Mercurial > pidgin
annotate src/idle.c @ 12429:59207955adc2
[gaim-migrate @ 14736]
There are quite a few cases of empty if blocks for various aim_tlv_gettlv() calls. These calls exist in the code as documentation of various TLVs seen in the wild, but unhandled in Gaim for whatever reason. I'm changing them so the compiler is happy. This way, we can get quite a few useful warnings by turning on -Wextra.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Fri, 09 Dec 2005 04:05:04 +0000 |
parents | a88ca6da0b38 |
children | 200f22ca4890 |
rev | line source |
---|---|
12272 | 1 /* |
2 * gaim | |
3 * | |
4 * Gaim is the legal property of its developers, whose names are too numerous | |
5 * to list here. Please refer to the COPYRIGHT file distributed with this | |
6 * source distribution. | |
7 * | |
8 * This program is free software; you can redistribute it and/or modify | |
9 * it under the terms of the GNU General Public License as published by | |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
13 * This program is distributed in the hope that it will be useful, | |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License | |
19 * along with this program; if not, write to the Free Software | |
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
21 * | |
22 */ | |
23 #include "internal.h" | |
24 | |
25 #include "connection.h" | |
26 #include "debug.h" | |
27 #include "idle.h" | |
28 #include "log.h" | |
29 #include "prefs.h" | |
30 #include "savedstatuses.h" | |
31 #include "signals.h" | |
32 | |
33 #define IDLEMARK 600 /* 10 minutes! */ | |
34 #define IDLE_CHECK_INTERVAL 5 /* 5 seconds */ | |
35 | |
36 typedef enum | |
37 { | |
38 GAIM_IDLE_NOT_AWAY = 0, | |
39 GAIM_IDLE_AUTO_AWAY, | |
40 GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY | |
41 | |
42 } GaimAutoAwayState; | |
43 | |
44 static GaimIdleUiOps *idle_ui_ops = NULL; | |
45 | |
46 /** | |
47 * This is needed for the I'dle Mak'er plugin to work correctly. We | |
48 * use it to determine if we're the ones who set our accounts idle | |
49 * or if someone else did it (the I'dle Mak'er plugin, for example). | |
50 * If our accounts are marked as idle and have_set_idle is FALSE and | |
51 * the user moves the mouse, then we will NOT unidle our accounts. | |
52 */ | |
53 static gboolean have_set_idle = FALSE; | |
54 | |
55 static guint idle_timer = 0; | |
56 | |
57 static time_t last_active_time = 0; | |
58 | |
59 static void | |
60 set_account_autoaway(GaimConnection *gc) | |
61 { | |
62 GaimAccount *account; | |
63 GaimPresence *presence; | |
64 GaimStatus *status; | |
65 | |
66 if (gc->is_auto_away) | |
67 /* This account is already auto-away! */ | |
68 return; | |
69 | |
70 account = gaim_connection_get_account(gc); | |
71 presence = gaim_account_get_presence(account); | |
72 status = gaim_presence_get_active_status(presence); | |
73 | |
74 if (gaim_status_is_available(status)) | |
75 { | |
76 GaimSavedStatus *saved_status; | |
77 | |
78 gaim_debug_info("idle", "Making %s auto-away\n", | |
79 gaim_account_get_username(account)); | |
80 | |
81 saved_status = gaim_savedstatus_get_idleaway(); | |
82 gaim_savedstatus_activate_for_account(saved_status, account); | |
83 | |
84 gc->is_auto_away = GAIM_IDLE_AUTO_AWAY; | |
85 } else { | |
86 gc->is_auto_away = GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY; | |
87 } | |
88 } | |
89 | |
90 static void | |
91 unset_account_autoaway(GaimConnection *gc) | |
92 { | |
93 GaimAccount *account; | |
94 GaimPresence *presence; | |
95 GaimStatus *status; | |
96 GaimSavedStatus *saved_status; | |
97 | |
98 account = gaim_connection_get_account(gc); | |
99 presence = gaim_account_get_presence(account); | |
100 status = gaim_presence_get_active_status(presence); | |
101 | |
102 if (!gc->is_auto_away) | |
103 /* This account is already not auto-away! */ | |
104 return; | |
105 | |
106 if (gc->is_auto_away == GAIM_IDLE_AWAY_BUT_NOT_AUTO_AWAY) { | |
107 gc->is_auto_away = GAIM_IDLE_NOT_AWAY; | |
108 } else { | |
109 gc->is_auto_away = GAIM_IDLE_NOT_AWAY; | |
110 | |
111 gaim_debug_info("idle", "%s returning from auto-away\n", | |
112 gaim_account_get_username(account)); | |
113 | |
114 /* Return our account to its previous status */ | |
115 saved_status = gaim_savedstatus_get_current(); | |
116 gaim_savedstatus_activate_for_account(saved_status, account); | |
117 } | |
118 } | |
119 | |
120 static void | |
121 set_account_idle(GaimConnection *gc, int time_idle) | |
122 { | |
123 GaimAccount *account; | |
124 GaimPresence *presence; | |
125 | |
126 account = gaim_connection_get_account(gc); | |
127 presence = gaim_account_get_presence(account); | |
128 | |
129 if (gaim_presence_is_idle(presence)) | |
130 /* This account is already idle! */ | |
131 return; | |
132 | |
133 gaim_debug_info("idle", "Setting %s idle %d seconds\n", | |
134 gaim_account_get_username(account), time_idle); | |
135 gaim_presence_set_idle(presence, TRUE, time(NULL) - time_idle); | |
136 } | |
137 | |
138 static void | |
139 set_account_unidle(GaimConnection *gc) | |
140 { | |
141 GaimAccount *account; | |
142 GaimPresence *presence; | |
143 | |
144 account = gaim_connection_get_account(gc); | |
145 presence = gaim_account_get_presence(account); | |
146 | |
147 if (!gaim_presence_is_idle(presence)) | |
148 /* This account is already unidle! */ | |
149 return; | |
150 | |
151 gaim_debug_info("idle", "Setting %s unidle\n", | |
152 gaim_account_get_username(account)); | |
153 gaim_presence_set_idle(presence, FALSE, time(NULL)); | |
154 } | |
155 | |
156 /* | |
157 * This function should be called when you think your idle state | |
158 * may have changed. Maybe you're over the 10-minute mark and | |
159 * Gaim should start reporting idle time to the server. Maybe | |
160 * you've returned from being idle. Maybe your auto-away message | |
161 * should be set. | |
162 * | |
163 * There is no harm to calling this many many times, other than | |
164 * it will be kinda slow. This is called every 5 seconds by a | |
165 * timer set when Gaim starts. It is also called when | |
166 * you send an IM, a chat, etc. | |
167 * | |
168 * This function has 3 sections. | |
169 * 1. Get your idle time. It will query XScreenSaver or Windows | |
170 * or use the Gaim idle time. Whatever. | |
171 * 2. Set or unset your auto-away message. | |
172 * 3. Report your current idle time to the IM server. | |
173 */ | |
174 static gint | |
175 check_idleness() | |
176 { | |
177 time_t time_idle; | |
178 gboolean auto_away; | |
179 gboolean report_idle; | |
180 GList *l; | |
181 | |
182 gaim_signal_emit(gaim_blist_get_handle(), "update-idle"); | |
183 | |
184 if (idle_ui_ops != NULL && idle_ui_ops->get_time_idle != NULL) | |
185 time_idle = idle_ui_ops->get_time_idle(); | |
186 else | |
187 /* Use 'Gaim idle' */ | |
188 time_idle = time(NULL) - last_active_time; | |
189 | |
190 /* Auto-away stuff */ | |
191 auto_away = gaim_prefs_get_bool("/core/away/away_when_idle"); | |
192 if (auto_away && | |
193 (time_idle > (60 * gaim_prefs_get_int("/core/away/mins_before_away")))) | |
194 { | |
195 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
196 set_account_autoaway(l->data); | |
197 } | |
198 else if (time_idle < 60 * gaim_prefs_get_int("/core/away/mins_before_away")) | |
199 { | |
200 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
201 unset_account_autoaway(l->data); | |
202 } | |
203 | |
204 /* Idle reporting stuff */ | |
205 report_idle = gaim_prefs_get_bool("/core/away/report_idle"); | |
206 if (report_idle && (time_idle >= IDLEMARK) && !have_set_idle) | |
207 { | |
208 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
209 set_account_idle(l->data, time_idle); | |
210 have_set_idle = TRUE; | |
211 } | |
212 else if ((!report_idle || time_idle < IDLEMARK) && have_set_idle) | |
213 { | |
214 for (l = gaim_connections_get_all(); l != NULL; l = l->next) | |
215 set_account_unidle(l->data); | |
216 have_set_idle = FALSE; | |
217 } | |
218 | |
219 return TRUE; | |
220 } | |
221 | |
222 static void | |
223 im_msg_sent_cb(GaimAccount *account, const char *receiver, | |
224 const char *message, void *data) | |
225 { | |
226 /* Check our idle time after an IM is sent */ | |
227 check_idleness(); | |
228 } | |
229 | |
230 void | |
231 gaim_idle_touch() | |
232 { | |
233 time(&last_active_time); | |
234 } | |
235 | |
236 void | |
237 gaim_idle_set(time_t time) | |
238 { | |
239 last_active_time = time; | |
240 } | |
241 | |
242 void | |
243 gaim_idle_set_ui_ops(GaimIdleUiOps *ops) | |
244 { | |
245 idle_ui_ops = ops; | |
246 } | |
247 | |
248 GaimIdleUiOps * | |
249 gaim_idle_get_ui_ops(void) | |
250 { | |
251 return idle_ui_ops; | |
252 } | |
253 | |
12412
a88ca6da0b38
[gaim-migrate @ 14719]
Richard Laager <rlaager@wiktel.com>
parents:
12272
diff
changeset
|
254 static void * |
12272 | 255 gaim_idle_get_handle() |
256 { | |
257 static int handle; | |
258 | |
259 return &handle; | |
260 } | |
261 | |
262 void | |
263 gaim_idle_init() | |
264 { | |
265 /* Add the timer to check if we're idle */ | |
266 idle_timer = gaim_timeout_add(IDLE_CHECK_INTERVAL * 1000, check_idleness, NULL); | |
267 | |
268 gaim_signal_connect(gaim_conversations_get_handle(), "sent-im-msg", | |
269 gaim_idle_get_handle(), | |
270 GAIM_CALLBACK(im_msg_sent_cb), NULL); | |
271 | |
272 gaim_idle_touch(); | |
273 } | |
274 | |
275 void | |
276 gaim_idle_uninit() | |
277 { | |
278 gaim_signals_disconnect_by_handle(gaim_idle_get_handle()); | |
279 | |
280 /* Remove the idle timer */ | |
281 if (idle_timer > 0) | |
282 gaim_timeout_remove(idle_timer); | |
283 idle_timer = 0; | |
284 } |