems. It fixes #140 in either case
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136 memset(last_played, 0, sizeof(last_played));
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137 }
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138
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139 void
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140 purple_sound_uninit()
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141 {
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142 if(sound_ui_ops && sound_ui_ops->uninit)
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143 sound_ui_ops->uninit();
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144
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145 purple_signals_unregister_by_instance(purple_sounds_get_handle());
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146 }
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147
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148 void *
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149 purple_sounds_get_handle()
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150 {
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151 static int handle;
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152
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153 return &handle;
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154 }